
dislekcia
Meet the Dwarves
Lurk’s been churning on more concepts for the full version, among them a veritable ton of portraits for the different race and class combos in the game (yes, this means we’ll have unique sprites for them all too). Meet the Dwarves:
Those of you that enjoyed the Human portraits a while back might notice that there are three more portraits here. Those are the challenge classes, unlocked by completing slightly more difficult quests.
January 6th, 2011 at 9:42 pm
Wow! That is attention to detail. Way to go on the polish!
January 6th, 2011 at 10:42 pm
I like that the outfit for each class was kept much the same, while the general aesthetic for each race is different. Very well done.
January 6th, 2011 at 11:44 pm
Nice art 🙂 but.. no female versions?
January 7th, 2011 at 12:06 am
What do you mean? Dwarves are strictly 50/50 in terms of gender representation! Look for the better beards.
January 7th, 2011 at 12:09 am
While I’m sure female dwarves have beards, do they still really look that male? 😉
Also, I wonder how fifteen dwarves can be composed of 50% males and 50% females… 😀
January 7th, 2011 at 12:28 am
… The Transmutress butters his chainmail on both sides. If you know what I mean.
January 7th, 2011 at 3:01 am
These are fantastic! I’m so jealous.
January 7th, 2011 at 9:58 am
Nice lurk. Looks fantastic.
January 7th, 2011 at 10:17 am
Really nice characters! I love the looks, but I am sort of lost as to what the “real” version of the game is going to be, compared to the free one? If the real is going to be the same kind of random ten-minute crawl in one small dungeon, then forgive me for thinking you are trying to make a cow out of the goat, using some makeup. 🙂
I am just afraid it will be too much, too close to a demake of Diablo. And yes, I am partial to the lo-fi look of the free DD – but I see that the look of that may not appeal to huge masses of people buying DD in cartloads.
January 7th, 2011 at 11:09 am
@Jax: The full version isn’t just a reskin of the freeware. If we only wanted to do that, we’d have released something a lot earlier 😉 There’s always a big difference between an alpha and the final product.
We’re spending a lot of time on building something that’s built on the core DD mechanics, so the gameplay is the same fun, but the meta-game is a lot deeper and at the same time, more flexible. There’s also a lot of new stuff going into the game (like sub-dungeons).
January 7th, 2011 at 3:57 pm
Good to hear! I was a bit worried there.
I am ready to enter the “Hall of the Goat King” sublevels any day now. 🙂
January 8th, 2011 at 12:58 am
I’d tweak the wizard and monk as their features (hat, necklace) are not very well portrayed.
January 8th, 2011 at 3:42 am
The big goofy eyes on the2nd last column will put me off playing those ugly characters though.
January 9th, 2011 at 3:22 pm
Being a bit too picky I may also change some facial expressions as most of them look just angry or combative, while the humans had a more wide range of expresions.
February 7th, 2011 at 12:01 am
Love the eyes. Love dwarves.
February 10th, 2011 at 8:43 pm
Epic, keep it up guys.
February 24th, 2011 at 8:31 pm
The third column looks like they’ve had a few hundred too many cups of coffee.