Difference between revisions of "Alpha:Glyphs"
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| + | '''Glyphs''' are spells located throughout a dungeon that must first be picked up before they can be used. The explorer can only carry 3 glyphs by default unless their [[Alpha:Classes|class]] has a bonus (for instance the [[Alpha:Wizard|Wizard]] has 4 glyph slots). Glyphs can be converted into Attack Power, Health, Potions, etc by dropping them into the appropriate Conversion button [[File:Conversion.PNG]], the result of the conversion is based on their [[Alpha:Races|race]].  | ||
| + | |||
| + | |||
| + | __TOC__  | ||
| + | |||
| + | === Summary ===  | ||
| + | |||
| + | A glyph's name hints at the spell effect it performs. Some glyphs cost more mana than others to cast and not all are available from the start.  | ||
| + | |||
| + | |||
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" class="sortable"  | {| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" class="sortable"  | ||
|- style="background-color: #EEEEEE"  | |- style="background-color: #EEEEEE"  | ||
| − | !Image  | + | !width=7% | Image  | 
| − | !Glyph  | + | !width=23% | Glyph  | 
| − | !Cost (Mana)  | + | !width=3% | Cost (Mana)  | 
| − | !Effect  | + | !width=67% | Effect  | 
|-  | |-  | ||
| − | |[[File:  | + | |[[File:Alpha_Apheelsik.png|center]]  | 
| − | |APHEELSIK (Poison - "I feel sick")    | + | |  | 
| − | |5  | + | ===== [[Alpha:APHEELSIK|APHEELSIK]] =====  | 
| + | (Poison - "I feel sick")    | ||
| + | |align="center" |5  | ||
|Inflicts the poison status on a monster, preventing it from regenerating health as you explore.  Will wear off when you attack anything. Undead are immune.  | |Inflicts the poison status on a monster, preventing it from regenerating health as you explore.  Will wear off when you attack anything. Undead are immune.  | ||
| − | * Unlocked by completing a normal game as an [[Assassin]]  | + | * Unlocked by completing a normal game as an [[Alpha:Assassin|Assassin]]  | 
|-  | |-  | ||
| − | |[[File:  | + | |[[File:Alpha_Bludtupowa.png|center]]  | 
| − | |BLUDTUPOWA (Blood Magic - "Blood to power")  | + | |  | 
| − | |0  | + | ===== [[Alpha:BLUDTUPOWA|BLUDTUPOWA]] =====  | 
| − | |Enable to revoke health regeneration and boost mana regeneration by   | + | (Blood Magic - "Blood to power")  | 
| − | * Unlocked by completing a normal game as a [[  | + | |align="center" |0  | 
| + | |Enable to revoke health regeneration and boost mana regeneration by 1tile.  | ||
| + | * Unlocked by completing a normal game as a [[Alpha:Bloodmage|Bloodmage]]  | ||
|-  | |-  | ||
| − | |[[File:  | + | |[[File:Alpha_Burndayraz.png|center]]  | 
| − | |BURNDAYRAZ (Fireball - "Burn their ass")  | + | |  | 
| − | |6  | + | |
| + | ===== [[Alpha:BURNDAYRAZ|BURNDAYRAZ]] =====  | ||
| + | (Fireball - "Burn their ass")  | ||
| + | |align="center" |6  | ||
|Hits a monster with a fireball, causing 4 points of damage per player level.    | |Hits a monster with a fireball, causing 4 points of damage per player level.    | ||
|-  | |-  | ||
| − | |[[File:  | + | |[[File:Alpha_Bysseps.png|center]]  | 
| − | |BYSSEPS (Power Strike - "Biceps")  | + | |  | 
| − | |2  | + | ===== [[Alpha:BYSSEPS|BYSSEPS]] =====  | 
| + | (Power Strike - "Biceps")  | ||
| + | |align="center" |2  | ||
|Player gets +30% damage bonus for next physical attack only.  | |Player gets +30% damage bonus for next physical attack only.  | ||
|-  | |-  | ||
| − | |[[File:  | + | |[[File:Alpha_Cydstepp.png|center]]  | 
| − | |CYDSTEPP (Protection from Death - "Sidestep")  | + | |  | 
| − | |10  | + | |
| + | ===== [[Alpha:CYDSTEPP|CYDSTEPP]] =====  | ||
| + | (Protection from Death - "Sidestep")  | ||
| + | |align="center" |10  | ||
|The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying.  | |The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying.  | ||
| − | * Unlocked by completing a normal game as a [[Warlord]]  | + | * Unlocked by completing a normal game as a [[Alpha:Warlord|Warlord]]  | 
|-  | |-  | ||
| − | |[[File:  | + | |[[File:Alpha_Endiswal.png|center]]  | 
| − | |ENDISWAL (Passwall - "End this wall")  | + | |  | 
| − | |8  | + | ===== [[Alpha:ENDISWAL|ENDISWAL]] =====  | 
| + | (Passwall - "End this wall")  | ||
| + | |align="center" |8  | ||
|Destroys a section of wall.  | |Destroys a section of wall.  | ||
|-  | |-  | ||
| − | |[[File:  | + | |[[File:Alpha_Getindare.png|center]]  | 
| − | |GETINDARE (First Strike - "Get in there")  | + | |  | 
| − | |3  | + | |
| + | ===== [[Alpha:GETINDARE|GETINDARE]] =====  | ||
| + | (First Strike - "Get in there")  | ||
| + | |align="center" |3  | ||
|Player gets first strike status for next physical attack only.  | |Player gets first strike status for next physical attack only.  | ||
|-  | |-  | ||
| − | |[[File:  | + | |[[File:Alpha_Halpmeh.png|center]]  | 
| − | |HALPMEH (Heal - "Help me")  | + | |  | 
| − | |3  | + | |
| + | ===== [[Alpha:HALPMEH|HALPMEH]] =====  | ||
| + | (Heal - "Help me")  | ||
| + | |align="center" |3  | ||
|Restores 3 points of health per player level and cures poison status.  | |Restores 3 points of health per player level and cures poison status.  | ||
| − | * Unlocked by completing a normal game as a [[Paladin]]  | + | * Unlocked by completing a normal game as a [[Alpha:Paladin|Paladin]]  | 
|-  | |-  | ||
| − | |[[File:  | + | |[[File:Alpha_Imawal.png|center]]  | 
| − | |IMAWAL (Flesh to Stone - "I'm a wall")  | + | |  | 
| − | |5  | + | |
| + | ===== [[Alpha:IMAWAL|IMAWAL]] =====  | ||
| + | (Flesh to Stone - "I'm a wall")  | ||
| + | |align="center" |5  | ||
|Transforms a monster into a section of wall.  Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, etc.  | |Transforms a monster into a section of wall.  Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, etc.  | ||
|-  | |-  | ||
| − | |[[File:  | + | |[[File:Alpha_Lemmisi.png|center]]  | 
| − | |LEMMISI (Clairvoyance - "Let me see")  | + | |  | 
| − | |3  | + | ===== [[Alpha:LEMMISI|LEMMISI]] =====  | 
| − | |Fully reveals 3 random unexplored tiles.  As a result, you'll usually regain as much or more mana than you spent casting it.  | + | (Clairvoyance - "Let me see")  | 
| + | |align="center" |3  | ||
| + | |Fully reveals 3 random unexplored tiles.  As a result, you'll usually regain as much or more mana than you spent casting it. Still uses mana even if there are no unrevealed tiles.  | ||
|-  | |-  | ||
| − | |[[File:  | + | |[[File:Alpha_Pisorf.png|center]]  | 
| − | |PISORF (Teleport Monster - "Piss off")  | + | |  | 
| − | |10  | + | |
| + | ===== [[Alpha:PISORF|PISORF]] =====  | ||
| + | (Teleport Monster - "Piss off")  | ||
| + | |align="center" |10  | ||
|Teleports a monster to a random empty tile.  | |Teleports a monster to a random empty tile.  | ||
|-  | |-  | ||
| − | |[[File:  | + | |[[File:Alpha_Weytwut.png|center]]  | 
| − | |WEYTWUT (Teleport Self - "Wait what?")  | + | |  | 
| − | |6  | + | |
| + | ===== [[Alpha:WEYTWUT|WEYTWUT]] =====  | ||
| + | (Teleport Self - "Wait what?")  | ||
| + | |align="center" |6  | ||
|Teleports the player to a random empty tile.  | |Teleports the player to a random empty tile.  | ||
|-  | |-  | ||
| − | |[[File:  | + | |[[File:Alpha_Wonafyt.png|center]]  | 
| − | |WONAFYT (Summon Monster - "Wanna fight")  | + | |  | 
| − | |6  | + | |
| + | ===== [[Alpha:WONAFYT|WONAFYT]] =====  | ||
| + | (Summon Monster - "Wanna fight")  | ||
| + | |align="center" |6  | ||
|Teleports a random monster of the player's level to a random empty tile next to the player.  Fails if no such monster or tile exists.  | |Teleports a random monster of the player's level to a random empty tile next to the player.  Fails if no such monster or tile exists.  | ||
|}  | |}  | ||
| + | |||
| + | {{DDNav}}  | ||
Latest revision as of 00:20, 29 January 2015
Glyphs are spells located throughout a dungeon that must first be picked up before they can be used. The explorer can only carry 3 glyphs by default unless their class has a bonus (for instance the Wizard has 4 glyph slots). Glyphs can be converted into Attack Power, Health, Potions, etc by dropping them into the appropriate Conversion button , the result of the conversion is based on their race.
Contents
Summary
A glyph's name hints at the spell effect it performs. Some glyphs cost more mana than others to cast and not all are available from the start.
| Image | Glyph | Cost (Mana) | Effect | 
|---|---|---|---|
APHEELSIK(Poison - "I feel sick")  | 
5 | Inflicts the poison status on a monster, preventing it from regenerating health as you explore.  Will wear off when you attack anything. Undead are immune.
  | |
BLUDTUPOWA(Blood Magic - "Blood to power")  | 
0 | Enable to revoke health regeneration and boost mana regeneration by 1tile.
  | |
BURNDAYRAZ(Fireball - "Burn their ass")  | 
6 | Hits a monster with a fireball, causing 4 points of damage per player level. | |
BYSSEPS(Power Strike - "Biceps")  | 
2 | Player gets +30% damage bonus for next physical attack only. | |
CYDSTEPP(Protection from Death - "Sidestep")  | 
10 | The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying.
  | |
ENDISWAL(Passwall - "End this wall")  | 
8 | Destroys a section of wall. | |
GETINDARE(First Strike - "Get in there")  | 
3 | Player gets first strike status for next physical attack only. | |
HALPMEH(Heal - "Help me")  | 
3 | Restores 3 points of health per player level and cures poison status.
  | |
IMAWAL(Flesh to Stone - "I'm a wall")  | 
5 | Transforms a monster into a section of wall. Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, etc. | |
LEMMISI(Clairvoyance - "Let me see")  | 
3 | Fully reveals 3 random unexplored tiles. As a result, you'll usually regain as much or more mana than you spent casting it. Still uses mana even if there are no unrevealed tiles. | |
PISORF(Teleport Monster - "Piss off")  | 
10 | Teleports a monster to a random empty tile. | |
WEYTWUT(Teleport Self - "Wait what?")  | 
6 | Teleports the player to a random empty tile. | |
WONAFYT(Summon Monster - "Wanna fight")  | 
6 | Teleports a random monster of the player's level to a random empty tile next to the player. Fails if no such monster or tile exists. | 
| Desktop Dungeons Alpha | |||||
|---|---|---|---|---|---|
| General Concepts: | New Players Guide · Strategy · Advanced Strategy · Races · Glyphs · Mana · Leveling · Items · Scoring | ||||
| Classes: | Tier 1: Fighter · Thief · Priest · Wizard | Tier 2: Berserker · Rogue · Monk · Sorcerer | Tier 3: Warlord · Assassin · Paladin · Bloodmage | Special: Transmuter · Crusader · Tinker · Gorgon · Half-dragon · Vampire · Changeling | |
| Gods: | Binlor Ironshield · Dracul · The Earthmother · Glowing Guardian · Jehora Jeheyu · Mystera Annur · The Pactmaker · Taurog · Tikki Tooki | ||||
| Monsters: | Animated Armour · Bandit · Dragonspawn · Goat · Goblin · Golem · Goo blob · Gorgon · Imp · Meat man · Naga · Serpent · Vampire · Warlock · Wraith · Zombie | ||||
| Dungeons: | Normal · Snake Pit · Library · Crypt · Factory · Ranked · Gauntlet · Lothlorien (Campaign) · The Boss Hive | ||||
| Glyphs: | APHEELSIK · BLUDTUPOWA · BURNDAYRAZ · BYSSEPS · CYDSTEPP · ENDISWAL · GETINDARE · HALPMEH · IMAWAL · LEMMISI · PISORF · WEYTWUT · WONAFYT | ||||