Difference between revisions of "Hobbler's Hold"
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''For struggling journeymen who want to help the realm but aren't quite ready for the full adventuring experience. Corpses of previous hopefuls litter this dungeon, offering much-needed looting opportunities.'' | ''For struggling journeymen who want to help the realm but aren't quite ready for the full adventuring experience. Corpses of previous hopefuls litter this dungeon, offering much-needed looting opportunities.'' | ||
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− | Hobbler's Hold is an Easy difficulty dungeon designated by its (!) marker on the dungeon map. It is unlocked by completing the tutorials. | + | Hobbler's Hold is an Easy difficulty dungeon designated by its (!) marker on the dungeon map. It is unlocked by completing the tutorials. No gold may be earned here after your first victory in another dungeon. |
== Overview == | == Overview == | ||
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'''Bosses:''' {{Monster|name=Lord Gobb|type=Goblin|hp=176|attack=49|other=[[File:Magic resist.png]] 20% [[File: Physical resist.png]] 20%}} | '''Bosses:''' {{Monster|name=Lord Gobb|type=Goblin|hp=176|attack=49|other=[[File:Magic resist.png]] 20% [[File: Physical resist.png]] 20%}} | ||
− | '''Special:''' This dungeon is designed as a stepping stone for new players. There is a pendant of health, a pendant of mana, and a fine sword laying around. The boss is level 8. | + | '''Special:''' This dungeon is designed as a stepping stone for new players. There is a pendant of health, a pendant of mana, and a fine sword laying around. The boss is level 8. No gold may be earned here after your first victory in another dungeon. |
== Strategy == | == Strategy == |
Revision as of 10:35, 21 April 2016
For struggling journeymen who want to help the realm but aren't quite ready for the full adventuring experience. Corpses of previous hopefuls litter this dungeon, offering much-needed looting opportunities.
Hobbler's Hold is an Easy difficulty dungeon designated by its (!) marker on the dungeon map. It is unlocked by completing the tutorials. No gold may be earned here after your first victory in another dungeon.
Contents
Overview
Monsters: All unlocked so far. Monster difficulty is 80%.
Bosses:Special: This dungeon is designed as a stepping stone for new players. There is a pendant of health, a pendant of mana, and a fine sword laying around. The boss is level 8. No gold may be earned here after your first victory in another dungeon.
Strategy
Recommended Classes: All
There is no particular strategy for this dungeon, as the boss is extremely weak, so all classes should be able to complete this easily. One funny thing you can do, if you play as an assassin, is assassinate the boss. As it is usually impossible to reach level 9, you reach level 8, worship Dracul, take Blood Curse, which brings you to level 9, which makes the boss easy to assassinate. Normally, your potions should easily be enough to outlast him.
Quests
The only quest in Hobbler's Hold is A Little Agreement, which simply needs you to beat it once. As stated above, this is extremely easy, so you should not have any trouble completing this. The reward is letting you upgrade your guild for free.
Badges
The only badge that is harder to get here is Ding Max. Finding or prepping a Balance Dagger or the Amulet of Yendor will make it possible. The easiest way is by playing as the Goblin Fighter and prepping the Balance Dagger. If you can get a Wonafyt Glyph early that helps as well.