Difference between revisions of "Warlord"
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|Name=Warlord | |Name=Warlord | ||
|ShortHand=Wa | |ShortHand=Wa | ||
+ | |Tooltip=COURAGEOUS: Drinking a Mana Potion will cause the next attack to do +30% damage DETERMINED: +30% bonus damage whenever below half health DEFIANT: Starts with the CYDSTEPP glyph, always castable | ||
|Traits= | |Traits= | ||
;{{a|COURAGEOUS}}: Drinking a {{i|Mana Potion}} will cause the next attack to do +30% damage | ;{{a|COURAGEOUS}}: Drinking a {{i|Mana Potion}} will cause the next attack to do +30% damage | ||
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=== Orc === | === Orc === | ||
− | Like the human, the {{OrWa}} offers expanded damage output for a class that puts a lot of emphasis on physical attack power. Orcs will have a stronger early-game than humans, and with proper preparations will continue to outshine them even at high levels. {{HuWa}} is still viable when playing purist, but only on dungeons which feature a focus on high-level combat (such as | + | Like the human, the {{OrWa}} offers expanded damage output for a class that puts a lot of emphasis on physical attack power. Orcs will have a stronger early-game than humans, and with proper preparations will continue to outshine them even at high levels. {{HuWa}} is still viable when playing purist, but only on dungeons which feature a focus on high-level combat (such as {{d|Naga City}}). Orcs otherwise revel in the attack bonus boosts from this class. |
== Strategy == | == Strategy == | ||
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For race selection, the Human, Orc, Elf, and Gnome all make excellent choices for the Warlord. Humans and Orcs boost their attack damage, which Warlords desperately want. With their larger mana pool, an Elf can increase the number of consecutive death protections a Warlord can gain in battle without having to use potions. The Gnome allows the Warlord to benefit from {{a|COURAGEOUS}} trait from mana potions more frequently, although you will probably want to find a way to increase your maximum mana. | For race selection, the Human, Orc, Elf, and Gnome all make excellent choices for the Warlord. Humans and Orcs boost their attack damage, which Warlords desperately want. With their larger mana pool, an Elf can increase the number of consecutive death protections a Warlord can gain in battle without having to use potions. The Gnome allows the Warlord to benefit from {{a|COURAGEOUS}} trait from mana potions more frequently, although you will probably want to find a way to increase your maximum mana. | ||
+ | |||
+ | {{i|Namtar's Ward}} is one great item to prepare, since it gives one free death protection per level, which could make a huge difference in possibility of hunting the big foe or not. | ||
+ | |||
+ | {{s|IMAWAL}}'s 50% XP boost is huge for the Warlord because Warlords love to hunt big foes. {{s|GETINDARE}} is also very nice, though the damage should be carefully calculated as described below. | ||
== Gods == | == Gods == | ||
− | Warlords benefit enormously from worshipping {{g|Glowing Guardian}}, {{g|Jehora Jeheyu}} and {{g|Mystera Annur}}. He also benefits enormously from the boons of {{g|Tikki Tooki}}, but may have trouble keeping his piety above zero with that deity. {{g|The Earthmother}} is also a good choice, especially as a late-game conversion: {{boon|Clearance}} can be used several times, each time granting just enough mana to recast {{s|CYDSTEPP}}. | + | Warlords benefit enormously from worshipping {{g|Glowing Guardian}}, {{g|Jehora Jeheyu}} and {{g|Mystera Annur}}. He also benefits enormously from the boons of {{g|Tikki Tooki}}, but may have trouble keeping his piety above zero with that deity. {{g|The Earthmother}} is also a good choice, especially as a late-game conversion: {{boon|Clearance}} can be used several times, each time granting just enough mana to recast {{s|CYDSTEPP}}. When there is no GETINDARE, {{boon|Entanglement}} provides one more |
+ | |||
+ | == Trivia == | ||
+ | When the Warlord gain +30% attack bonus when under 50% health, it is calculated after being hit if the monster hit first. In most cases it does not matter, but Warlord with {{s|GETINDARE}} sometimes suffer from it. When the prediction says it needs one more bare hit, the player might want to use GETINDARE, but then the attack bonus is lost due to the attack order, resulting a miscalculation and ruin the battle. | ||
+ | |||
+ | Similarly, when the enemy is pre-slowed, Warlord will lost +30% attack bonus from the first hit. | ||
{{MainNav}} | {{MainNav}} |
Latest revision as of 12:05, 8 December 2018
Warlord | |
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Tier 3 Class | |
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Class traits | |
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Suggested Races | |
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Class Challenges | |
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Unlocking | |
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Warlords are veteran fighters who somehow haven't died yet and don't plan to do so any time soon. With the right balance of skill, courage and experience, these fearsome warriors can live through just about anything.
Class Features
Note: COURAGEOUS trait grants you +30% attack bonus and reduces the resistances (both physical and magical) of the target of your next attack. This is identical to the effect of the
BYSSEPS glyph.
Races
Elf
Warlords love their CYDSTEPP glyph, but its high mana cost means they usually can only cast it one time during battle. With the expanded pool of an
Elf Warlord, casting it one extra time is completely feasible. This also gives him more leeway to leverage utility glyphs in his attack routine. With the help of
Mystera Annur he may even be able to use
CYDSTEPP three times per battle.
Gnome
Warlords get a bonus to their attack damage when they use mana potions, and gnomes have lots of mana potions. If there ever was an obvious combo, Gnome Warlord is it. You will likely want to utilize
Jehora Jeheyu with this particular combo, as raising your max mana will take top priority.
Orc
Like the human, the Orc Warlord offers expanded damage output for a class that puts a lot of emphasis on physical attack power. Orcs will have a stronger early-game than humans, and with proper preparations will continue to outshine them even at high levels.
Human Warlord is still viable when playing purist, but only on dungeons which feature a focus on high-level combat (such as
Naga City). Orcs otherwise revel in the attack bonus boosts from this class.
Strategy
The Warlord is one of the most powerful physical combat specialists in the game. By chaining repeated death protections, the Warlord can edge in up to three extra hits over other classes, taking down monsters powerful enough to be considered untouchable to other classes. Low hit point monsters such as Gorgon,
Goat, and
Warlock are the favoured prey of Warlords, who can level up extremely quickly from defeating higher-level monsters.
Warlords need to focus heavily on their offensive damage output, relying on CYDSTEPP to protect them from overwhelming enemy attacks. A Warlord can never have enough attack damage, and due to
DEFIANT hit points matter little so long as he can just barely survive one attack. As a result, using preparations such as the extra attack boosts is a very good idea, and purchasing items such as the
Trisword or
Fine Sword to boost your base attack are very useful.
For race selection, the Human, Orc, Elf, and Gnome all make excellent choices for the Warlord. Humans and Orcs boost their attack damage, which Warlords desperately want. With their larger mana pool, an Elf can increase the number of consecutive death protections a Warlord can gain in battle without having to use potions. The Gnome allows the Warlord to benefit from COURAGEOUS trait from mana potions more frequently, although you will probably want to find a way to increase your maximum mana.
Namtar's Ward is one great item to prepare, since it gives one free death protection per level, which could make a huge difference in possibility of hunting the big foe or not.
IMAWAL's 50% XP boost is huge for the Warlord because Warlords love to hunt big foes.
GETINDARE is also very nice, though the damage should be carefully calculated as described below.
Gods
Warlords benefit enormously from worshipping Glowing Guardian,
Jehora Jeheyu and
Mystera Annur. He also benefits enormously from the boons of
Tikki Tooki, but may have trouble keeping his piety above zero with that deity.
The Earthmother is also a good choice, especially as a late-game conversion:
Clearance can be used several times, each time granting just enough mana to recast
CYDSTEPP. When there is no GETINDARE,
Entanglement provides one more
Trivia
When the Warlord gain +30% attack bonus when under 50% health, it is calculated after being hit if the monster hit first. In most cases it does not matter, but Warlord with GETINDARE sometimes suffer from it. When the prediction says it needs one more bare hit, the player might want to use GETINDARE, but then the attack bonus is lost due to the attack order, resulting a miscalculation and ruin the battle.
Similarly, when the enemy is pre-slowed, Warlord will lost +30% attack bonus from the first hit.