Goblin (Monster)

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This page is about the Full/Beta Version of the game, if you are looking for the Alpha/Free Version, see Alpha:Goblin
Goblin.pngGoblinHero.png This article is about the monster race, for the playable race see Goblin
Goblin
Goblin Large.png
Goblin Monster Icon.png
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Traits
Unlocking
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Locations
Any

The goblin is one of the more well-rounded and dangerous monsters to inhabit the dungeon. With above-average hit points and damage, as well as the Trait: First Strike First Strike ability, the goblin is almost devoid of weaknesses. His only vulnerability is that he lacks resistances, making him vulnerable to the Glyph: APHEELSIK APHEELSIK glyph. Using poison to defeat goblins is quite possibly the only "easy" way to take them down. Thanks to first strike and a reasonable amount of damage, goblins can remain potential hazards even when you're several levels higher than them. Using the Glyph: WEYTWUT WEYTWUT glyph on goblins to slow them, and then returning later to kill them is an excellent approach.

Due to their first strike property and above-average damage, goblins are the bane of the Class: Rogue Rogue class. Since monster first strike will beat player first strike, and the Rogue has difficulty surviving even a single attack from a goblin. This monster is generally too durable to kill in a single attack, requiring rogues to find creative ways to repeatedly attack a goblin.

The Goblin Boss, Lord Gobb, has the added advantage of 20% physical and magic resistance. This means that the Glyph: APHEELSIK APHEELSIK glyph has a chance to fail against him, and damage from all sources is reduced greatly improving his performance in any battle of attrition. There is literally no easy way to approach Gobb.