Difference between revisions of "Lord Gobb"
From DDwiki
Line 21: | Line 21: | ||
|Tooltip=Difficulty: Random Normal/Hard/Vicious Attack/HP: 90/318 Vicious Token Attack/HP: 144/636 Traits: First strike, Magic resist 20%, Physical resist 20% Trophy: Goblin Bone Found: Commonly | |Tooltip=Difficulty: Random Normal/Hard/Vicious Attack/HP: 90/318 Vicious Token Attack/HP: 144/636 Traits: First strike, Magic resist 20%, Physical resist 20% Trophy: Goblin Bone Found: Commonly | ||
}}</onlyinclude>[[Category:Bosses]] | }}</onlyinclude>[[Category:Bosses]] | ||
− | |||
− | |||
− |
Revision as of 07:38, 30 August 2016


![]() |
![]() | |
![]() |
90 | 144 |
![]() |
318 | 636 |
![]() |
81 | ![]() |
924 |
![]() |
81 | ![]() |
924 |
![]() |
81 | ![]() |
924 |
![]() |
81 | ![]() |
924 |
![]() |
81 | ![]() |
924 |
Traits
Trophy
Found
Commonly
The Goblin Boss, Lord Gobb, has the added advantage of 20% physical and magic resistance. This means that the
APHEELSIK glyph has reduced effectiveness against him, and damage from all sources is reduced. This gives him an edge in any battle of attrition. There is literally no easy way to approach Gobb, but his resistance can be easily whittled down to nothing with a liberal use of
Might or
Piercing Wand or boons that reduce resistances.