Difference between revisions of "Berserker"
m |
Johnmyster (Talk | contribs) (→Strategy: Wikified Text, Added Corrosion description to EM desecration, bolded gods for readability) |
||
(20 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
+ | [[File:Human Berserker.png]][[File:Berserker Monster Icon.png]] | ||
+ | This article is about the playable race, for the monster see [[Berserker (Monster)]] | ||
+ | ---- | ||
<onlyinclude>{{ | <onlyinclude>{{ | ||
{{{tpl|ClassInfobox}}} | {{{tpl|ClassInfobox}}} | ||
|Name=Berserker | |Name=Berserker | ||
|ShortHand=Be | |ShortHand=Be | ||
+ | |Tooltip=BLOODLUST: Deals an extra 20% damage on normal attacks against higher-level foes MAGESLAY: All glyph-activated abilities cost an extra 2 mana, but starting attack bonus is +20% SPELLKILL: Starts with 50% Magic resistance | ||
|Traits= | |Traits= | ||
− | ; | + | ;{{a|BLOODLUST}}: Deals an extra 20% damage on normal attacks against higher-level foes |
− | ; | + | ;{{a|MAGESLAY}}: All [[glyph]]-activated abilities cost an extra 2 mana, but starting attack bonus is +20% |
− | + | ;{{a|SPELLKILL}}: Starts with 50% {{t|Magic resist}} | |
+ | |||
|SuggestedRaces= | |SuggestedRaces= | ||
− | {{HuBe}}, {{OrBe}} | + | {{HuBe}}, {{OrBe}}, {{HaBe}} |
+ | |ClassChallenges= | ||
+ | {{CC|Berserker|Bronze|RAWR!}} | ||
+ | |||
+ | {{CC|Berserker|Silver|Again! Again!}} | ||
+ | |||
+ | {{CC|Berserker|Gold|MOAR!}} | ||
|Unlock= | |Unlock= | ||
− | Level 2 | + | {{b|Guild|Level 2|Mead Hall}} |
|Group=Tier 2 | |Group=Tier 2 | ||
}}</onlyinclude> | }}</onlyinclude> | ||
''If you ever have a problem, you can count on your friendly local Berserker to solve it as quickly and efficiently as possible. Provided, of course, that your problem lies somewhere in the realm of "How exactly am I going to splatter this evil wizard's innards all over the dungeon?" Hobbies include wearing bearskins, drinking mead and saying unkind things about magic users.'' | ''If you ever have a problem, you can count on your friendly local Berserker to solve it as quickly and efficiently as possible. Provided, of course, that your problem lies somewhere in the realm of "How exactly am I going to splatter this evil wizard's innards all over the dungeon?" Hobbies include wearing bearskins, drinking mead and saying unkind things about magic users.'' | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
== Races == | == Races == | ||
=== Orc === | === Orc === | ||
− | + | The {{OrBe}} is the paragon of all things savage and furious. By combining the berserker's high situational attack bonuses with the boosted base attack of an orc, you can create a fearsome offensive powerhouse. Both the berserker and orc are well-suited for fighting enemies who are stronger than yourself. The {{OrBe}} is very reliant on {{a|BLOODLUST}}, so avoiding becoming a L10 character is preferable. This can actually be difficult on some of the longer dungeons. The {{boon|Humility}} can be helpful in this regard. | |
− | The | + | |
=== Human === | === Human === | ||
+ | The {{HuBe}} is generally inferior to the Orc, but is situationally useful on dungeons where you cannot avoid becoming a 10th level character. With items to boost his base attack he can exceed the damage of the Orc berserker, but only at the 10th level. If you have not yet unlocked the {{r|Orc}}, the {{r|Human}} is a perfectly acceptable substitute. | ||
− | + | === Halfling === | |
+ | {{HaBe}} can use their potions to tank damage from higher level enemies you are looking to fight anyway. Due to your high resists you get more out of your health and thanks to all the extra health potions from item conversion you will be able to use them more liberally while leveling up while still leaving resources for the boss. An additional benefit is that with some glyph use ({{s|CYDSTEPP}} or {{s|GETINDARE}}) you're perfectly capable of fighting even physical damage enemies if necessary, and you're also highly resistant to poison. The {{i|Trisword}} is a superb item for the Halfling Berserker, giving a sizable situational boost to base attack that synergizes with the Berserker's attack bonus. | ||
== Strategy == | == Strategy == | ||
− | The Berserker one of the more specialized classes, with massive magic resistance, attack bonuses, and a significant penalty to spellcasting. Because of his | + | The Berserker one of the more specialized classes, with massive magic resistance, attack bonuses, and a significant penalty to spellcasting. Because of his {{a|MAGESLAY}} class feature, repeatable glyphs such as {{s|HALPMEH}}, {{s|PISORF}}, and {{s|BURNDAYRAZ}} have limited usefulness, but single-use glyphs such as {{s|APHEELSIK}} or {{s|GETINDARE}} glyphs are extremely helpful. The heightened mana cost is manageable if you're only using the glyph once. As a result, the Berserker tends to favor utility glyphs. Although the {{s|CYDSTEPP}} glyph works well for him, he needs to acquire two mana boosters before it's usable, which can be a bit of a problem. |
+ | |||
+ | The Berserker works best when fighting enemies with {{t|Magical Attack}}, which he can carve apart with great ease. Bosses such as Aequitas the {{m|Warlock}} are easy prey to the Berserker. He has considerably more difficulty fighting physical-resist enemies, and will need to leverage his advantage against those with magic damage to prevail overall. By fighting powerful {{m|Dragon Spawn}} or Warlocks, a Berserker can earn large amounts of bonus experience and level up quite quickly. This enables him to leave large numbers of weaker monsters on the board for later, which he can kill to level-up mid-battle against the boss. | ||
+ | |||
+ | Base attack is the most important attribute for a Berserker, so equipping items to boost it is a very good idea. The {{i|Trisword}} is a highly recommended item in this regard, especially on a {{HaBe}}. Don't hesitate to power it with {{i|Mana Potion}}s, either. | ||
+ | |||
+ | === Deities === | ||
+ | '''{{g|Glowing Guardian}}:''' One curious aspect about the Berserker is that he's often stronger as a L9 character than he is as a L10 character. This is because he gains a damage bonus against monsters that are higher level than him, and once he reaches L10 he loses this bonus against the boss. In addition, his favorite spells are not affected by character level. As a result, {{boon|Humility}} is very useful for the Berserker, and he also benefits nicely from the {{boon|Absolution}} boon. Since the Berserker is not very effective with Fireballs, {{boon|Cleansing}} is one of the best ways to deal with {{t|Physical resist}} bosses. | ||
+ | |||
+ | '''{{g|Taurog}}:''' Taurog and {{OrBe}} makes one obvious combo. The Berserker casts spells sparingly, and most glyphs can be converted at low levels to gain significant boost to anything. However, you should be cautious as Berserkers who use the {{s|APHEELSIK}} glyph can do poorly with Taurog and should delay worship or else worship a different deity entirely. {{boon|Taurog's Helm}} will max out your {{t|Magic resist}} and you can effectively regen-fight 3-4 levels higher than yourself even without any glyph. | ||
− | |||
− | + | '''{{g|The Earthmother}}:''' High mana cost is not much a problem for {{s|IMAWAL}}, and {{boon|Entanglement}} is a great boon for strikers. Early {{boon|Vine Form}} spam greatly helps you. After you are done with the help of {{t|Slowed}}, you will eventually convert to better god, since {{boon|Clearance}} is not very powerful for Berserkers outside of when you need tons of {{s|BURNDAYRAZ}}. Don't hesitate to wipe plants out with {{boon|Clearance}} at mid levels. Desecrating her altar and tanking the 5 {{t|Corrosion}} to please your new god can also be a nice move. | |
− | |||
{{MainNav}} | {{MainNav}} |
Latest revision as of 21:21, 3 June 2023
This article is about the playable race, for the monster see Berserker (Monster)
Berserker | |
---|---|
Tier 2 Class | |
![]() | |
Class traits | |
| |
Suggested Races | |
![]() ![]() ![]() | |
Class Challenges | |
![]() ![]() | |
Unlocking | |
![]() |
If you ever have a problem, you can count on your friendly local Berserker to solve it as quickly and efficiently as possible. Provided, of course, that your problem lies somewhere in the realm of "How exactly am I going to splatter this evil wizard's innards all over the dungeon?" Hobbies include wearing bearskins, drinking mead and saying unkind things about magic users.
Contents
Races
Orc
The Orc Berserker is the paragon of all things savage and furious. By combining the berserker's high situational attack bonuses with the boosted base attack of an orc, you can create a fearsome offensive powerhouse. Both the berserker and orc are well-suited for fighting enemies who are stronger than yourself. The
Orc Berserker is very reliant on
BLOODLUST, so avoiding becoming a L10 character is preferable. This can actually be difficult on some of the longer dungeons. The
Humility can be helpful in this regard.
Human
The Human Berserker is generally inferior to the Orc, but is situationally useful on dungeons where you cannot avoid becoming a 10th level character. With items to boost his base attack he can exceed the damage of the Orc berserker, but only at the 10th level. If you have not yet unlocked the
Orc, the
Human is a perfectly acceptable substitute.
Halfling
Halfling Berserker can use their potions to tank damage from higher level enemies you are looking to fight anyway. Due to your high resists you get more out of your health and thanks to all the extra health potions from item conversion you will be able to use them more liberally while leveling up while still leaving resources for the boss. An additional benefit is that with some glyph use (
CYDSTEPP or
GETINDARE) you're perfectly capable of fighting even physical damage enemies if necessary, and you're also highly resistant to poison. The
Trisword is a superb item for the Halfling Berserker, giving a sizable situational boost to base attack that synergizes with the Berserker's attack bonus.
Strategy
The Berserker one of the more specialized classes, with massive magic resistance, attack bonuses, and a significant penalty to spellcasting. Because of his MAGESLAY class feature, repeatable glyphs such as
HALPMEH,
PISORF, and
BURNDAYRAZ have limited usefulness, but single-use glyphs such as
APHEELSIK or
GETINDARE glyphs are extremely helpful. The heightened mana cost is manageable if you're only using the glyph once. As a result, the Berserker tends to favor utility glyphs. Although the
CYDSTEPP glyph works well for him, he needs to acquire two mana boosters before it's usable, which can be a bit of a problem.
The Berserker works best when fighting enemies with Magical Attack, which he can carve apart with great ease. Bosses such as Aequitas the
Warlock are easy prey to the Berserker. He has considerably more difficulty fighting physical-resist enemies, and will need to leverage his advantage against those with magic damage to prevail overall. By fighting powerful
Dragon Spawn or Warlocks, a Berserker can earn large amounts of bonus experience and level up quite quickly. This enables him to leave large numbers of weaker monsters on the board for later, which he can kill to level-up mid-battle against the boss.
Base attack is the most important attribute for a Berserker, so equipping items to boost it is a very good idea. The Trisword is a highly recommended item in this regard, especially on a
Halfling Berserker. Don't hesitate to power it with
Mana Potions, either.
Deities
Glowing Guardian: One curious aspect about the Berserker is that he's often stronger as a L9 character than he is as a L10 character. This is because he gains a damage bonus against monsters that are higher level than him, and once he reaches L10 he loses this bonus against the boss. In addition, his favorite spells are not affected by character level. As a result,
Humility is very useful for the Berserker, and he also benefits nicely from the
Absolution boon. Since the Berserker is not very effective with Fireballs,
Cleansing is one of the best ways to deal with
Physical resist bosses.
Taurog: Taurog and
Orc Berserker makes one obvious combo. The Berserker casts spells sparingly, and most glyphs can be converted at low levels to gain significant boost to anything. However, you should be cautious as Berserkers who use the
APHEELSIK glyph can do poorly with Taurog and should delay worship or else worship a different deity entirely.
Taurog's Helm will max out your
Magic resist and you can effectively regen-fight 3-4 levels higher than yourself even without any glyph.
The Earthmother: High mana cost is not much a problem for
IMAWAL, and
Entanglement is a great boon for strikers. Early
Vine Form spam greatly helps you. After you are done with the help of
Slowed, you will eventually convert to better god, since
Clearance is not very powerful for Berserkers outside of when you need tons of
BURNDAYRAZ. Don't hesitate to wipe plants out with
Clearance at mid levels. Desecrating her altar and tanking the 5
Corrosion to please your new god can also be a nice move.