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| Line 318: | Line 318: | 
|  | * Use IMAWAL on a plant |  | * Use IMAWAL on a plant | 
|  | ** +5 Piety |  | ** +5 Piety | 
|  | + | * Use IMAWAL on the instant kill plant | 
|  | + | ** +10 Piety | 
|  | | |  | | | 
|  | *Kill a plant |  | *Kill a plant | 
		Revision as of 04:24, 2 December 2011
Gods work similarly to other roguelike games, each giving themed bonuses and penalties.
No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god.
Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet.
Please note that due to the recent changes to how gods work, this page is very much a WIP. 
Summary
Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, usually with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of "X + Y*n Piety" (n being the number of times the boon has already been used).
In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Generally, 3 altars will spawn per dungeon (assuming at least 3 gods have been discovered).
Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next "major punishment" you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.
| Name | Worship Bonuses | Rewarded/Repent Actions | Penalized Actions | Boons | 
|  |  Free ENDISWAL Glyph on join PUNISHMENT: Removes all player resistances
 |  |  | Boon: Stone Soup (Repeat)
 Cost: 5 Piety Effect: Petrifies all lower-level monsters on main floor; 5 Piety gained per monster
Boon: Wall Wipe (Repeat)
 Cost: 10 Piety Effect: Destroys up to 30 nearby wall segments
Boon: Stone Skin (Repeat)
 Cost: 30 Piety Effect: Destroys 5 nearby wall segments, gives temporary +50% to physical resistance
Boon: Stone Form
 Cost: 25 Piety Effect: Destroys 10 nearby wall segments, +20% bonus damage when Stone Skin is active
Boon: Stone Fist
 Cost: 40 Piety Effect: Destroys 20 nearby wall segments, +50% knockback damage
Boon: Stone Heart (Repeat)
 Cost: 10 Piety Effect: Destroys 10 nearby wall segments, restores 20 HP
 | 
|  |  Starting piety: Killed enemies x2 PUNISHMENT: Halves Max HP
 |  Attack with Lifesteal (once per monster)
 Drink a Blood Pool
 Kill a living monster
 Destroy HALPMEH or CYDSTEPP glyph
 Destroy health potion
 |  Kill an undead monster
 Use a health potion 
 Use a CYDSTEPP or HALPMEH glyph
 | Boon: Blood Curse
 Cost: Increases level by 1 (no stat increase, no HP/MP fill) Effect: +20 Piety
Boon: Blood Tithe (Repeat)
 Cost: -10 Max Health Effect: +20 Piety
Boon: Blood Power (Repeat)
 Cost: 10 + 10n Piety Effect: +2 Max MP
Boon: Blood Hunger (Repeat)
 Cost: 20 + 5n Piety, -10% to maximum resistances Effect: +5 Life Steal
Boon: Blood Shield
 Cost: 40 Piety Effect: +20% to physical AND magical resistances
Boon: Blood Swell (Repeat)
 Cost: 15 + 10n Piety Effect: Restore all HP
 | 
|  |  Free Cleansing on worship PUNISHMENT: Removes all glyphs/items from inventory
 | Become Poisoned
Become Mana Burned
Kill an undead (Any level)
Gain Level
Kill a monster N levels higher than you
Convert a potion or other small-slot item
Convert APHEELSIK or BLUDTUPOWA glyph
Convert any other item or glyph
 | Kill a monster which has a lower level than you (Undead excepted)
 -(2 x level difference) Piety
Use a Health or Mana potion
Use poison (Venom blade, APHEELSIK glyph)
Use lifesteal
Everything below is untested in the beta version. Testing is appreciated.
Activate the BLUDTUPOWA glyph
 -20 Piety BLUDTUPOWA is not activated
Drink a Potion
 Regenerate Health by "sucking up" a Blood-stain
 | Boon: Humility
 Cost: 5 Piety Effect: Reduces level by 1, but maintains stats
Boon: Absolution
 Cost: 5 Piety Effect: +3 max HP for monsters of lower level, removes monsters of lower level from game (Exception: Undead, monsters on different dungeon levels)
Boon: Sanctify (Repeat)
 Cost: 3 + 2n Piety Effect: -75% damage to next strike, +10 piety if next strike is a killing blow (no piety loss for lower-level kill)
Boon: Cleansing (Repeat)
 Cost: 5 + 5n Piety Recover from Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion
Boon: Protection (Repeat)
 Cost: 15 + 10n Piety Restores 50% HP and 50% MP
Boon: Enlightenment
 Cost: 100 Piety +10% physical AND magical resistance, +2 maximum MP, +10 maximum HP, +5 base damage, +100 conversion points
 | 
|  |  Free WEYTWUT glyph on joining MINOR PUNISHMENT: Poison, mana burn, corrode, or weaken player MAJOR PUNISHMENT: 50% chance you're character instantly dies
 |  Randomly grants piety
 +3-5 Piety on taking any action, including dungeon exploration
 |  Randomly inflicts MINOR PUNISHMENT on taking any action, including dungeon exploration
 |  Petition
 Cost: 50 Piety Effect: Stops inflicting MINOR PUNISHMENT
 Last Chance
 Cost: 1 Piety Effect: Drain remaining piety and uses it making an X out of 100 roll. If you succeed your hp and mp are fully recovered.
 Madness
 Cost: 25 Piety Effect: Add 10% dodge boost
 Boost Health
 Cost: 25 + 5n Piety Effect: Destroy a health potion and gain +10 max health
 Boost Mana
 Cost: 25 + 5n Piety Effect: Destroy a mana potion and gain +2 max mana
 Chaos Avatar
 Cost: 100 Piety Effect: Gain a level, lose all corrosion and weakening, gain 100 conversion points, and all monsters have their resistances reduced by 20% (same screen only)
 | 
|  |  PUNISHMENT: +15% to all monsters' resistances (both)
 |  | Destroy a glyph
Kill an enemy that uses a magical attack (wraiths excepted)
 | Boon: Glyph Magnet
 Cost: 10 Piety Effect: All glyphs on the floor are summoned to nearby positions
Boon: Magic (Repeat)
 Cost: 4 + 4n Piety Effect: +1 Max Mana, +3% to all monsters' physical AND magical resistance
Boon: Refreshment (Repeat)
 Cost: 10 + 10n Piety Effect: Restores all player mana and cures mana burn; restores all monsters' HP to maximum
Boon: Flames
 Cost: 40 Piety Effect: +1 damage/level for BURNDAYRAZ glyph attack, -50% attack bonus
Boon: Weakening (Repeat)
 Cost: 30 + 10n Piety Effect: -10% magic resistance to both player and all monsters
Boon: Mana Leak
 Cost: 1 piety Effect: Damage equal to remaining piety is dealt to every monster and the player (does not reduce below 1 HP)
 | 
|  |  Starting Piety: Killed enemies x2 PUNISHMENT: -50% bonus damage
 | Kill an enemy
Kill an enemy that uses magical attack
Convert a glyph
 | Use a glyph
Convert Taurog's Equipment
 Instant punishment, but no piety loss
 | Boon: Taurog's Blade
 Cost: 20 Piety, -2 Max Mana Effect: Obtain Taurog's Skullpicker (+5 Base Damage)
Boon: Taurog's Shield
 Cost: 25 Piety, -2 Max Mana Effect: Obtain Taurog's Wereward (-5 All Incoming Damage)
Boon: Taurog's Helm
 Cost: 25 Piety, -2 Max Mana Effect: Obtain Taurog's Gloat (+15% to magical resistance)
Boon: Taurog's Boots
 Cost: 25 Piety, -2 Max Mana Effect: Obtain Taurog's Cliffstompers (+20% damage bonus)
Boon: Taurog's Armour
 Cost: 25 Piety, -2 Max Mana Effect: Obtain Taurog's Will (+15% to physical resistance)
Boon: Unstoppable Fury (Repeat)
 Cost: 25 + 10n Piety Prerequisite: Must be equipped with all of Taurog's Equipment Effect: Death Protection
 | 
|  |  No starting bonus PUNISHMENT: All enemies gain First Strike, Weakening
 |  Kill any enemy below your level
Dodge any attack
Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)
Use WEYTWUT glyph
Use PISORF glyph?
 | Get hit twice or more (by the same monster) in combat
Trigger a death protection effect(occurs when lethal attack is survived, not on cast)
 | Boon: Tribute (Repeat)
Cost: 10 GoldEffect: +10 Piety 
Quicksilver (Repeat)
Cost: 25 PietyEffect: Convert mana potion to dodge potion, +10 Gold
Reflexes (Repeat)
Cost: 25 PietyEffect: Convert health potion to reflex potion, +10 Gold
Boon: Dodging
Cost: 25 PietyEffect: +10% Dodge, +10 Gold
Boon: Poison
Cost: 50 PietyEffect: All Physical attacks cause Poison, +10 Gold
Boon: Tikki's Edge (Repeat)
Cost: 25 + 25n PietyEffect: +1 to experience from all XP kills, +10 Gold
 | 
|  |  Starting Bonus: Always +5 Free IMAWAL glyph on joining. PUNISHMENT: Inflicts 5 levels of Corrosion.
 |  Use IMAWAL on a monster
 Use IMAWAL on a plant
 Use IMAWAL on the instant kill plant
 | Kill a plant
Testing needed: Use Lifesteal
 | Plantation (Repeat)
Cost: 5 PietyEffect: Spawn 1 Plant on each bloodstain (acid pools excluded) for 5 Piety each.
Clearance (Repeat)
Cost: 5 PietyEffect: Remove 10 random plants.
Greenblood (Repeat)
Cost: 5 + 5n PietyEffect: All enemies are Corroded. Spawns 5 random plants.
Entanglement (Repeat)
Cost: 5 PietyEffect: All enemies are slowed. Spawns 5 random plants.
Vine Form (Repeat)
Cost: 5 + 3n PietyEffect: Grants permanent +1 to damage reduction and +2 to health. Spawns 5 random plants.
Power of Earth (Repeat)
Cost: 5 + 3n PietyEffect: +20 item conversion points. Spawns 5 random plants.
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