Difference between revisions of "Full:Races"

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(Regular Races)
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| 70
 
| 70
 
| +1 Max Mana
 
| +1 Max Mana
| Start
+
| Complete your first dungeon
 
| Amazing spellcasters; works very well for melee classes if you can find [[HALPMEH]] or [[CYDSTEPP]] glyphs
 
| Amazing spellcasters; works very well for melee classes if you can find [[HALPMEH]] or [[CYDSTEPP]] glyphs
 
|-
 
|-
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| 80
 
| 80
 
| +1 Max Health/Level
 
| +1 Max Health/Level
| Start
+
| Complete your first dungeon
 
| Good for absorbing damage, and works well with bonuses that restore a % of max health
 
| Good for absorbing damage, and works well with bonuses that restore a % of max health
 
|-
 
|-
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| 80
 
| 80
 
| +1 Healing Potion
 
| +1 Healing Potion
|
+
| "Find the Halfings" quest
 
| Superb thieves, can make excellent use of the [[Trisword]]
 
| Superb thieves, can make excellent use of the [[Trisword]]
 
|-
 
|-
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| 80
 
| 80
 
| +1 Mana Potion
 
| +1 Mana Potion
|
+
| "Find the Gnomes" quest
 
| Great for thieves, bloodmages, and anyone that can stack a high max mana from other bonuses
 
| Great for thieves, bloodmages, and anyone that can stack a high max mana from other bonuses
 
|-
 
|-

Revision as of 05:55, 20 December 2011

Regular Races

There are seven regular races, each of which can convert items and glyphs (magic spells/skills) into a different permanent bonus.

Race Points Conversion Unlock Strategy
Human 100 +10% Damage Bonus Start Great for any class; most well-rounded option
Elf 70 +1 Max Mana Complete your first dungeon Amazing spellcasters; works very well for melee classes if you can find HALPMEH or CYDSTEPP glyphs
Dwarf 80 +1 Max Health/Level Complete your first dungeon Good for absorbing damage, and works well with bonuses that restore a % of max health
Halfling 80 +1 Healing Potion "Find the Halfings" quest Superb thieves, can make excellent use of the Trisword
Gnome 80 +1 Mana Potion "Find the Gnomes" quest Great for thieves, bloodmages, and anyone that can stack a high max mana from other bonuses
Orc 120 +1 Stacking† Base Damage Good for classes with high damage bonuses, like Rogues and Berserkers. Especially good if you can get a lot of conversion points.
Goblin 85 +5 Experience Extra experience at will makes leveling up to heal much easier. Very weak in most dungeons.

† Stacking means the first conversion adds +1, the second adds +2, the third adds +3 and so on.