Difference between revisions of "Traits"
(→File:First Strike.png First Strike) |
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Your next monster kill will grant 50% more {{xp}}, consumed even by killing a {{t|No Experience}} enemy, granting 0 bonus {{xp}}. | Your next monster kill will grant 50% more {{xp}}, consumed even by killing a {{t|No Experience}} enemy, granting 0 bonus {{xp}}. | ||
− | === [[File:First | + | === [[File:First strike.png]] First strike === |
− | Unless the opponents has First | + | Unless the opponents has First strike as well, the [[Combat|usual rules for strike order]] are ignored, and the entity who has First strike hits first. |
=== [[File:Learning.png]] Learning === | === [[File:Learning.png]] Learning === |
Revision as of 13:47, 17 April 2012
Buffs
Death Protection
Next time you would die, you will instead survive with 1hp left, the next hit prediction box will state "Barely Alive" instead of "Death" when Death Protection is about to be consumed.
Experience Boost
Your next monster kill will grant 50% more XP, consumed even by killing a No Experience enemy, granting 0 bonus XP.
First strike
Unless the opponents has First strike as well, the usual rules for strike order are ignored, and the entity who has First strike hits first.
Learning
Grants an extra XP upon killing an enemy, doesn't work on No Experience enemies, not to be confused with
Experience Boost
Poisonous
Applies the Poisoned debuff on the target.
Debuffs
Poisoned
The poisoned target doesn't regain hp or mana upon exploration, attacking a monster heals all the monsters of any poisoned status. You can freely cast spells on them tho.
Monster traits
Undead
Undead monsters are immune to Poisonous attacks and untargetable by
APHEELSIK, and are susceptible to some Undead-specific effects.