Quest

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Desktop Dungeons has a multitude of Quests that help to develop the Kingdom and unlock content for the adventurer. If you ever need to check the status of Quests visit the Tavern.

Due to the rewards associated with some quests it's highly advisable to upgrade the Bank before completing them.

Quests

Quest Prereq Reward Unlocks Quest Description
Trophy Hunting
Level 1 Guild Taxidermist, Church, Mage Tower, and Thief Den Gather a Goat Horn from one of the starter dungeons (BAAdlands, Vince’s Vault, or Thousand Cuts)
Guild Expansion
Trophy Hunting Build a level 1 Church, Mage Tower, or Thief Den
City Expansion
Guild Expansion Tavern, Den of Danger, Venture Cave Complete the remaining 2 starter dungeons
Dangerous Investments
Unlock Den of Danger 100g Elf.png Elf

With Venture Capital, unlocks Bank, Northern Desert, Eastern Tundra, Southern Swamp, and Western Jungle

Defeat the banker in Den of Danger
Venture Capital
Unlock Venture Cave 100g Dwarf.png Dwarf

With Dangerous Investments, unlocks Bank, Northern Desert, Eastern Tundra, Southern Swamp, and Western Jungle

Defeat the banker in Venture Cave
What's a Moneybin?
Unlock your first Hard dungeon 500g, Level 2 Bank Defeat Venture Cave, earning Unstoppable Badge.png Unstoppable
Automagic Teleport Machine
Beat a dungeon after unlocking Shifting Passages? 800g, Level 3 Bank Defeat Shifting Passages, earning Unstoppable Badge.png Unstoppable
Beginner's Brigade
Level 1 Bank 1000g Defeat the Den of Danger with every Tier 1 class
Second Generation
Beginner's Brigade 1000g Doubledoom Defeat the Den of Danger with every Tier 2 class
Confidence
Unlock every tier 3 class Hero's Helm.png Hero's Helm Defeat Den of Danger, earning Purist Badge.png Purist
The Realm's Finest
Second Generation 1000g

Crystal Ball.png Crystal Ball

Defeat Den of Danger with every Tier 3 class
Double Take
Doubledoom Piercing Wand.png Piercing Wand Defeat Doubledoom with every Tier 3 class
Desert Rose
Level 1 Bank 250g Rock Garden Defeat the Northern Desert with Human Wizard.png Wizard and Human Sorcerer.png Sorcerer
Deep Freeze
Level 1 Bank 250g Creeplight Ruins Defeat the Eastern Tundra with Human Priest.png Priest and Human Monk.png Monk
Swamp Romp
Level 1 Bank 250g Hexx Ruins Defeat the Southern Swamp with Human Thief.png Thief and Human Rogue.png Rogue
Jungle Beat
Level 1 Bank 250g Havendale Bridge Defeat the Western Jungle with Human Fighter.png Fighter and Human Berserker.png Berserker
Hard Rock
Rock Garden Cursed Oasis, Shifting Passages Defeat Rock Garden
Cult of Personality
Creeplight Ruins Berserker Camp, Halls of Steel Defeat Creeplight Ruins
Stone Cold Crazy
Hexx Ruins The Slime Pit Defeat Hexx Ruins
Troll Toll
Havendale Bridge The Labyrinth, Magma Mines Defeat Havendale Bridge
Ice and Fury
Berserker Camp Fire Heart.png Fire Heart Defeat Berserker Camp with any four classes
Minecraft
Magma Mines Battlemage Ring.png Battlemage Ring Defeat Magma Mines with any four classes
Confusion!
Shifting Passages 500g Demonic Library Defeat Shifting Passages with Human Wizard.png Wizard, Human Sorcerer.png Sorcerer, and Human Bloodmage.png Bloodmage
Dancing Blades
Halls of Steel 500g Namtar's Lair Defeat Halls of Steel with Human Priest.png Priest, Human Monk.png Monk, and Human Paladin.png Paladin
Vicious Edge
Defeat Halls of Steel Vicious Steel Defeat Halls of Steel with any four classes
Challenge Accepted
Defeat Hexx Ruins and meet Itsssamna in a one-time subdungeon 500g Naga City Defeat Ick Swamp with Human Thief.png Thief, Human Rogue.png Rogue, and Human Assassin.png Assassin
Muu ...
The Labyrinth 500g Dragon Isles Defeat The Labyrinth with Human Fighter.png Fighter, Human Berserker.png Berserker, and Human Warlord.png Warlord
Oh, Horatio!
Collect all 18 trophies Vicious Gaan-Telet, Vicious Token Defeat Tower of Gaan-Telet, earning Purist Badge.png Purist
Razor Blade Smile
Vicious Steel VampireHero.png Vampire Defeat Vicious Steel with any three classes
Snakes? SNAAAKES!
Naga City GorgonHero.png Gorgon Defeat Naga City with any three classes
Here be Dragons
Dragon Isles DragonHero.png Half-Dragon Defeat Dragon Isles with any three classes
Dark Souls
Oh, Horatio! 9999g Defeat Vicious Gaan-Telet
Search for the Witch
Defeat Eastern Tundra Witch Find the witch in a special subdungeon in an eastern dungeon and give her five frost roots
Complicated tasks, pt 1
Level 1 Witch FortitudeTonic.png Fortitude Tonic will appear in the dungeon apothecary Defeat Eastern Tundra, earning Hoarder Badge.png Hoarder
Complicated tasks, pt 2
Complicated tasks, pt 1 BurnSalve.png Burn Salve will appear in the dungeon apothecary Defeat Western Jungle, earning Warmonger Badge.png Warmonger
Complicated tasks, pt 3
Complicated tasks, pt 2 Witch level 2 Defeat Northern Desert, earning Cheeky Badge.png Cheeky
Complicated tasks, pt 4
Level 2 Witch StrengthPotion.png Strength Potion will appear in the dungeon apothecary Defeat Rock Garden, earning DING! Max! Badge.png DING! Max!
Complicated tasks, pt 5
Complicated tasks, pt 4 SchadenfreudePotion.png Schadenfreude Potion will appear in the dungeon apothecary Defeat Berserker Camp with a Human Sorcerer.png Sorcerer, earning Warmonger Badge.png Warmonger
Complicated tasks, pt 6
Complicated tasks, pt 5 Witch level 3 Defeat Magma Mines with a Human Priest.png Priest, earning Feeling Parched Badge.png Feeling Parched
Dimensional Dealings
Buy enough items? The first dungeon run after you unlock your first Hard dungeon? Bazaar level 2 Buy every item from each shop in a dungeon
Someone Say Loot?
Beginner's Brigade?? Value of trophies down to 200 gold?? Bazaar level 3 Buy every item in Hexx Ruins (Translocation Seal.png Translocation Seals do not count as buying)
Unlikely Heroes
Level 2 Guild 350g Grimm's Grotto Defeat Venture Cave with Elf Fighter.png Elf Fighter, Elf Berserker.png Elf Berserker, and Elf Warlord.png Elf Warlord
Halflings, Ho!
Unlikely Heroes Witchalok Pendant.png Witchalok Pendant Defeat Grimm's Grotto with Halfling Wizard.png Halfling Wizard, Halfling Sorcerer.png Halfling Sorcerer, and Halfling Bloodmage.png Halfling Bloodmage
Unlikely Heroes: Desert Edition
Unlikely Heroes 500g Defeat Rock Garden with Dwarf Fighter.png Dwarf Fighter, Dwarf Monk.png Dwarf Monk, and Dwarf Assassin.png Dwarf Assassin
Unlikely Heroes: Tundra Edition
Unlikely Heroes 500g Defeat Creeplight Ruins with Goblin Thief.png Goblin Thief, Goblin Warlord.png Goblin Warlord, and Goblin Bloodmage.png Goblin Bloodmage
Unlikely Heroes: Swamp Edition
Unlikely Heroes 500g Defeat Hexx Ruins with Gnome Priest.png Gnome Priest, Gnome Wizard.png Gnome Wizard, and Gnome Berserker.png Gnome Berserker
Unlikely Heroes: Forest Edition
Unlikely Heroes 500g Defeat Havendale Bridge with Halfling Wizard.png Halfling Wizard, Halfling Monk.png Halfling Monk, and Halfling Rogue.png Halfling Rogue
Bonus Bravery: Oasis
Unlock all three Explorer's Guild classes (Transmuter, Tinker, and Crusader) 500g

Dragon Soul.png Dragon Soul

Defeat Cursed Oasis with Dwarf Tinker.png Dwarf Tinker, Dwarf Transmuter.png Dwarf Transmuter, and Dwarf Crusader.png Dwarf Crusader
Bonus Bravery: Slime Pit
Unlock all three Explorer's Guild classes (Transmuter, Tinker, and Crusader) 500g

Rock Heart.png Rock Heart

Defeat The Slime Pit with Goblin Tinker.png Goblin Tinker, Goblin Transmuter.png Goblin Transmuter, and Goblin Crusader.png Goblin Crusader


The Perpetual Questing Initiative

PQI.png

The Perpetual Questing Initiative is a roving quest that moves from dungeon to dungeon encouraging you to get more completion. It is unlocked when (you collect your 15th unique trophy?). The PQI will appear in a somewhat randomly chosen dungeon (selection is heavily weighted towards dungeons with lower completion) asking you to defeat it with a particular race and class, while earning a particular badge. If possible, it will choose a class and badge that you don't yet have credit for. The reward is 500 gold for completing a normal PQI (and 1500 gold for completing a Vicious PQI). When you complete the Perpetual Questing Initiative, it will reappear in a new dungeon (this may also happen when you complete any dungeon, or quit the game).

PQI Selection Algorithm

Based on observation, the PQI algorithm works as follows:

1. PQI first picks a dungeon. Normally it selects the least completed dungeon and always excludes both Gaan-Telets. Initially Vicious dungeons cannot appear in the PQI. Once you have progressed sufficiently in the game, the PQI will start to select Vicious difficulty dungeons as well. At first their weight is significantly reduced; however, as you approach 100% completion, their weight increases. In a fully rainbowed kingdom, PQI only selects Vicious dungeons.

2. PQI then picks a class. If any class badges are still missing from the selected dungeon, it randomly picks one of those; if all classes are completed, PQI picks any one random class. PQI never picks Goatperson.

3. PQI then picks a race (for non-monster classes only). The race is selected from a short list of races tied to the class picked. Prior runs (or frequency of each race being used) have no effect on this. For example, the short list of Warlord includes Dwarf and Halfling, so whenever Warlord is picked, it will be either Dwarf or Halfling, because these are the only two options. See below for the possible combinations.

4. PQI then picks a badge. If any badge is missing, it picks one of those randomly; if all badges are already completed, it pick any one random badge. PQI never picks Vicious Token.

Possible PQI Race-Class Combinations

Tier 1

Fighter - Elf, Orc

Thief - Goblin

Priest - Elf, Gnome

Wizard - Halfling, Orc

Tier 2

Berserker - Elf, Gnome

Rogue - Goblin, Halfling

Monk - Elf, Goblin

Sorcerer - Dwarf, Goblin, Halfling

Tier 3

Warlord - Dwarf, Halfling

Assassin - Dwarf, Halfling

Paladin - Dwarf, Orc

Bloodmage - Goblin, Halfling

Explorers

Tinker - Dwarf, Elf, Gnome, Goblin, Halfling, Human, Orc

Crusader - Dwarf, Elf, Gnome, Goblin (?), Halfling, Human (?), Orc

Transmuter - Dwarf, Elf (?), Gnome (?), Goblin (?), Halfling, Human, Orc

Audit Zeppelin

Chemist - Human

Monster Classes - except for Goatperson - can also be selected instead of the regular Classes.