Difference between revisions of "Bjôrn Ulfhéôinn"

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<onlyinclude>{{
 
<onlyinclude>{{
{{{tpl|BossInfoBox}}}
+
{{{tpl|BossInfo}}}
 
|BossName=Bjôrn Ulfhéôinn
 
|BossName=Bjôrn Ulfhéôinn
|LinkToMonster=Berserker (Monster)#Boss
+
|Difficulty=Hard
|BossAtt=75/120
+
|Att=75
|BossHP=198/397
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|Hp=198
|HAtt=75
+
|VTAtt=120
|HHp=198
+
|VTHp=397
|HVTAtt=120
+
|HVTHp=397
+
 
|BossTraits=
 
|BossTraits=
 
{{t|Berserks}} at 50%
 
{{t|Berserks}} at 50%
 
 
{{t|Magic resist}} 50%
 
{{t|Magic resist}} 50%
 
|Found={{d|Berserker Camp}}
 
|Found={{d|Berserker Camp}}
 
|Trophy={{trophy|Bandit Scalp}}
 
|Trophy={{trophy|Bandit Scalp}}
|BInfo=The berserker boss is Bjorn, and he adds magic resistance to the normal berserking special of his lesser kin. In effect he's a toned down version of Bleaty. As a result you can't count on {{s|BURNDAYRAZ}} to pound him into submission, but he's still held back by low hit points and general fragility. Any method of a prolonged non-fireball damage spike can take him down easily. The second boss on the berserker camp is randomized.  
+
|BInfo=The berserker boss is Bjorn, and he adds magic resistance to the normal berserking special of his lesser kin. In effect he's a toned down version of Bleaty. As a result you can't count on {{s|BURNDAYRAZ}} to pound him into submission, but he's still held back by low hit points and general fragility. Any method of a prolonged non-fireball damage spike can take him down easily.
 
}}</onlyinclude>
 
}}</onlyinclude>

Revision as of 14:31, 22 August 2016

Boss: Bjôrn Ulfhéôinn Bjôrn Ulfhéôinn
Boss: Bjôrn Ulfhéôinn
Hard Difficulty with Vicious Token
Attack 75 120
Health Points 198 397
Traits
Trait: Berserks Berserks at 50% Trait: Magic resist Magic resist 50%
Trophy
Found

The berserker boss is Bjorn, and he adds magic resistance to the normal berserking special of his lesser kin. In effect he's a toned down version of Bleaty. As a result you can't count on Glyph: BURNDAYRAZ BURNDAYRAZ to pound him into submission, but he's still held back by low hit points and general fragility. Any method of a prolonged non-fireball damage spike can take him down easily.