| Goatperson
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| Special Class
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| Class traits
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- SCAPEGOAT
- Randomly worships a new god per level, no conversion or desecration
- PROTOTYPE
- No restoration effects on level-up, gold instead of trophies
- HERBIVORE
- Eats food while exploring. Killing enemies yields more food
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| Conversion
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| Refills HP and MP for 100 (+10 cumulative) CP
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| Unlocking
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| ?
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Class Features
Exploring a tile costs food, which takes up a small inventory space for your whole supply. Killing an enemy gives 9 food, and, more to the point, exploring without food damages you until you GET FOOD or DIE.
Strategy