Uhhh, better late than never, perhaps? A few weeks ago we produced another discussion video for the QCF Design YouTube channel, this time discussing the trials and tribulations involved in resolution and interface design over the various iterations of Desktop Dungeons. Then we failed to repost it here.
This episode features a deeper and more substantial discussion than Ep1, as well as a slight increase in quality and overall user comfort. Plus extra minutes. Give it a lesson and let us know what you wanna see improved for Ep3!