Difference between revisions of "Meat is Murder"
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− | '''''Meat is Murder''''' is the {{c|Monk}} gold [[Class Challenges|challenge]]. It takes place | + | '''''Meat is Murder''''' is the {{c|Monk}} gold [[Class Challenges|challenge]]. It takes place in [[The Slime Pit]]. |
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== Resources Available == | == Resources Available == | ||
− | The dungeon has random glyphs ({{s|BURNDAYRAZ}} is guarenteed as usual), no shops, and no subdungeons. Two of the following altars spawn: {{g|The Earthmother}}, {{g|Taurog}}, and {{g|Jehora Jeheyu}}. | + | No preparations are allowed. The dungeon has random glyphs ({{s|BURNDAYRAZ}} is guarenteed as usual), no shops, and no subdungeons. Two of the following altars spawn: {{g|The Earthmother}}, {{g|Taurog}}, and {{g|Jehora Jeheyu}}. |
== Monsters == | == Monsters == |
Revision as of 03:53, 7 June 2015
Meat is Murder is the Monk gold challenge. It takes place in The Slime Pit.
Resources Available
No preparations are allowed. The dungeon has random glyphs ( BURNDAYRAZ is guarenteed as usual), no shops, and no subdungeons. Two of the following altars spawn:
The Earthmother,
Taurog, and
Jehora Jeheyu.
Monsters
Meat Man: See Special Rules
Goo Blob: Physical Resist 50%
Golem: Magical Resist 50%
Gelatinous Thing: Retaliate: Fireball
Acid Blob: Corrosive: 1, Magical Attack
Slime Blob: Curse Bearer, Magical Attack
Muck Walker: Undead, Bloodless, Weakening Blow
There may also be an additional unlocked monster present.
Special Rules
Just like in The Slime Pit, the Meat Men will "begin to rot" after a certain number of kills, causing them to become poisonous and eventually corrosive.
The boss is Superduper, a blue Meat Man that has 25% Physical Resist and 2280 HP (!).
Strategy
The recommended race: Orc.
This challenge is one of the tougher gold challenges, and requires a bit of luck. As usual with Monk, the Orc Monk is your best bet to cancel out your pitiful base damage. You'll need a LOT of blackspace to regen-fight Superduper, so finding him early is imperative. The challenge is in finding ways to level up without taking too many debuffs from the nasty array of monsters present.
There are several glyphs that are extremely helpful for this challenge. APHEELSIK is the holy grail of the monk class - it synergizes with
BURNDAYRAZ and is incredibly powerful for defeating the boss.
BYSSEPS also goes a long way in eroding Superduper's pesky physical resist.
HALPMEH can also be useful, particularly once the meat men become poisonous. If you can't find any of these, you're in for a rough time.
As for gods, Jehora Jeheyu is underwhelming. Chaos Avatar could handle a lot of problems, but sorting through Jehora's punishments - especially weakening - is a nightmare for the monk. The best strategy is probably to start with
The Earthmother and later convert to
Taurog for his much-needed damage boosts against the boss. The Earthmother's Greenblood boon is particularly notable - It gives the monk extra damage, and can also wipe curse stacks if you have to fight a Slime Blob.