Difference between revisions of "Bosses"
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Standard stats of bosses are 75 attack and 318 health. Compared to standard level 10 monster, bosses have same attack and 2x health. All six [[File:DifficultyNormal.png]] normal dungeons have 100% difficulty. However, many other dungeons have their own difficulty modifier. In this case the difficulty modifier should be multiplied to both attack and health, as well as all non-boss monsters. | Standard stats of bosses are 75 attack and 318 health. Compared to standard level 10 monster, bosses have same attack and 2x health. All six [[File:DifficultyNormal.png]] normal dungeons have 100% difficulty. However, many other dungeons have their own difficulty modifier. In this case the difficulty modifier should be multiplied to both attack and health, as well as all non-boss monsters. | ||
− | Below are the basic bosses. When a dungeon says it possesses a random boss, one of | + | Below are the basic bosses. When a dungeon says it possesses a random boss, one of these twelve bosses appear. Certain dungeon, {{d|Dragon Isles}} for example, possesses one of basic bosses as a fixed boss. |
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse:collapse" | {| border="1" cellspacing="0" cellpadding="2" style="border-collapse:collapse" | ||
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|- | |- | ||
|[[File:Warlock Monster Icon.png|link=Warlock]] [[Warlock|Aequitas]] | |[[File:Warlock Monster Icon.png|link=Warlock]] [[Warlock|Aequitas]] | ||
− | |{{tinystats| | + | |{{tinystats|150%|100%}} |
|{{tinystats|112|318}} | |{{tinystats|112|318}} | ||
|{{tinystats|180|636}} | |{{tinystats|180|636}} | ||
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|{{tinystats|225|159}} | |{{tinystats|225|159}} | ||
|{{tinystats|360|318}} | |{{tinystats|360|318}} | ||
− | |{{t|Magic resist}} | + | |{{t|Magic resist}} 50% |
|Random | |Random | ||
|- | |- | ||
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|{{tinystats|75|238}} | |{{tinystats|75|238}} | ||
|{{tinystats|120|477}} | |{{tinystats|120|477}} | ||
− | |{{t|Magical Attack}}, {{t|Physical resist}} 59%, {{t|Undead}}, {{t|Bloodless}} | + | |{{t|Magical Attack}}, {{t|Physical resist}} 59%, {{t|Undead}}, {{t|Bloodless}} {{t|Mana Burn}} |
|Random, [[Naga City]] | |Random, [[Naga City]] | ||
|- | |- | ||
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|{{tinystats|100%|100%}} | |{{tinystats|100%|100%}} | ||
|{{tinystats|75|318}} | |{{tinystats|75|318}} | ||
− | |{{tinystats| | + | |{{tinystats|120|636}} |
|{{t|Physical resist}} 75% | |{{t|Physical resist}} 75% | ||
|Random, [[Northern Desert]], [[The Slime Pit]], [[Naga City]] | |Random, [[Northern Desert]], [[The Slime Pit]], [[Naga City]] | ||
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== Special Bosses == | == Special Bosses == | ||
− | Many dungeons have | + | Many dungeons have their own bosses. While some of them use the same name, they can be different than the standard boss. All of these bosses are based on Lv10 stats like the basic bosses, with one exception: {{d|Hobbler's Hold}} has a level Lv8 boss that is based on Lv8 stats with a double health boost. |
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|[[Vicious Gaan-Telet]] | |[[Vicious Gaan-Telet]] | ||
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{{MainNav}} | {{MainNav}} |
Latest revision as of 12:01, 2 June 2023
Basic Bosses
Standard stats of bosses are 75 attack and 318 health. Compared to standard level 10 monster, bosses have same attack and 2x health. All six normal dungeons have 100% difficulty. However, many other dungeons have their own difficulty modifier. In this case the difficulty modifier should be multiplied to both attack and health, as well as all non-boss monsters.
Below are the basic bosses. When a dungeon says it possesses a random boss, one of these twelve bosses appear. Certain dungeon, Dragon Isles for example, possesses one of basic bosses as a fixed boss.
Special Bosses
Many dungeons have their own bosses. While some of them use the same name, they can be different than the standard boss. All of these bosses are based on Lv10 stats like the basic bosses, with one exception: Hobbler's Hold has a level Lv8 boss that is based on Lv8 stats with a double health boost.