Egotistical, or Death Wish, is a mutator/badge that boosts most monsters in the game. The primary difference between this and the Vicious Token is that while the vicious token globally effects all dungeon monsters by fixing them to a 160/200 multiplier, Death Wish buffs enemies on a per-monster basis, changing their name, traits, and stats independently of all others.
On this page will be a list of all monsters and bosses, and how the mutator changes them.
VANILLA RANDOM MONSTERS
VANILLA NORTH MONSTERS
Name
|
Attack
|
Health
|
Normal Traits
|
Added Traits
|
Desert Troll -> Troll Mage-Eater
|
85%
|
140%
|
Cowardly, Fast regen
|
Essence Drain 50%
|
Rock Troll -> Rockskull Troll
|
100% -> 110%
|
100% -> 110%
|
Cowardly, Fast regen, Knockback 50%
|
berserks 90%
|
Shade -> Phantasm
|
100%
|
75%
|
Physical resist 30%, Undead, Blinks, Life steal 40%
|
Magic resist 30%
|
Changeling -> Shiftling
|
100%
|
100%
|
Varies by class -> No longer does this
|
Transforms into another monster type in the dungeon upon taking damage
|
Djinn -> Ifrit
|
100% -> 90%
|
110%
|
Magical attack, Retaliate: Fireball
|
Bewitch (higher level has more stacks)
|
Doom Armour -> Damned Armour
|
100%
|
65%
|
Berserks 50%, Death Protection (1 layer per level)
|
Corrupting Aura: 2
|
Succubus -> Hell Witch
|
100% -> 80%
|
90%
|
Death-gaze:50% -> 100%, Weakening blow
|
Magic resist: 50%
|
Imp -> Quasit
|
100%
|
80%
|
Blinks
|
Serrated Strike
|
Thrall -> Consumed One
|
100%
|
110% -> 90%
|
Mana Burn, Poisonous, Undead, Bloodless
|
Death Protection
|
VANILLA EAST MONSTERS
Name
|
Attack
|
Health
|
Normal Traits
|
Added Traits
|
Vampire -> Vampire Lord
|
100%
|
100%
|
Life steal 40% -> 50%, Magical attack
|
Essence Drain 50%
|
Cultist -> Dark Zealot
|
80%
|
80%
|
Cowardly, Revives into Zombie
|
Curse Bearer
|
Berserker -> Ulfhethnar
|
100%
|
100% -> 125%
|
Berserks 50% -> 75%
|
Ensnare: 1
|
Burn Viper -> Blaze Viper
|
100%
|
100%
|
Mana Burn, Blinks
|
Bewitch (higher levels get more stacks)
|
Frozen Troll -> Frostclaw Troll
|
65%
|
100%
|
Cowardly, Physical resist 50%, Magic resist 50%, Magical attack
|
Frostbite (higher levels get more stacks)
|
Animated Armour -> Heroic Armour
|
160%
|
55%
|
Magical attack, Death Protection (1 layer per level)
|
Serrated Strike
|
Steel Golem -> Defiled Golem
|
100%
|
100% -> 85%
|
Physical resist 25%, Curse Bearer
|
Corrupting Aura (higher levels get more stacks)
|
Illusion -> Memory
|
100%
|
100%
|
Physical resist 50%, Retaliate: Fireball, Weakening blow
|
Trait: Protective Blessing Protective Blessing 25%
|
VANILLA SOUTH MONSTERS
Name
|
Attack
|
Health
|
Normal Traits
|
Added Traits
|
Naga -> Naga Blademaster
|
100% -> 70%
|
85% -> 100%
|
Weakening blow
|
Trait: Riposte Riposte 20%
|
Revenant -> Bloated Legion
|
50%
|
100%
|
Undead, Bloodless, Poisonous, No Experience
|
Unstable, Spawns (lvl1 version of itself)
|
Acid Blob -> Sulfuric Blob
|
100% -> 90%
|
85% -> 110%
|
Corrosive: 1, Magical attack
|
Unstable
|
Slime Blob -> Ooze
|
100%
|
100%
|
Curse Bearer, Magical attack
|
Retaliate: Fireball, Weakening blow
|
Muck Walker -> Bog Body
|
100%
|
100%
|
Undead, Bloodless, Weakening blow
|
Ensnare (higher level gets more stacks))
|
Gelatinous Thing -> Muck Man
|
100%
|
100%
|
Retaliate: Fireball
|
First Strike, Corrosive:1
|
VANILLA WEST MONSTERS
Name
|
Attack
|
Health
|
Normal Traits
|
Added Traits
|
Druid -> Earthcaller
|
80%
|
80%
|
Magical attack, Death Protection
|
Trait: Spawn plants Spawn plants (higher levels spawn more plants)
|
Tokoloshe -> Kappa
|
100%
|
100%
|
Cowardly, Physical resist 50%; Drops Tokoloshe Charm
|
Serrated Strike
|
Rusalka -> Naiad
|
100%
|
100%
|
Corrosive: 1 -> 2
|
Bewitch (higher levels get more stacks)
|
Cave Snake -> Broodmother
|
70%
|
160% -> 140%
|
Poisonous, Spawns
|
The young snakes are now called Mindleech and have Mana Burn
|
Minotaur -> Burning Bull
|
100%
|
100%
|
Knockback 50%, Berserks 50% -> 75%
|
Unstable, Magic resist 25%
|
Forest Troll -> Deeproot Troll
|
85%
|
100%
|
Cowardly, Fast regen, Magic resist 25%
|
Physical resist 50%, Trait: Protective Blessing Protective Blessing 25%
|
Monster: Dragon Guard Dragon Guard -> Dragon Aegis
|
100% -> 75%
|
125% -> 175%
|
Magical attack, Mana Burn, Curse Bearer, Physical resist 50%
|
|
Monster: Dragon Elite Dragon Elite -> Dragon Hellclaw
|
100%
|
125%
|
Poisonous, Curse Bearer, Magic resist 50%
|
Corrupting Aura: 18 (2x lvl, in VGT)
|
VANILLA MISC MONSTERS