Difference between revisions of "Bosses"
Choongmyoung (Talk | contribs) |
Johnmyster (Talk | contribs) m (→Special Bosses) |
||
(10 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
[[Category:Bosses]] | [[Category:Bosses]] | ||
− | + | == Basic Bosses == | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
Standard stats of bosses are 75 attack and 318 health. Compared to standard level 10 monster, bosses have same attack and 2x health. All six [[File:DifficultyNormal.png]] normal dungeons have 100% difficulty. However, many other dungeons have their own difficulty modifier. In this case the difficulty modifier should be multiplied to both attack and health, as well as all non-boss monsters. | Standard stats of bosses are 75 attack and 318 health. Compared to standard level 10 monster, bosses have same attack and 2x health. All six [[File:DifficultyNormal.png]] normal dungeons have 100% difficulty. However, many other dungeons have their own difficulty modifier. In this case the difficulty modifier should be multiplied to both attack and health, as well as all non-boss monsters. | ||
− | + | Below are the basic bosses. When a dungeon says it possesses a random boss, one of these twelve bosses appear. Certain dungeon, {{d|Dragon Isles}} for example, possesses one of basic bosses as a fixed boss. | |
− | + | ||
− | Below are the basic bosses. When a dungeon says it possesses a random boss, one of | + | |
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse:collapse" | {| border="1" cellspacing="0" cellpadding="2" style="border-collapse:collapse" | ||
Line 43: | Line 16: | ||
|- | |- | ||
|[[File:Warlock Monster Icon.png|link=Warlock]] [[Warlock|Aequitas]] | |[[File:Warlock Monster Icon.png|link=Warlock]] [[Warlock|Aequitas]] | ||
− | |{{tinystats| | + | |{{tinystats|150%|100%}} |
|{{tinystats|112|318}} | |{{tinystats|112|318}} | ||
|{{tinystats|180|636}} | |{{tinystats|180|636}} | ||
Line 53: | Line 26: | ||
|{{tinystats|225|159}} | |{{tinystats|225|159}} | ||
|{{tinystats|360|318}} | |{{tinystats|360|318}} | ||
− | |{{t|Magic resist}} | + | |{{t|Magic resist}} 50% |
|Random | |Random | ||
|- | |- | ||
Line 116: | Line 89: | ||
|{{tinystats|75|238}} | |{{tinystats|75|238}} | ||
|{{tinystats|120|477}} | |{{tinystats|120|477}} | ||
− | |{{t|Magical Attack}}, {{t|Physical resist}} 59%, {{t|Undead}}, {{t|Bloodless}} | + | |{{t|Magical Attack}}, {{t|Physical resist}} 59%, {{t|Undead}}, {{t|Bloodless}} {{t|Mana Burn}} |
|Random, [[Naga City]] | |Random, [[Naga City]] | ||
|- | |- | ||
Line 122: | Line 95: | ||
|{{tinystats|100%|100%}} | |{{tinystats|100%|100%}} | ||
|{{tinystats|75|318}} | |{{tinystats|75|318}} | ||
− | |{{tinystats| | + | |{{tinystats|120|636}} |
|{{t|Physical resist}} 75% | |{{t|Physical resist}} 75% | ||
|Random, [[Northern Desert]], [[The Slime Pit]], [[Naga City]] | |Random, [[Northern Desert]], [[The Slime Pit]], [[Naga City]] | ||
Line 130: | Line 103: | ||
== Special Bosses == | == Special Bosses == | ||
− | Many dungeons have | + | Many dungeons have their own bosses. While some of them use the same name, they can be different than the standard boss. All of these bosses are based on Lv10 stats like the basic bosses, with one exception: {{d|Hobbler's Hold}} has a level Lv8 boss that is based on Lv8 stats with a double health boost. |
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse:collapse" | {| border="1" cellspacing="0" cellpadding="2" style="border-collapse:collapse" | ||
Line 145: | Line 118: | ||
|{{tinystats|49|176}} | |{{tinystats|49|176}} | ||
|{{tinystats|99|444}} | |{{tinystats|99|444}} | ||
− | |{{t|First Strike}}, {{t|Physical | + | |{{t|First Strike}}, {{t|Physical resist}} 20%, {{t|Magic resist}} 20% |
|[[Hobbler's Hold]] | |[[Hobbler's Hold]] | ||
|- | |- | ||
Line 201: | Line 174: | ||
|{{tinystats|60|159}} | |{{tinystats|60|159}} | ||
|{{tinystats|96|318}} | |{{tinystats|96|318}} | ||
− | |{{t|Undead}}, {{t|Life steal}} 40%, {{t|Blinks}}, {{t|Physical resist}} 60%, {{t|Magic resist}} 60% | + | |{{t|Undead}}, {{t|Life steal}} 40%, {{t|Blinks}}, {{t|Physical resist}} 60%, {{t|Magic resist}} 60% |
|[[Cursed Oasis]] | |[[Cursed Oasis]] | ||
|- | |- | ||
Line 379: | Line 352: | ||
|[[Vicious Gaan-Telet]] | |[[Vicious Gaan-Telet]] | ||
|} | |} | ||
+ | |||
{{MainNav}} | {{MainNav}} |
Latest revision as of 12:01, 2 June 2023
Basic Bosses
Standard stats of bosses are 75 attack and 318 health. Compared to standard level 10 monster, bosses have same attack and 2x health. All six normal dungeons have 100% difficulty. However, many other dungeons have their own difficulty modifier. In this case the difficulty modifier should be multiplied to both attack and health, as well as all non-boss monsters.
Below are the basic bosses. When a dungeon says it possesses a random boss, one of these twelve bosses appear. Certain dungeon, Dragon Isles for example, possesses one of basic bosses as a fixed boss.
Special Bosses
Many dungeons have their own bosses. While some of them use the same name, they can be different than the standard boss. All of these bosses are based on Lv10 stats like the basic bosses, with one exception: Hobbler's Hold has a level Lv8 boss that is based on Lv8 stats with a double health boost.