31 Jul 14
Desktop Dungeons will be part of the first Indie MEGABOOTH at Gamescom this year! So if you’re in the area, come say: “Hi!” or “This game is the best game ever!” (really loudly in front of member of the press please) or “I hate you guys and this game’s too hard!” (also loudly in front of press, pretty please) or any one of a number of phrases you might come up with yourself. We’re really excited to be exhibiting the game in Europe for a change so that we can practice our German.
We promise not to bring any goats… Not even our favorite travel-sized portable defense-billy.
09 Jun 14
Last month Marc and I spoke at the Net Prophet conference here in Cape Town. It’s a very different audience compared to the people we usually talk to (Net Prophet is far more focused on tech entrepreneurship and the growing venture capital scene in SA) so we focused more on what’s going on in the local game development industry and trying to torpedo the common misconceptions that people tend to share. We covered some interesting numbers and tried to highlight each concept with a specific local game, watch below:
As an added bonus, here’s Nick Hall – the chairman of MGSA – talking about what the organisation is all about:
We were really keen to talk at Net Prophet, not only does this give us and the MGSA exposure right when we’re trying to grow the local industry in some very interesting ways. But QCF was also one of the startups in the Net Prophet Accelerator program back in 2011, so this was a chance for us to stand up in front of many of the potential investors and advisers that didn’t quite grok game development then and give them a window into how we and others are making it work for us.