EE:Badges

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Desktop Dungeons: Extreme Edition features four new badges, each unlocked through particular quests. Every single badge is meant to be attainable in each dungeon, although their difficulty may vary based on which dungeon you're playing and with which class. You will earn gold when you first obtain a badge in a dungeon.

Disposable is notable for being unlocked by each dungeon specifically (by beating other Disposables, after the initial one in Dungeon: Hobbler's Hold Hobbler's Hold), and not all dungeons have a Disposable badge. (yet)


Badge Requirement
Curious Badge.png Curious Completed an Investigation.
Scrooge Badge.png Scrooge Threw a party and killed all the guests
Disposable Badge.png Disposable Completed an odd job.
Egotistical Badge.png Egotistical Got your comeuppance fighting Djinn-buffed foes


Curious

Main Article: EE:Curious

Investigations, also known as Curious Dungeons, are special, remixed versions of the home dungeon that award a special badge on completion. For all intents and purposes, they are their own dungeon that share class completion and badges with their standard counterpart, as Curious dungeons can have different difficulty settings, special rules, and even bosses from the usual dungeon. In almost all cases, they are much more difficult, too.

Scrooge

Main Article: EE:Boss Parade

The Boss Parade is a special preparation meant for the purposes of getting the Scrooge badge, very similar to the Vicious Token. Unlike that, it doesn't actually make the dungeon harder to win, but rather it extends it with a special subdungeon you can only enter after beating the main boss. The subdungeon features all 12 Basic Bosses (with stats affected by the dungeon difficulty multiplier) in a fairly large open room, and to earn the badge you must take all 12 down. Each boss drops 25 gold and is EXP valuable.

Disposable

Main Article: EE:Disposable

Disposable is a badge earned by taking on an odd-job in any dungeon, including Curious ones. Disposable dungeons are identical to their regular/curious counterparts with two big exceptions:

1. You are forced to play as a Class: Guard Human Guard, a class with no special abilities whatsoever.

2. You are given a varying number of unconvertible items that introduce unique, often detrimental new mechanics into your run as well as a scroll (worth 0 CP but convertable) explaining the items' effects and some backstory.

While you can take on any curious dungeon alongside disposable, the curious dungeons have the same disposable item set and share completion with their regular counterparts so there's not much reason to unless you simply want a challenge, and sometimes this combination will simply be impossible (such as in Hobbler's Hold).

Egotistical

Main Article: EE:Egotistical

Egotistical, or Death Wish, is a mutator/badge that boosts most monsters in the game. The primary difference between this and the Vicious Token is that while the vicious token globally effects all dungeon monsters by fixing them to a 160/200 multiplier, Death Wish buffs enemies on a per-monster basis, changing their name, traits, and stats independently of all others.