QCF is a game development studio based in Cape Town, South Africa. We take pride in approaching almost everything from a game design perspective, meaning we can make pretty much anything fun. We openly aspire to be international rockstars and won’t rest until you can’t stop playing something with our names on it.
We’ve produced everything from pull-out boardgames for magazines to educational content for the World Bank Institute, mobile advergames and Xbox 360 proofs of concept. If you’d like to contact us, point your email clients toward info at QCFdesign.com or feel free to stalk us via Twitter below…
Weight: NaN lbs
Risk Rating: Fucsia
A collection of memes seen as a security risk by the United Nations, dislekcia was confined to the secondary role of game designer by the advanced nano-machines flowing through his blood. In what he laughably calls his spare time, dislekcia runs Game.Dev and dreams of owning a yacht.
Class: Tambourine herder
Risk Rating: Omni gel
Triple imported and tasked with finding extra-terrestrial fun by a shadow juice conglomerate, Nandrew moonlights as both a writer of deeds and a doer of words. If it can be prototyped, he can drive it. On days when he doesn’t produce an amazing game idea, Nandrew vows revenge upon his own deceitful cranium.
Birthday: Aug. 17
Flavor: Grape ripple
Class: Lint Shaman
Risk Rating: A
Hiding from a grim past spent mostly spinning clockwise, “Aequitas” tries to live a normal life… The ways of his past call to him, the urges only assuaged by making indescribably cool stuff. The facial hair helps as well… And has nothing to do with secretly wishing to be a Grand Vizier when he grows up.