Mage Tower

From DDwiki

Jump to: navigation, search

The Mage's Tower is a building that houses the magicians of Desktop Dungeons. Initially only the Wizard is available (after a cost of 150 gold to build the building). Further upgrades later unlock the Sorcerer and Bloodmage classes as well as various preparation unlocks.

Contents

Upgrades

Level 1

  • Cost: 150g
  • Provides:

Level 2

  • Cost: 1000g
  • Provides:
    • Class: Sorcerer unlocked
    • Flame Magnet: Grabs the BURNDAYRAZ Glyph from the dungeon and puts it in the player's inventory. If no such Glyph exists, a random one is selected.
    • Fewer Glyphs: Removes one Glyph from the dungeon, but the conversion values of Glyphs are increased.
    • Extra Glyph: Adds one Glyph to the dungeon, but the conversion values of Glyphs are decreased.
    • Monster: Unlocks the ? monster and adds it to your base monster pool.

Level 3

  • Cost: 2000g
  • Provides:
    • Class: Bloodmage unlocked
    • Extra Attack Boosters: Adds two Attack Boosters to the dungeon.
    • Extra Mana Boosters: Adds two Mana Boosters to the dungeon.
    • Extra Health Boosters: Adds two Health Boosters to the dungeon.
    • Monster: Unlocks the golem monster and adds it to your base monster pool.

Challenges

Like other class buildings the Guild provides unique class challenges (bronze, silver, and gold) for each class.

Class Challenge Level Reward Description
Wizard Bronze 150g Magic, Woo! Dive into a dungeon filled with a multitude of Goats and a Gorgon boss.
Silver Mage Plate Malfunctionarium ?
Gold Veto Slot* ?
Sorcerer Bronze 250g Bloo Hoo
Silver Blue Bead Damp Darkness
Gold ?? ??
Bloodmage Bronze 350g A Taste
Silver ?? ??
Gold ?? ??
  • You must beat all 3 golds for the veto slot.
Personal tools