|Missing info Class|
|Level 1 Guild|
- Defiant: start with the CYDSTEPP glyph, can use CYDSTEPP even when below max health
- Determined - +30% bonus damage when health is below half
- Courageous - drinking a mana potion grants you the might effect
Note: might grants you +30% attack bonus and reduces the resistances (both physical and magic) of the target of your next attack. This is identical the effect of the BYSSEPS glyph.
The Warlord is one of the most powerful physical combat specialists in the game. By chaining repeated death protections, the Warlord can edge in up to three extra hits over other classes, taking down monsters powerful enough to be considered untouchable to other classes. Low hit point monsters such as Gorgons, Goats, and Warlocks are the favoured prey of Warlords, who can level up extremely quickly from defeating higher-level monsters.
Warlords need to focus heavily on their offensive damage output, relying on CYDSTEPP to protect them from overwhelming enemy attacks. A Warlord can never have enough attack damage, and hit points matter little so long as he can just barely survive one attack. As a result, using preparations such as the HP->Attack booster swap is a very good idea, and purchasing items such as the Trisword or Fine Sword to boost your base attack are very useful.
For race selection, the Human, Orc, Elf, and Gnome all make excellent choices for the Warlord. Humans and Orcs boost their attack damage, which Warlords desperately want. With their larger mana pool, an Elf can increase the number of consecutive death protections a Warlord can gain in battle without having to use potions. The Gnome allows the Warlord to benefit from his might effect on mana potions more frequently, although you will probably need to find a way to increase your maximum mana.
Warlords benefit enormously from worshipping Jehora Jeheyu and Mystera Annur. He also benefits enormously from the boons of the Glowing Guardian and Tikki Tooki, but may have trouble keeping his piety above zero with these deities.