Difference between revisions of "Monsters"
| VigorousBog (Talk | contribs) | VigorousBog (Talk | contribs)  | ||
| Line 64: | Line 64: | ||
| |100% | |100% | ||
| |90% | |90% | ||
| − | | | + | |{{t| Magic resist}} 25% | 
| |Any | |Any | ||
| |- | |- | ||
| Line 78: | Line 78: | ||
| |100% | |100% | ||
| |100% | |100% | ||
| − | | | + | |{{t| Magic resist}} 50% | 
| |Any | |Any | ||
| |- | |- | ||
| Line 85: | Line 85: | ||
| |100% | |100% | ||
| |100% | |100% | ||
| − | | | + | |{{t| Physical resist}} 50% | 
| |Any | |Any | ||
| |- | |- | ||
| Line 92: | Line 92: | ||
| |100% | |100% | ||
| |90% | |90% | ||
| − | |{{t| First Strike}}, Death-gaze 50% | + | |{{t| First Strike}}, {{t|Death-gaze}} 50% | 
| |Any | |Any | ||
| |- | |- | ||
| Line 120: | Line 120: | ||
| |100% | |100% | ||
| |75% | |75% | ||
| − | |{{t| Undead}}, {{t| Mana Burn}}, {{t| Magical Attack}},  | + | |{{t| Undead}}, {{t| Mana Burn}}, {{t| Magical Attack}}, {{t| Physical resist}} 30% | 
| |Any | |Any | ||
| |- | |- | ||
| Line 164: | Line 164: | ||
| | | | | ||
| | | | | ||
| − | |{{t| Berserks}}  | + | |{{t| Berserks}} 50% | 
| | | | | ||
| |Berserker Camp | |Berserker Camp | ||
| Line 220: | Line 220: | ||
| | | | | ||
| | | | | ||
| − | |{{t| Berserks}}  | + | |{{t| Berserks}} 50%, {{t| Death Protection}} (1 layer per level) | 
| | | | | ||
| |Demonic Library | |Demonic Library | ||
| Line 236: | Line 236: | ||
| | | | | ||
| | | | | ||
| − | |{{t| Cowardly}}, {{t| Fast regen}},  | + | |{{t| Cowardly}}, {{t| Fast regen}}, {{t| Magic resist}} 25% | 
| | | | | ||
| |Dragon Isle | |Dragon Isle | ||
| Line 244: | Line 244: | ||
| | | | | ||
| | | | | ||
| − | |{{t| Cowardly}},  | + | |{{t| Cowardly}}, {{t| Physical resist}} 50%, {{t| Magic resist}} 50%, {{t| Magical Attack}} | 
| | | | | ||
| | | | | ||
| Line 268: | Line 268: | ||
| | | | | ||
| | | | | ||
| − | | | + | |{{t| Physical resist}} 50%, Retaliate: Fireball, {{t| Weakening blow}} | 
| | | | | ||
| |Halls of Steel | |Halls of Steel | ||
| Line 276: | Line 276: | ||
| | | | | ||
| | | | | ||
| − | |{{t| Knockback}} 50%, {{t| Berserks}}  | + | |{{t| Knockback}} 50%, {{t| Berserks}} 50% | 
| | | | | ||
| |Magma Mines, Shifting Passages, The Labyrinth (Boss only) | |Magma Mines, Shifting Passages, The Labyrinth (Boss only) | ||
| Line 316: | Line 316: | ||
| | | | | ||
| | | | | ||
| − | | | + | |{{t| Physical resist}} 25%, {{t| Cursed}} | 
| | | | | ||
| |Naga City | |Naga City | ||
| Line 324: | Line 324: | ||
| | | | | ||
| | | | | ||
| − | | | + | |{{t| Physical resist}} 30%, {{t| Undead}}, {{t| Blinks}}, {{t| Life steal}} 40% | 
| | | | | ||
| |Creeplight Ruins (after killing sacrificial goat) | |Creeplight Ruins (after killing sacrificial goat) | ||
| Line 340: | Line 340: | ||
| | | | | ||
| | | | | ||
| − | |{{t| Cowardly}},  | + | |{{t| Cowardly}}, {{t| Physical resist}} 50%; Drops Tokoloshe Charm on death | 
| | | | | ||
| |Havendage Bridge | |Havendage Bridge | ||
Revision as of 02:48, 18 August 2012
| This article is in need of content, please consider adding to it. | 
There are many different monster types you will encounter throughout Desktop Dungeons. They have a range of abilities and stats, and each present a unique difficulty to the player. There are two formulas to determine the base stats for every monster. For hp, you use (n+3)²+10, where n is the monsters level, and for attack you use (n*(n+5))/2, where n is the monsters level. Monsters also have an attack and hp percent value. That indicates what percent of the base number provided below they have. For example, Bandits have 100% hp and 66% attack. Therefore a level 3 Bandit would do 8 damage and have 26 hp.
| Level | Base Attack | Base Health | 
|---|---|---|
| 1 | 3 | 6 | 
| 2 | 7 | 15 | 
| 3 | 12 | 26 | 
| 4 | 18 | 39 | 
| 5 | 25 | 54 | 
| 6 | 33 | 71 | 
| 7 | 42 | 90 | 
| 8 | 52 | 111 | 
| 9 | 63 | 134 | 
| 10 | 75 | 159 | 
What kind of dungeon you are in also affects monster stats. Monsters in easy dungeons have 90% of way they would normally have, monsters in Normal dungeons have their normal stats, monsters in hard dungeons have 120% of what they would normally have, and monsters in vicious dungeons have 133% of what they would normally have.
List of Monsters
See Traits for a full list of traits and what they do. Also see the list of bosses.
Basic Monsters
Common monsters found in just about any dungeon.
| Image | Name | Attack | Health | Traits | Location | 
|---|---|---|---|---|---|
| Bandit | 70% | 100% |  Cursed | Any | |
| Dragon Spawn | 100% | 125% |  Magical Attack | Any | |
| Goat | 100% | 90% |  Magic resist 25% | Any | |
| Goblin (Monster) | 120% | 100% |  First Strike | Any | |
| Golem | 100% | 100% |  Magic resist 50% | Any | |
| Goo Blob | 100% | 100% |  Physical resist 50% | Any | |
| Gorgon | 100% | 90% |  First Strike,  Death-gaze 50% | Any | |
| Meat Man | 65% | 200% | Any | ||
| Serpent | 100% | 100% |  Poisonous | Any | |
| Warlock | 134% | 100% |  Magical Attack | Any | |
| Wraith | 100% | 75% |  Undead,  Mana Burn,  Magical Attack,  Physical resist 30% | Any | |
| Zombie | 100% | 150% |  Undead | Any | 
Advanced Monsters
Stronger monsters found as you venture further outside the kingdom.
| Image | Name | Attack | Health | Traits | Boss | Location | 
|---|---|---|---|---|---|---|
| Acid Blob |  Corrosive,  Magical Attack | Naga City | ||||
| Animated Armor |  Magical Attack,  Death Protection (1 layer per level) | Halls of Steel | ||||
| Berserker |  Berserks 50% | Berserker Camp | ||||
| Burn Viper |  Mana Burn,  Blinks | Berserker Camp, Naga City | ||||
| Cave Snake |  Poisonous, Spawns | Magma Mines | ||||
| Changeling | Varies by class | Shifting Passages | ||||
| Cultist |  Cowardly,  Revives (into Zombie) | |||||
| Desert Troll |  Cowardly,  Fast regen | Northern Desert | ||||
| Djinn |  Magical Attack, Retaliate: Fireball | |||||
| Doom Armor |  Berserks 50%,  Death Protection (1 layer per level) | Demonic Library | ||||
| Druid |  Magical Attack,  Death Protection | Havendale Bridge, Dragon Isle, Western Jungle (Boss only) | ||||
| Forest Troll |  Cowardly,  Fast regen,  Magic resist 25% | Dragon Isle | ||||
| Frozen Troll |  Cowardly,  Physical resist 50%,  Magic resist 50%,  Magical Attack | |||||
|   | Gelatinous Thing | Retaliate: Fireball | The Slime Pit | |||
| Imp |  Blinks | Demonic Library | ||||
| Illusion |  Physical resist 50%, Retaliate: Fireball,  Weakening blow | Halls of Steel | ||||
| Minotaur |  Knockback 50%,  Berserks 50% | Magma Mines, Shifting Passages, The Labyrinth (Boss only) | ||||
| Muck Walker |  Undead,  Weakening blow | The Slime Pit | ||||
| Naga |  Weakening blow | Ick Swamp, Naga City | ||||
| Rock Troll |  Cowardly,  Fast regen,  Knockback 50% | Rock Garden | ||||
| Rusalka |  Corrosive | Havendale Bridge | ||||
| Steel Golem |  Physical resist 25%,  Cursed | Naga City | ||||
| Shade |  Physical resist 30%,  Undead,  Blinks,  Life steal 40% | Creeplight Ruins (after killing sacrificial goat) | ||||
| Slime Blob |  Cursed,  Magical Attack | The Slime Pit | ||||
| Tokoloshe |  Cowardly,  Physical resist 50%; Drops Tokoloshe Charm on death | Havendage Bridge | ||||
| Vampire |  Life steal 40%,  Magical Attack | Ick Swamp, Eastern Tundra (Boss only) | 






































 
  
  
  
  
  
  
  
  
  
 















































 
 



























































































