
dislekcia
Desktop Dungeons hits Mac (tentatively)
Yup, after battling with GM for OSX on and off, we’ve managed to reach a reasonably stable point. It’s basically the same version of the alpha that’s available for PC, but now you can play it on your Mac doohickeys! (No, that doesn’t mean DD on iPhone – you’ll have to wait for the full version for that).
Grab Desktop Dungeons v0.15 for Mac here, at this very link. Note that some testers have complained about slowness and that one or two tilesets may look a little off. We’ll post fixes as soon as we find them (or all you Mac-people whip up new tilesets!)
P.S. If you download the game and suddenly it’s tomorrow, you may want to take a look at the IGF Audience Awards and do that thing we spoke about.
P.P.S @Brandonnn Points out that you can use the CTRL+scrollwheel macro to zoom in and prevent eye-strain.
February 4th, 2011 at 6:32 am
Love it! Is there any way I can resize the window? After two hours playing my eyes are really hurting.
February 4th, 2011 at 7:07 am
Awesome guys! I’m looking forward to it!!!
February 4th, 2011 at 9:41 am
Thank you so much, i love this game but wanted to be able to play it on my laptop…now my dream is true thank you so much
February 4th, 2011 at 10:17 am
@Casey: You can use the Mac zoom macros to enlarge the screen and play without eye-strain. Hold CTRL and use the scroll up or down 🙂
February 4th, 2011 at 4:23 pm
Wow! Thank you!
February 4th, 2011 at 5:58 pm
LOVE LOVE LOVE LOVE LOVE.
Seriously, I might buy this game twice just out of happiness when it comes out fully.
February 4th, 2011 at 6:53 pm
Any plans for a Linux version too?
February 4th, 2011 at 7:25 pm
My Mac is HAPPY! I’ll ALSO buy the full version in a heart beat. This game will be a perfect fit for iOS devices as well! Can’t wait.
February 4th, 2011 at 10:54 pm
@dan: If there’s a GM for Linux we’ll port the freeware over, not 100% sure about the full version – depends how Unity behaves 🙂
February 5th, 2011 at 11:02 am
Wow! Too bad I had to sell the MacBook while waiting for the Mac version to come out. But I run DD on my gf’s PC so I have managed. 🙂
February 10th, 2011 at 11:11 am
WOW … many, many thanks for a MAC version of your wonderful game. Now I don’t have to boot up my super old pc notebook. Thank you guys for making me sooo happy!
I will buy the mac game for sure!
February 22nd, 2011 at 6:31 pm
It sounds like y’all already know this, but on my MBP fn+F2 does not double-size the window. At my screen resolution it’s essentially unplayable. I might try ctrl+two-finger-swipe and see if zooming works, but as I have no scroll wheel that’s the best I can hope for.
Minor quibble about an otherwise awesome decision to port to OSX. You are all, collectively, my sunshine.
February 22nd, 2011 at 6:39 pm
@J-P: Really annoyed that we couldn’t get double-size working properly (GM on Mac still has some issues). Please let us know if CTRL + two finger swipe works for zooming when no mouse wheel is available.
March 1st, 2011 at 6:45 am
Thanks a lot for porting this to Mac. Great game!
March 15th, 2011 at 9:15 pm
Noticed a bit of a bug with the Mac version: when you click to close the window and the sign “Are you sure you want to exit? This dungeon session will not be saved!” comes up, clicking either “Yes” or “No” both close the program.
March 16th, 2011 at 9:28 am
Ack. Think we’re going to have to chalk that up to “stuff GM does differently on Mac” – I can’t get the game to return anything other than “clicked on OK” for those dialogs… So looking forward to the Unity build making this obsolete!
May 27th, 2011 at 1:33 am
Is it normal for DD to use up 90-100% of the CPU on a mac?
May 27th, 2011 at 11:23 am
I don’t think that’s right… Are you noticing any other strange behavior? The game does feel a tad slower on Mac to me, but I believe that’s a GM thing.
June 12th, 2011 at 8:02 pm
@dislekcia: If you mean Unity 3D, then no. They won’t port to Linux. 🙁 Really sucks. I would love to buy this.
June 12th, 2011 at 8:18 pm
@senshikaze: We’ll see 😉
September 16th, 2012 at 11:18 am
100% CPU here also. Fans running at full pelt.