Difference between revisions of "Alpha:Plant"
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Having 100% physical resistance, plants cannot be destroyed by brute force. On the other hand, having 0% attack, they cannot hurt you. They can easily be destroyed with [[BURNDAYRAZ]], but if you are still worshiping the [[Earthmother]] when doing that, you will be severely punished: ''The Earthmother will NOT tolerate the needless destruction of plants. (-15 piety)''. | Having 100% physical resistance, plants cannot be destroyed by brute force. On the other hand, having 0% attack, they cannot hurt you. They can easily be destroyed with [[BURNDAYRAZ]], but if you are still worshiping the [[Earthmother]] when doing that, you will be severely punished: ''The Earthmother will NOT tolerate the needless destruction of plants. (-15 piety)''. | ||
− | The least painful way to get rid of plants is to turn them into stone with [[IMAWAL]] (''The Earthmother witnessed what you did there. How droll. (+3 piety)'') and destroy the wall with [[ENDISWAL]] (''A follower of the Earthmother should not be carving from her womb. (-5 piety)''). This leaves you with a deficit of -2 piety, but since each plant created with '''Plantation''' gave you 10 piety, the balance is still positive at +8 piety. | + | The least painful way to get rid of plants is to turn them into stone with [[IMAWAL]] (''The Earthmother witnessed what you did there. How droll. (+3 piety)'') and destroy the wall with [[ENDISWAL]] (''A follower of the Earthmother should not be carving from her womb. (-5 piety)''). This leaves you with a deficit of -2 piety, but since each plant created with '''Plantation''' gave you 10 piety, the balance is still positive at +8 piety. However, for a standard class, the two spells will cost 13 mana points, 11 for [[Wizard]], 17 for [[Berserker]], 6 for [[Transmuter]] . |
'''Plants''' can be really problematic when they block all your possible paths, so care should be taken before requesting the '''Plantation''' boon. | '''Plants''' can be really problematic when they block all your possible paths, so care should be taken before requesting the '''Plantation''' boon. |
Revision as of 20:11, 11 August 2011
Plant | |
Desktop Dungeon Monster | |
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Attack | 0% |
Health | 1 point |
Abilities | 100% physical resist |
Unlocked by | |
Notes | Only appears when Plantation boon from the Earthmother is used |
The plant is one of the monsters that can be found in Desktop Dungeons, even though it cannot be said to roam. It is not unlocked like other monsters. It can only appear when worshiping the Earthmother and using the boon Plantation that transforms all blood stains into plants.
Statistics
- Health: 1 point
- Damage: 0%
- Physical resist: 100%
Strategies
Having 100% physical resistance, plants cannot be destroyed by brute force. On the other hand, having 0% attack, they cannot hurt you. They can easily be destroyed with BURNDAYRAZ, but if you are still worshiping the Earthmother when doing that, you will be severely punished: The Earthmother will NOT tolerate the needless destruction of plants. (-15 piety).
The least painful way to get rid of plants is to turn them into stone with IMAWAL (The Earthmother witnessed what you did there. How droll. (+3 piety)) and destroy the wall with ENDISWAL (A follower of the Earthmother should not be carving from her womb. (-5 piety)). This leaves you with a deficit of -2 piety, but since each plant created with Plantation gave you 10 piety, the balance is still positive at +8 piety. However, for a standard class, the two spells will cost 13 mana points, 11 for Wizard, 17 for Berserker, 6 for Transmuter .
Plants can be really problematic when they block all your possible paths, so care should be taken before requesting the Plantation boon.
Desktop Dungeons Alpha | |||||
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General Concepts: | New Players Guide · Strategy · Advanced Strategy · Races · Glyphs · Mana · Leveling · Items · Scoring | ||||
Classes: | Tier 1: Fighter · Thief · Priest · Wizard | Tier 2: Berserker · Rogue · Monk · Sorcerer | Tier 3: Warlord · Assassin · Paladin · Bloodmage | Special: Transmuter · Crusader · Tinker · Gorgon · Half-dragon · Vampire · Changeling | |
Gods: | Binlor Ironshield · Dracul · The Earthmother · Glowing Guardian · Jehora Jeheyu · Mystera Annur · The Pactmaker · Taurog · Tikki Tooki | ||||
Monsters: | Animated Armour · Bandit · Dragonspawn · Goat · Goblin · Golem · Goo blob · Gorgon · Imp · Meat man · Naga · Serpent · Vampire · Warlock · Wraith · Zombie | ||||
Dungeons: | Normal · Snake Pit · Library · Crypt · Factory · Ranked · Gauntlet · Lothlorien (Campaign) · The Boss Hive | ||||
Glyphs: | APHEELSIK · BLUDTUPOWA · BURNDAYRAZ · BYSSEPS · CYDSTEPP · ENDISWAL · GETINDARE · HALPMEH · IMAWAL · LEMMISI · PISORF · WEYTWUT · WONAFYT |