06 Jan 11

Meet the Dwarves

Lurk’s been churning on more concepts for the full version, among them a veritable ton of portraits for the different race and class combos in the game (yes, this means we’ll have unique sprites for them all too). Meet the Dwarves:

Those of you that enjoyed the Human portraits a while back might notice that there are three more portraits here. Those are the challenge classes, unlocked by completing slightly more difficult quests.

17 Responses to “Meet the Dwarves”

  1. Kyle Says:

    Wow! That is attention to detail. Way to go on the polish!

  2. Eagle0600 Says:

    I like that the outfit for each class was kept much the same, while the general aesthetic for each race is different. Very well done.

  3. Srekel Says:

    Nice art 🙂 but.. no female versions?

  4. dislekcia Says:

    What do you mean? Dwarves are strictly 50/50 in terms of gender representation! Look for the better beards.

  5. Srekel Says:

    While I’m sure female dwarves have beards, do they still really look that male? 😉

    Also, I wonder how fifteen dwarves can be composed of 50% males and 50% females… 😀

  6. dislekcia Says:

    … The Transmutress butters his chainmail on both sides. If you know what I mean.

  7. Wiley Says:

    These are fantastic! I’m so jealous.

  8. Alastair Says:

    Nice lurk. Looks fantastic.

  9. Jax Says:

    Really nice characters! I love the looks, but I am sort of lost as to what the “real” version of the game is going to be, compared to the free one? If the real is going to be the same kind of random ten-minute crawl in one small dungeon, then forgive me for thinking you are trying to make a cow out of the goat, using some makeup. 🙂

    I am just afraid it will be too much, too close to a demake of Diablo. And yes, I am partial to the lo-fi look of the free DD – but I see that the look of that may not appeal to huge masses of people buying DD in cartloads.

  10. dislekcia Says:

    @Jax: The full version isn’t just a reskin of the freeware. If we only wanted to do that, we’d have released something a lot earlier 😉 There’s always a big difference between an alpha and the final product.

    We’re spending a lot of time on building something that’s built on the core DD mechanics, so the gameplay is the same fun, but the meta-game is a lot deeper and at the same time, more flexible. There’s also a lot of new stuff going into the game (like sub-dungeons).

  11. Jax Says:

    Good to hear! I was a bit worried there.

    I am ready to enter the “Hall of the Goat King” sublevels any day now. 🙂

  12. pakoito Says:

    I’d tweak the wizard and monk as their features (hat, necklace) are not very well portrayed.

  13. Alastair Says:

    The big goofy eyes on the2nd last column will put me off playing those ugly characters though.

  14. pakoito Says:

    Being a bit too picky I may also change some facial expressions as most of them look just angry or combative, while the humans had a more wide range of expresions.

  15. Brent Says:

    Love the eyes. Love dwarves.

  16. Afflict Says:

    Epic, keep it up guys.

  17. Psyco Jelly Says:

    The third column looks like they’ve had a few hundred too many cups of coffee.

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