Difference between revisions of "Western Jungle"
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− | + | <onlyinclude>{{ | |
− | + | {{{tpl|DungeonInfobox}}} | |
− | ''The jungles to the west claim almost all who wander into them. Only the strongest warriors seem to stand a chance here.'' | + | |DungeonName=Western Jungle |
− | < | + | |ShortHand=WJ |
+ | |Rumor=''The jungles to the west claim almost all who wander into them. Only the strongest warriors seem to stand a chance here.'' | ||
+ | |SpecialRules=There are 120 tiles filled with water, thus making this dungeon smaller by 30% | ||
+ | |Difficulty=Normal | ||
+ | |MonsterStats=100% | ||
+ | |Region=South | ||
+ | |Monsters=All unlocked monsters, {{m|Naga}}s and {{m|Mysterious Murkshade}}s | ||
+ | |Boss={{boss|Getanadafix}} | ||
+ | |SuggestedClasses={{c|Thief}}, {{c|Rogue}} | ||
+ | |Quests= | ||
+ | {{q|Jungle Heat}} | ||
+ | |Unlock= | ||
+ | {{q|Venture Capital}} | ||
+ | {{q|Dangerous Investments}} | ||
+ | }}</onlyinclude> | ||
− | + | == Quests == | |
+ | {{:Jungle Heat}} | ||
+ | |||
+ | == Boss == | ||
+ | {{:Getanadafix}} | ||
+ | |||
+ | |||
+ | The Western Jungle is the first dungeon on the western side of the map. The map is narrow, with a large body of water on two sides of the map. Tight passages blocked by monsters make navigation difficult. In addition to teleporting to a random part of the dungeon he also creates several Mysterious Murkshades plants whenever he is struck. Being immune to mana burn, or else planning your level-ups carefully to clear the affliction, is preferable. Due to the teleporting boss you will need to have explored most, if not all, of the dungeon before fighting him otherwise you risk him teleporting into unexplored territory. | ||
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{{MainNav}} | {{MainNav}} |
Revision as of 11:58, 26 August 2016
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Western Jungle | |
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Region | South |
Difficulty | Normal |
Monster Stats | 100% |
Population | All unlocked monsters, ![]() ![]() |
Bosses | ![]() |
Suggested Classes | ![]() ![]() |
Quests | ![]() |
Unlock | ![]() |
The jungles to the west claim almost all who wander into them. Only the strongest warriors seem to stand a chance here.
Special Rules
There are 120 tiles filled with water, thus making this dungeon smaller by 30%
Quests
Boss

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75 | 120 |
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477 | 954 |

Getanadafix is a Druid boss. In addition to teleporting to a random part of the dungeon he also creates several Mysterious Murkshades plants whenever he is struck. Being immune to mana burn, or else planning your level-ups carefully to clear the affliction, is preferable. Due to the teleporting boss you will need to have explored most, if not all, of the dungeon before fighting him otherwise you risk him teleporting into unexplored territory.
The Western Jungle is the first dungeon on the western side of the map. The map is narrow, with a large body of water on two sides of the map. Tight passages blocked by monsters make navigation difficult. In addition to teleporting to a random part of the dungeon he also creates several Mysterious Murkshades plants whenever he is struck. Being immune to mana burn, or else planning your level-ups carefully to clear the affliction, is preferable. Due to the teleporting boss you will need to have explored most, if not all, of the dungeon before fighting him otherwise you risk him teleporting into unexplored territory.