Difference between revisions of "Alpha:Normal"
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− | '''Normal''' is the main dungeon in [[Desktop Dungeons]]. Every [[ | + | '''Normal''' is the main dungeon in [[Desktop Dungeons]]. Every [[Alpha:Monsters|monster]] will spawn here with the exception of a few dungeon specific creatures (Naga, Vampires, etc). It is the only dungeon available at the start (not including the tutorial). |
− | ==Overview== | + | == Overview == |
− | Any monster will spawn here except those which are unique to the side dungeons and those which are still [[Normal#Monsters|locked]] (initially only the following 4 monster types will spawn: [[ | + | Any monster will spawn here except those which are unique to the side dungeons and those which are still [[Alpha:Normal#Monsters|locked]] (initially only the following 4 monster types will spawn: [[Alpha:Goblin|Goblins]], [[Alpha:Zombie|Zombies]], [[Alpha:Meat man|Meat men]], and [[Alpha:Warlock|Warlocks]]). The total number spawned per class are as follows: |
{|border="1" cellspacing="0" cellpadding="4" style="border-collapse: collapse" class | {|border="1" cellspacing="0" cellpadding="4" style="border-collapse: collapse" class | ||
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− | As shown above only one boss will spawn here, and will a stronger variant of the normal creep with higher damage, health, and sometimes enhanced abilities (higher physical resist | + | As shown above only one boss will spawn here, and will be a stronger variant of the normal creep with higher damage, health, and sometimes enhanced abilities (e.g., higher physical resist). |
− | ==Strategy== | + | == Strategy == |
''You may wish to review each classes specific strategy for this dungeon:'' | ''You may wish to review each classes specific strategy for this dungeon:'' | ||
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|- width="100" | |- width="100" | ||
− | |[[Fighter#General Strategy|Fighter]] | + | |[[Alpha:Fighter#General Strategy|Fighter]] |
− | |[[Thief#General Strategy|Thief]] | + | |[[Alpha:Thief#General Strategy|Thief]] |
− | |[[Priest#General Strategy|Priest]] | + | |[[Alpha:Priest#General Strategy|Priest]] |
− | |[[Wizard#General Strategy|Wizard]] | + | |[[Alpha:Wizard#General Strategy|Wizard]] |
− | |[[Berserker#General Strategy|Berserker]] | + | |[[Alpha:Berserker#General Strategy|Berserker]] |
− | |[[Rogue#General Strategy|Rogue]] | + | |[[Alpha:Rogue#General Strategy|Rogue]] |
− | |[[Monk#General Strategy|Monk]] | + | |[[Alpha:Monk#General Strategy|Monk]] |
− | |[[Sorcerer#General Strategy|Sorcerer]] | + | |[[Alpha:Sorcerer#General Strategy|Sorcerer]] |
− | |[[Warlord#General Strategy|Warlord]] | + | |[[Alpha:Warlord#General Strategy|Warlord]] |
|- | |- | ||
− | |[[Assassin#General Strategy|Assassin]] | + | |[[Alpha:Assassin#General Strategy|Assassin]] |
− | |[[Paladin#General Strategy|Paladin]] | + | |[[Alpha:Paladin#General Strategy|Paladin]] |
− | |[[ | + | |[[Alpha:Bloodmage#General Strategy|Bloodmage]] |
− | |[[Transmuter#General Strategy|Transmuter]] | + | |[[Alpha:Transmuter#General Strategy|Transmuter]] |
− | |[[Crusader#General Strategy|Crusader]] | + | |[[Alpha:Crusader#General Strategy|Crusader]] |
− | |[[Tinker#General Strategy|Tinker]] | + | |[[Alpha:Tinker#General Strategy|Tinker]] |
− | |[[Gorgon(race)#General Strategy|Gorgon]] | + | |[[Alpha:Gorgon(race)#General Strategy|Gorgon]] |
− | |[[Half-dragon#General Strategy|Half-dragon]] | + | |[[Alpha:Half-dragon#General Strategy|Half-dragon]] |
− | |[[Vampire(race)#General Strategy|Vampire]] | + | |[[Alpha:Vampire(race)#General Strategy|Vampire]] |
|} | |} | ||
− | ==Rewards== | + | == Rewards == |
The Normal dungeon is the primary means for unlocking more features, the majority of classes and all side dungeons will be unlocked here. Note that when mentioning a reward for completion it means more specifically that the boss of the dungeon was slain, not that every monster was killed. | The Normal dungeon is the primary means for unlocking more features, the majority of classes and all side dungeons will be unlocked here. Note that when mentioning a reward for completion it means more specifically that the boss of the dungeon was slain, not that every monster was killed. | ||
− | ===Dungeons=== | + | === Dungeons === |
− | All 4 side [[dungeons]] are unlocked by completing the Normal dungeon with certain criteria: | + | All 4 side [[Alpha:Dungeon|dungeons]] are unlocked by completing the Normal dungeon with certain criteria: |
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!style="background-color: #EEEEEE"|Requirement | !style="background-color: #EEEEEE"|Requirement | ||
|- | |- | ||
− | |[[Snake Pit]] | + | |[[Alpha:Snake Pit|Snake Pit]] |
|Complete Normal with '''any''' Tier 1 class | |Complete Normal with '''any''' Tier 1 class | ||
|- | |- | ||
− | |[[Library]] | + | |[[Alpha:Library|Library]] |
|Complete Normal with '''all''' Tier 1 classes | |Complete Normal with '''all''' Tier 1 classes | ||
|- | |- | ||
− | |[[Crypt]] | + | |[[Alpha:Crypt|Crypt]] |
|Complete Normal with '''all''' Tier 2 classes | |Complete Normal with '''all''' Tier 2 classes | ||
|- | |- | ||
− | |[[Factory]] | + | |[[Alpha:Factory|Factory]] |
|Complete Normal with '''all''' Tier 3 classes | |Complete Normal with '''all''' Tier 3 classes | ||
|} | |} | ||
− | ===Classes=== | + | === Classes === |
− | Completing the dungeon with a Tier 1 class will unlock its Tier 2 class. This continues up to Tier 3 at which point a completion will unlock that classes unique [[ | + | Completing the dungeon with a Tier 1 class will unlock its Tier 2 class. This continues up to Tier 3 at which point a completion will unlock that classes unique [[Alpha:Glyphs|glyph]] to be available for every other class on subsequent play-throughs (a [[Alpha:Warlord|Warlord]] will unlock the [[Alpha:CYDSTEPP|CYDSTEPP]] glyph). |
− | ===Monsters=== | + | === Monsters === |
− | As mentioned above the Normal dungeon contains 4 starting monsters. Each Tier 1 and Tier 2 class will unlock another [[ | + | As mentioned above the Normal dungeon contains 4 starting monsters. Each Tier 1 and Tier 2 class will unlock another [[Alpha:Monsters|monster]] upon clearing a Normal dungeon, leading to 12 possible monster types in the dungeon once all are unlocked. |
{{DDNav}} | {{DDNav}} | ||
− | [[Category: | + | |
+ | [[Category:Alpha Dungeons]] |
Latest revision as of 00:05, 5 February 2015
Normal is the main dungeon in Desktop Dungeons. Every monster will spawn here with the exception of a few dungeon specific creatures (Naga, Vampires, etc). It is the only dungeon available at the start (not including the tutorial).
Overview
Any monster will spawn here except those which are unique to the side dungeons and those which are still locked (initially only the following 4 monster types will spawn: Goblins, Zombies, Meat men, and Warlocks). The total number spawned per class are as follows:
Monster Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | Total |
---|---|---|---|---|---|---|---|---|---|---|---|
Number spawned | x10 | x5 | x4 | x4 | x4 | x3 | x3 | x3 | x2 | x1 | 39 |
As shown above only one boss will spawn here, and will be a stronger variant of the normal creep with higher damage, health, and sometimes enhanced abilities (e.g., higher physical resist).
Strategy
You may wish to review each classes specific strategy for this dungeon:
Fighter | Thief | Priest | Wizard | Berserker | Rogue | Monk | Sorcerer | Warlord |
Assassin | Paladin | Bloodmage | Transmuter | Crusader | Tinker | Gorgon | Half-dragon | Vampire |
Rewards
The Normal dungeon is the primary means for unlocking more features, the majority of classes and all side dungeons will be unlocked here. Note that when mentioning a reward for completion it means more specifically that the boss of the dungeon was slain, not that every monster was killed.
Dungeons
All 4 side dungeons are unlocked by completing the Normal dungeon with certain criteria:
Dungeon | Requirement |
---|---|
Snake Pit | Complete Normal with any Tier 1 class |
Library | Complete Normal with all Tier 1 classes |
Crypt | Complete Normal with all Tier 2 classes |
Factory | Complete Normal with all Tier 3 classes |
Classes
Completing the dungeon with a Tier 1 class will unlock its Tier 2 class. This continues up to Tier 3 at which point a completion will unlock that classes unique glyph to be available for every other class on subsequent play-throughs (a Warlord will unlock the CYDSTEPP glyph).
Monsters
As mentioned above the Normal dungeon contains 4 starting monsters. Each Tier 1 and Tier 2 class will unlock another monster upon clearing a Normal dungeon, leading to 12 possible monster types in the dungeon once all are unlocked.
Desktop Dungeons Alpha | |||||
---|---|---|---|---|---|
General Concepts: | New Players Guide · Strategy · Advanced Strategy · Races · Glyphs · Mana · Leveling · Items · Scoring | ||||
Classes: | Tier 1: Fighter · Thief · Priest · Wizard | Tier 2: Berserker · Rogue · Monk · Sorcerer | Tier 3: Warlord · Assassin · Paladin · Bloodmage | Special: Transmuter · Crusader · Tinker · Gorgon · Half-dragon · Vampire · Changeling | |
Gods: | Binlor Ironshield · Dracul · The Earthmother · Glowing Guardian · Jehora Jeheyu · Mystera Annur · The Pactmaker · Taurog · Tikki Tooki | ||||
Monsters: | Animated Armour · Bandit · Dragonspawn · Goat · Goblin · Golem · Goo blob · Gorgon · Imp · Meat man · Naga · Serpent · Vampire · Warlock · Wraith · Zombie | ||||
Dungeons: | Normal · Snake Pit · Library · Crypt · Factory · Ranked · Gauntlet · Lothlorien (Campaign) · The Boss Hive | ||||
Glyphs: | APHEELSIK · BLUDTUPOWA · BURNDAYRAZ · BYSSEPS · CYDSTEPP · ENDISWAL · GETINDARE · HALPMEH · IMAWAL · LEMMISI · PISORF · WEYTWUT · WONAFYT |