Difference between revisions of "Den of Danger"
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|Rumor=''The Den of Danger is a settlement close to your Kingdom. A reliable adventuring favourite, this classic dungeon plays host to many of the realm's known denizens.'' | |Rumor=''The Den of Danger is a settlement close to your Kingdom. A reliable adventuring favourite, this classic dungeon plays host to many of the realm's known denizens.'' | ||
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|SpecialRules=Initially, while the {{q|Dangerous Investments}} is still active, the boss is a Banker ({{m|Vampire}} icon, Attack 38, Health 444, Magic Resist 35%). As soon as he is revealed, he seals the exit, which prevents escape. Defeating him will spawn a ladder to a special subdungeon, where you will encounter the Elves (as well as find the exit from the dungeon). | |SpecialRules=Initially, while the {{q|Dangerous Investments}} is still active, the boss is a Banker ({{m|Vampire}} icon, Attack 38, Health 444, Magic Resist 35%). As soon as he is revealed, he seals the exit, which prevents escape. Defeating him will spawn a ladder to a special subdungeon, where you will encounter the Elves (as well as find the exit from the dungeon). | ||
|Region=West | |Region=West | ||
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|Boss=Random | |Boss=Random | ||
|Quests= | |Quests= | ||
− | {{q| | + | {{q|Dangerous Investments}} |
− | {{q| | + | {{q|Beginner's Brigade}} |
+ | {{q|Second Generation}} | ||
+ | {{q|Confidence}} | ||
+ | {{q|The Realm's Finest}} | ||
|Unlock={{q|City Expansion}} | |Unlock={{q|City Expansion}} | ||
}}</onlyinclude> | }}</onlyinclude> | ||
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+ | == Quests == | ||
+ | {{:Dangerous Investments}} | ||
+ | {{:Beginner's Brigade}} | ||
+ | {{:Second Generation}} | ||
+ | {{:Confidence}} | ||
+ | {{:The Realm's Finest}} | ||
== Strategy == | == Strategy == | ||
Due to the randomization of the boss, there is no single optimal approach to this dungeon. Due to its low difficulty, any class can complete it with a wide variety of different approaches. The greatest difficulty of this dungeon is its tight layout and corridors, which can often leave a character trapped. Using glyphs such as {{s|ENDISWAL}} or {{s|WEYTWUT}} to get around blocking monsters can be very helpful. | Due to the randomization of the boss, there is no single optimal approach to this dungeon. Due to its low difficulty, any class can complete it with a wide variety of different approaches. The greatest difficulty of this dungeon is its tight layout and corridors, which can often leave a character trapped. Using glyphs such as {{s|ENDISWAL}} or {{s|WEYTWUT}} to get around blocking monsters can be very helpful. | ||
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{{MainNav}} | {{MainNav}} |
Revision as of 12:17, 22 August 2016
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Den of Danger | |
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Region | West |
Difficulty | Normal |
Monster Stats | 100% |
Population | All unlocked so far |
Bosses | Random |
Suggested Classes | Any |
Quests | ![]()
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Unlock | ![]() |
The Den of Danger is a settlement close to your Kingdom. A reliable adventuring favourite, this classic dungeon plays host to many of the realm's known denizens.
Contents
Special Rules
Initially, while the Dangerous Investments is still active, the boss is a Banker (
Vampire icon, Attack 38, Health 444, Magic Resist 35%). As soon as he is revealed, he seals the exit, which prevents escape. Defeating him will spawn a ladder to a special subdungeon, where you will encounter the Elves (as well as find the exit from the dungeon).
Quests
Dangerous Investments
Defeat the Banker in Den of Danger
Reward: 100 With
Venture Capital, unlocks
Elf, Bank, Explorer's Guild,
Northern Desert,
Eastern Tundra,
Southern Swamp, and
Western Jungle
Beginner's Brigade
Defeat the Den of Danger with every Tier 1 class
Second Generation
Defeat the Den of Danger with every Tier 2 class
Reward: 1000 Unlocks:
Doubledoom
Confidence
Defeat Den of Danger, earning
Purist
Reward: Hero's Helm
The Realm's Finest
Defeat Den of Danger with every Tier 3 class
Reward: 1000 ,
Crystal Ball
Strategy
Due to the randomization of the boss, there is no single optimal approach to this dungeon. Due to its low difficulty, any class can complete it with a wide variety of different approaches. The greatest difficulty of this dungeon is its tight layout and corridors, which can often leave a character trapped. Using glyphs such as ENDISWAL or
WEYTWUT to get around blocking monsters can be very helpful.