Difference between revisions of "Monsters"
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What kind of dungeon you are in also affects monster stats. Monsters in easy dungeons have 90% of way they would normally have, monsters in Normal dungeons have their normal stats, monsters in hard dungeons have 120% of what they would normally have, and monsters in vicious dungeons have 133% of what they would normally have. | What kind of dungeon you are in also affects monster stats. Monsters in easy dungeons have 90% of way they would normally have, monsters in Normal dungeons have their normal stats, monsters in hard dungeons have 120% of what they would normally have, and monsters in vicious dungeons have 133% of what they would normally have. | ||
+ | |||
+ | Distribution<br> | ||
+ | Not counting bosses and special uniques, each dungeon contains 38 monsters, with the following level distribution | ||
+ | {| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" | ||
+ | |- style="background-color: #EEEEEE" | ||
+ | !Level | ||
+ | !Number | ||
+ | |- | ||
+ | | 1st || 10 | ||
+ | |- | ||
+ | | 2nd || 5 | ||
+ | |- | ||
+ | | 3rd || 4 | ||
+ | |- | ||
+ | | 4th || 4 | ||
+ | |- | ||
+ | | 5th || 4 | ||
+ | |- | ||
+ | | 6th || 3 | ||
+ | |- | ||
+ | | 7th || 3 | ||
+ | |- | ||
+ | | 8th || 3 | ||
+ | |- | ||
+ | | 9th || 2 | ||
+ | |} | ||
+ | |||
+ | |||
== List of Monsters == | == List of Monsters == | ||
− | See [[Traits#Monster traits|Traits]] for a full list of traits and what they do. | + | See [[Traits#Monster traits|Traits]] for a full list of traits and what they do. Also see the list of [[Full:Bosses|bosses]]. |
===Basic Monsters=== | ===Basic Monsters=== | ||
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{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" class="sortable" | {| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" class="sortable" | ||
|- style="background-color: #EEEEEE" | |- style="background-color: #EEEEEE" | ||
− | |||
! Name | ! Name | ||
! Attack | ! Attack | ||
! Health | ! Health | ||
! Traits | ! Traits | ||
− | |||
! Location | ! Location | ||
|- | |- | ||
− | | | + | |{{m | Bandit}} |
− | | | + | |
|70% | |70% | ||
|100% | |100% | ||
− | | | + | |{{t| Cursed}} |
− | | | + | |
|Any | |Any | ||
|- | |- | ||
− | | | + | |{{m | Dragon Spawn}} |
− | + | ||
|100% | |100% | ||
|125% | |125% | ||
− | |Magical Attack | + | |{{t| Magical Attack}} |
− | + | ||
|Any | |Any | ||
|- | |- | ||
− | | | + | ||{{m | Goat}} |
− | | | + | |
|100% | |100% | ||
|90% | |90% | ||
− | | | + | |{{t| Magic resist}} 25% |
− | + | ||
|Any | |Any | ||
|- | |- | ||
− | | | + | |{{m | Goblin}} |
− | | | + | |
|120% | |120% | ||
|100% | |100% | ||
− | |First Strike | + | |{{t| First Strike}} |
− | + | ||
|Any | |Any | ||
|- | |- | ||
− | | | + | |{{m | Golem}} |
− | | | + | |
|100% | |100% | ||
|100% | |100% | ||
− | | | + | |{{t| Magic resist}} 50% |
− | + | ||
|Any | |Any | ||
|- | |- | ||
− | | | + | |{{m | Goo Blob}} |
− | + | ||
|100% | |100% | ||
|100% | |100% | ||
− | | | + | |{{t| Physical resist}} 50% |
− | + | ||
|Any | |Any | ||
|- | |- | ||
− | | | + | ||{{m | Gorgon}} |
− | + | ||
|100% | |100% | ||
|90% | |90% | ||
− | |First Strike, Death-gaze 50% | + | |{{t| First Strike}}, {{t|Death-gaze}} 50% |
− | + | ||
|Any | |Any | ||
|- | |- | ||
− | | | + | |{{m | Meat Man}} |
− | + | ||
|65% | |65% | ||
|200% | |200% | ||
| | | | ||
− | |||
|Any | |Any | ||
|- | |- | ||
− | | | + | |{{m | Serpent}} |
− | | | + | |
|100% | |100% | ||
|100% | |100% | ||
− | | | + | |{{t| Poisonous}} |
− | | | + | |
|Any | |Any | ||
|- | |- | ||
− | | | + | |{{m | Warlock}} |
− | | | + | |135% |
− | | | + | |
|100% | |100% | ||
− | |Magical Attack | + | |{{t| Magical Attack}} |
− | + | ||
|Any | |Any | ||
|- | |- | ||
− | | | + | |{{m | Wraith}} |
− | | | + | |
|100% | |100% | ||
|75% | |75% | ||
− | |Undead, Mana Burn, Magical Attack, 30% | + | |{{t| Undead}}, {{t| Mana Burn}}, {{t| Magical Attack}}, {{t| Physical resist}} 30% |
− | + | ||
|Any | |Any | ||
|- | |- | ||
− | | | + | |{{m | Zombie}} |
− | | | + | |
|100% | |100% | ||
|150% | |150% | ||
− | | | + | |{{t| Undead}} |
− | | | + | |
|Any | |Any | ||
|} | |} | ||
===Advanced Monsters=== | ===Advanced Monsters=== | ||
− | Stronger monsters found as you venture further outside the kingdom. | + | Stronger monsters found as you venture further outside the kingdom. This list does not include any variety of {{m|Plant}}. |
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" class="sortable" | {| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" class="sortable" | ||
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| | | | ||
| | | | ||
− | |Corrosive, Magical | + | |{{t| Corrosive}}, {{t| Magical Attack}} |
| | | | ||
− | |Naga City | + | |Naga City, The Slime Pits |
|- | |- | ||
|[[File:Animated_Armor.png|center]] | |[[File:Animated_Armor.png|center]] | ||
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| | | | ||
| | | | ||
− | |Magical | + | |{{t| Magical Attack}}, {{t| Death Protection}} (1 layer per level) |
| | | | ||
− | |Halls of Steel | + | |Halls of Steel, Cursed Oasis |
|- | |- | ||
|[[File:Berserker.png|center]] | |[[File:Berserker.png|center]] | ||
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| | | | ||
| | | | ||
− | |Berserks | + | |{{t| Berserks}} 50% |
| | | | ||
− | |Berserker Camp | + | |Berserker Camp, Wizard Bronze |
|- | |- | ||
|[[File:Burn_Viper.png|center]] | |[[File:Burn_Viper.png|center]] | ||
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| | | | ||
| | | | ||
− | |Mana | + | |{{t| Mana Burn}}, {{t| Blinks}} |
+ | | | ||
+ | |Berserker Camp, Naga City, Namtar's Lair | ||
+ | |- | ||
+ | |[[File:Blood_Snake.png|center]] | ||
+ | |[[Blood Snake]] | ||
+ | | | ||
+ | | | ||
+ | |{{t| Spawns}}, {{t| Poisonous}} | ||
+ | | | ||
+ | |Bloodmage Bronze | ||
| | | | ||
− | |||
|- | |- | ||
|[[File:Cave_Snake.png|center]] | |[[File:Cave_Snake.png|center]] | ||
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| | | | ||
| | | | ||
− | |Poisonous, Spawns | + | |{{t| Poisonous}}, {{t | Spawns}} |
| | | | ||
|Magma Mines | |Magma Mines | ||
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| | | | ||
| | | | ||
− | |Cowardly, Revives (into Zombie) | + | |{{t| Cowardly}}, {{t| Revives}} (into Zombie) |
| | | | ||
| | | | ||
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| | | | ||
| | | | ||
− | |Cowardly, Fast regen | + | |{{t| Cowardly}}, {{t| Fast regen}} |
| | | | ||
|Northern Desert | |Northern Desert | ||
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| | | | ||
| | | | ||
− | |Magical | + | |{{t| Magical Attack}}, {{t|Retaliate: Fireball}} |
| | | | ||
| | | | ||
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| | | | ||
| | | | ||
− | |Berserks | + | |{{t| Berserks}} 50%, {{t| Death Protection}} (1 layer per level) |
| | | | ||
|Demonic Library | |Demonic Library | ||
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| | | | ||
| | | | ||
− | |Magical | + | |{{t| Magical Attack}}, {{t| Death Protection}} |
| | | | ||
|Havendale Bridge, Dragon Isle, Western Jungle (Boss only) | |Havendale Bridge, Dragon Isle, Western Jungle (Boss only) | ||
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| | | | ||
| | | | ||
− | |Cowardly, Fast regen, 25% | + | |{{t| Cowardly}}, {{t| Fast regen}}, {{t| Magic resist}} 25% |
| | | | ||
|Dragon Isle | |Dragon Isle | ||
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| | | | ||
| | | | ||
− | |Cowardly, 50% | + | |{{t| Cowardly}}, {{t| Physical resist}} 50%, {{t| Magic resist}} 50%, {{t| Magical Attack}} |
| | | | ||
| | | | ||
+ | |- | ||
+ | |||
+ | |[[File:Gelatinous_Thing.png]] | ||
+ | |[[Gelatinous Thing]] | ||
+ | | | ||
+ | | | ||
+ | |{{t|Retaliate: Fireball}} | ||
+ | | | ||
+ | |The Slime Pit | ||
|- | |- | ||
|[[File:Imp.png|center]] | |[[File:Imp.png|center]] | ||
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| | | | ||
| | | | ||
− | |Blinks | + | |{{t| Blinks}} |
| | | | ||
|Demonic Library | |Demonic Library | ||
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| | | | ||
| | | | ||
− | | | + | |{{t| Physical resist}} 50%, {{t|Retaliate: Fireball}}, {{t| Weakening blow}} |
| | | | ||
|Halls of Steel | |Halls of Steel | ||
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| | | | ||
| | | | ||
− | |Knockback 50%, Berserks | + | |{{t| Knockback}} 50%, {{t| Berserks}} 50% |
| | | | ||
|Magma Mines, Shifting Passages, The Labyrinth (Boss only) | |Magma Mines, Shifting Passages, The Labyrinth (Boss only) | ||
+ | |- | ||
+ | |[[File:Muck_Walker.png|center]] | ||
+ | |[[Muck Walker]] | ||
+ | | | ||
+ | | | ||
+ | |{{t| Undead}}, {{t| Weakening blow}} | ||
+ | | | ||
+ | |The Slime Pit | ||
|- | |- | ||
|[[File:Naga.png|center]] | |[[File:Naga.png|center]] | ||
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| | | | ||
| | | | ||
− | |Weakening blow | + | |{{t| Weakening blow}} |
| | | | ||
|Ick Swamp, Naga City | |Ick Swamp, Naga City | ||
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| | | | ||
| | | | ||
− | |Cowardly, Fast regen, | + | |{{t| Cowardly}}, {{t| Fast regen}}, {{t| Knockback}} 50% |
| | | | ||
|Rock Garden | |Rock Garden | ||
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| | | | ||
| | | | ||
− | |Corrosive | + | |{{t| Corrosive}} |
| | | | ||
|Havendale Bridge | |Havendale Bridge | ||
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| | | | ||
| | | | ||
− | | | + | |{{t| Physical resist}} 25%, {{t| Cursed}} |
| | | | ||
|Naga City | |Naga City | ||
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| | | | ||
| | | | ||
− | | | + | |{{t| Physical resist}} 30%, {{t| Undead}}, {{t| Blinks}}, {{t| Life steal}} 40% |
+ | | | ||
+ | |Creeplight Ruins (after killing sacrificial goat), Cursed Oasis | ||
+ | |- | ||
+ | |[[File:Slime_Blob.png|center]] | ||
+ | |[[Slime Blob]] | ||
+ | | | ||
+ | | | ||
+ | |{{t| Cursed}}, {{t| Magical Attack}} | ||
| | | | ||
− | | | + | |The Slime Pit |
|- | |- | ||
|[[File:Tokoloshe.png|center]] | |[[File:Tokoloshe.png|center]] | ||
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| | | | ||
| | | | ||
− | |Cowardly, | + | |{{t| Cowardly}}, {{t| Physical resist}} 50%; Drops Tokoloshe Charm on death |
| | | | ||
|Havendage Bridge | |Havendage Bridge | ||
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| | | | ||
| | | | ||
− | |Life steal 40%, Magical | + | |{{t| Life steal}} 40%, {{t| Magical Attack}} |
| | | | ||
|Ick Swamp, Eastern Tundra (Boss only) | |Ick Swamp, Eastern Tundra (Boss only) |
Revision as of 06:18, 31 October 2012
This article is in need of content, please consider adding to it. |
There are many different monster types you will encounter throughout Desktop Dungeons. They have a range of abilities and stats, and each present a unique difficulty to the player. There are two formulas to determine the base stats for every monster. For hp, you use (n+3)²+10, where n is the monsters level, and for attack you use (n*(n+5))/2, where n is the monsters level. Monsters also have an attack and hp percent value. That indicates what percent of the base number provided below they have. For example, Bandits have 100% hp and 66% attack. Therefore a level 3 Bandit would do 8 damage and have 26 hp.
Level | Base Attack | Base Health |
---|---|---|
1 | 3 | 6 |
2 | 7 | 15 |
3 | 12 | 26 |
4 | 18 | 39 |
5 | 25 | 54 |
6 | 33 | 71 |
7 | 42 | 90 |
8 | 52 | 111 |
9 | 63 | 134 |
10 | 75 | 159 |
What kind of dungeon you are in also affects monster stats. Monsters in easy dungeons have 90% of way they would normally have, monsters in Normal dungeons have their normal stats, monsters in hard dungeons have 120% of what they would normally have, and monsters in vicious dungeons have 133% of what they would normally have.
Distribution
Not counting bosses and special uniques, each dungeon contains 38 monsters, with the following level distribution
Level | Number |
---|---|
1st | 10 |
2nd | 5 |
3rd | 4 |
4th | 4 |
5th | 4 |
6th | 3 |
7th | 3 |
8th | 3 |
9th | 2 |
List of Monsters
See Traits for a full list of traits and what they do. Also see the list of bosses.
Basic Monsters
Common monsters found in just about any dungeon.
Name | Attack | Health | Traits | Location |
---|---|---|---|---|
Bandit | 70% | 100% | Cursed | Any |
Dragon Spawn | 100% | 125% | Magical Attack | Any |
Goat | 100% | 90% | Magic resist 25% | Any |
Goblin | 120% | 100% | First Strike | Any |
Golem | 100% | 100% | Magic resist 50% | Any |
Goo Blob | 100% | 100% | Physical resist 50% | Any |
Gorgon | 100% | 90% | First Strike, Death-gaze 50% | Any |
Meat Man | 65% | 200% | Any | |
Serpent | 100% | 100% | Poisonous | Any |
Warlock | 135% | 100% | Magical Attack | Any |
Wraith | 100% | 75% | Undead, Mana Burn, Magical Attack, Physical resist 30% | Any |
Zombie | 100% | 150% | Undead | Any |
Advanced Monsters
Stronger monsters found as you venture further outside the kingdom. This list does not include any variety of Plant.
Image | Name | Attack | Health | Traits | Boss | Location | |
---|---|---|---|---|---|---|---|
Acid Blob | Corrosive, Magical Attack | Naga City, The Slime Pits | |||||
Animated Armor | Magical Attack, Death Protection (1 layer per level) | Halls of Steel, Cursed Oasis | |||||
Berserker | Berserks 50% | Berserker Camp, Wizard Bronze | |||||
Burn Viper | Mana Burn, Blinks | Berserker Camp, Naga City, Namtar's Lair | |||||
Blood Snake | Spawns, Poisonous | Bloodmage Bronze | |||||
Cave Snake | Poisonous, Spawns | Magma Mines | |||||
Changeling | Varies by class | Shifting Passages | |||||
Cultist | Cowardly, Revives (into Zombie) | ||||||
Desert Troll | Cowardly, Fast regen | Northern Desert | |||||
Djinn | Magical Attack, Retaliate: Fireball | ||||||
Doom Armor | Berserks 50%, Death Protection (1 layer per level) | Demonic Library | |||||
Druid | Magical Attack, Death Protection | Havendale Bridge, Dragon Isle, Western Jungle (Boss only) | |||||
Forest Troll | Cowardly, Fast regen, Magic resist 25% | Dragon Isle | |||||
Frozen Troll | Cowardly, Physical resist 50%, Magic resist 50%, Magical Attack | ||||||
Gelatinous Thing | Retaliate: Fireball | The Slime Pit | |||||
Imp | Blinks | Demonic Library | |||||
Illusion | Physical resist 50%, Retaliate: Fireball, Weakening blow | Halls of Steel | |||||
Minotaur | Knockback 50%, Berserks 50% | Magma Mines, Shifting Passages, The Labyrinth (Boss only) | |||||
Muck Walker | Undead, Weakening blow | The Slime Pit | |||||
Naga | Weakening blow | Ick Swamp, Naga City | |||||
Rock Troll | Cowardly, Fast regen, Knockback 50% | Rock Garden | |||||
Rusalka | Corrosive | Havendale Bridge | |||||
Steel Golem | Physical resist 25%, Cursed | Naga City | |||||
Shade | Physical resist 30%, Undead, Blinks, Life steal 40% | Creeplight Ruins (after killing sacrificial goat), Cursed Oasis | |||||
Slime Blob | Cursed, Magical Attack | The Slime Pit | |||||
Tokoloshe | Cowardly, Physical resist 50%; Drops Tokoloshe Charm on death | Havendage Bridge | |||||
Vampire | Life steal 40%, Magical Attack | Ick Swamp, Eastern Tundra (Boss only) |