Difference between revisions of "Items"
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− | == | + | == Other Unique Items == |
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==== Blade of Yin ==== | ==== Blade of Yin ==== | ||
[[File:Blade_of_Yin.png]] | [[File:Blade_of_Yin.png]] | ||
− | | +3 base damage, can be consumed to grant Death Protection; small item | + | | +3 base damage, can be consumed to grant Death Protection; small item (cannot be lockered) |
| Clear the Yin and Yang subdungeon | | Clear the Yin and Yang subdungeon | ||
|- | |- | ||
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==== Yang's Sword ==== | ==== Yang's Sword ==== | ||
[[File:Yang's_Sword.png]] | [[File:Yang's_Sword.png]] | ||
− | | +3 base damage, can be consumed to grant Death Protection; small item | + | | +3 base damage, can be consumed to grant Death Protection; small item (cannot be lockered) |
| Clear the Yin and Yang subdungeon | | Clear the Yin and Yang subdungeon | ||
|- | |- | ||
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==== Draco's Heart ==== | ==== Draco's Heart ==== | ||
[[File:Draco's_Heart.png]] | [[File:Draco's_Heart.png]] | ||
− | | +3 HP every time you gain a level | + | | +3 HP every time you gain a level (cannot be lockered) |
| Found in Draco's subdungeon; must escape Draco after acquiring | | Found in Draco's subdungeon; must escape Draco after acquiring | ||
|- | |- | ||
+ | | | ||
==== Prayer Bead ==== | ==== Prayer Bead ==== | ||
[[File:Prayer_Bead.png]] | [[File:Prayer_Bead.png]] | ||
− | | +1% magic resistance; small item; cannot be converted | + | | +1% magic resistance; small item; cannot be converted (cannot be lockered) |
| Received from Glowing Guardian from certain boons | | Received from Glowing Guardian from certain boons | ||
|- | |- |
Revision as of 22:01, 11 June 2012
Blacksmith Items
Item | Description | Cost | Conversion Points |
---|---|---|---|
Sword |
+2 base damage | 25 | 35 |
Shield |
-2 damage reduction | 15 | 35 |
Slaying Wand |
Instantly slays one target monster, granting base (w/o bonus) experience | 5 | 10 |
Perseverance Badge |
+10% bonus damage; small item | 15 | 20 |
Really Big Sword |
Attacks ignore 25% of target's physical resistance, but always strike second | 12 | 35 |
Bear Mace |
+25% knockback damage | 12 | 35 |
Basic Items
Item | Description | Cost | Conversion Points |
---|---|---|---|
Spoon |
+1 base damage; small item | 1 | 1 |
Tower Shield |
+10% physical resistance | 14 | 35 |
Fine Sword |
+4 base damage | 15 | 35 |
Pendant of Health |
+10 max hit points. | 15 | 35 |
Pendant of Mana |
+2 max mana | 12 | 35 |
Troll Heart |
Gain +2 Max HP every time you level up (Bonus is not lost from converting this item) | 16 | 40 |
Bloody Sigil |
+10 max HP, -20% bonus attack | 8 | 45 |
Badge of Honour |
+10% attack bonus, can be consumed to grant 1-time death protection | 18 | 40 |
Quest Items
Item | Description | Method of Obtaining | Cost | Conversion Points |
---|---|---|---|---|
Piercing Wand |
BURNDAYRAZ reduce enemy magic resistance by 3% (Cannot go below 0%) | 13 | 30 | |
Rock Heart |
Replenishes 2 Mana whenever a wall is destroyed (ENDISWALL or knockback) | 14 | 60 | |
Fire Heart |
Gains +5% charge every time you cast a spell that costs 3 or more mana; activate to use stored charge to restore HP (maximum 100%) | Complete "Ice and Fury" quest | 20 | 1 |
Crystal Ball |
Gains 1 charge every time you cast a spell that costs 3 or more mana; activate to use all charges and restore mana equal to number of charges for 5 gold | 15 | 1 | |
Witchalok Pendant |
Grants temporary stackable +20% Physical Resistance when casting Fireball (same as ENDISWAL bonus); small item | Complete "Halflings Ho!" quest | 19 | 30 |
Battlemage Ring |
BURNDAYRAZ deals +1 damage per level (+25% damage) | Complete "Minecraft" quest | 25 | 20 |
Hero's Helm |
+5 HP, +1 MP, +2 base damage | 18 | 50 | |
Platemail |
-2 damage reduction per character level | Complete the Fighter Silver Challenge | 23 | 40 |
Whurrgarbl |
Your physical attacks apply Burning effect like BURNDAYRAZ | Complete the Berserker Silver Challenge | 20 | 45 |
Trisword |
Gain +2 base attack whenever you drink a health or mana potion at the cost of 3 gold | Complete the Warlord Silver Challenge | 12 | 35 |
Balanced Dagger |
Grants 2 bonus experience every time you kill an equal-leveled enemy; small item | Complete the Thief Silver Challenge | 15 | 25 |
Gloves of Midas |
Gain +1 gold every time you kill an XP-valuable monster | Complete the Rogue Silver Challenge | 10 | 65 |
Venom Dagger |
Your first attack against any monster poisons them; small item | Complete the Assassin Silver Challenge | 16 | 50 |
Stone Sigil |
Gain +1 piety whenever you kill an XP-valuable monster; small item | Complete Priest Silver Challenge | 18 | 30 |
Martyr Wraps |
Your attacks apply a stack of Corrosion | Complete the Monk Silver Challenge | 25 | 50 |
Agnostic Collar |
You are not affected by deity punishments for desecrating altars | Complete Paladin Silver Challenge | ||
Mage Plate |
Gain +1 MP and -5% bonus damage per character level | Complete the Wizard Silver Challenge | 20 | 40 |
Blue Bead |
Gain +1 MP whenever you kill an XP-valuable monster; small item | Complete Sorcerer Silver Challenge | ||
Vampiric Blade |
+1 Trait: lifesteal lifesteal | Complete Bloodmage Silver Challenge | 25 | 50 |
Viper Ward |
Immune to poison; small item | Complete "Hello, halflings!" introduction puzzles | 16 | 65 |
Soul Orb |
Immune to Mana Burn; small item | Complete "Hello, gnomes!" introduction puzzles | 16 | 65 |
Elite Items
The elite items are unlocked by completing the final Bezar Quest, and will begin appearing in shops like other items.
Item | Description | Cost | Conversion Points |
---|---|---|---|
Keg of Health |
Obtain 3 healing potions when used | 25 | 70 |
Keg of Mana |
Obtain 3 mana potions when used | 25 | 70 |
Elven Boots |
+2 max mana, +15% magic resistance | 35 | 50 |
Dwarven Gauntlets |
+2 max HP, +20% bonus damage | 35 | 50 |
Amulet of Yendor |
Grants +50 XP when used | 45 | 100 |
Orb of Zot |
Every visible enemy has their max health (not current health) reduced by 50% | 45 | 100 |
Alchemist Scroll |
Grants +8 HP at the cost of 3 gold whenever a potion is used (Effect can only be activated once per character level) | 13 | 40 |
Wicked Guitar |
All visible enemies have their level increased by 1. Cannot affect the same enemy twice, and cannot raise their level above 10 | 11 | 11 |
Vicious Dungeon Rewards
Item | Description | Method of Obtaining |
---|---|---|
Avatar Symbol |
+9% physical and magical resistance, gains a charge for every XP-valuable enemy killed (up to 10), can be used to gain +10% bonus damage per charge when used for your next attack | Beat the Demonic Library with any class and collect it from the boss. |
Dragon Shield |
+18% physical and magical resistance | Beat the Dragon Isles with any class and collect it from the boss. |
Namtar's Ward |
Can be used once per character level to give yourself death protection at no extra cost. | Beat Namtar's Lair with any class and collect it from the boss. |
Sensation Stone |
No inherent effect, but can be converted for 150 conversion points. | Slay the Bridge Troll on the Havendale Bridge dungeon and carry it out with you. |
Other Unique Items
Item | Description | Method of Obtaining |
---|---|---|
Orb of Lusory |
Increases magic resistance by 50% when carried. Can be used to remove all Illusion minions from the dungeon. | Randomly found in the Halls of Steel (Hard). |
Blade of Yin |
+3 base damage, can be consumed to grant Death Protection; small item (cannot be lockered) | Clear the Yin and Yang subdungeon |
Yang's Sword |
+3 base damage, can be consumed to grant Death Protection; small item (cannot be lockered) | Clear the Yin and Yang subdungeon |
Draco's Heart |
+3 HP every time you gain a level (cannot be lockered) | Found in Draco's subdungeon; must escape Draco after acquiring |
Prayer Bead |
+1% magic resistance; small item; cannot be converted (cannot be lockered) | Received from Glowing Guardian from certain boons |
Potions
Item | Description | Method of Obtaining |
---|---|---|
Healing Potion |
Restores 40% of your maximum HP (rounded down) when used | Always available |
Mana Potion |
Restores 40% of your maximum MP (rounded down) when used | Always Available |
Fortitude Tonic |
Removes Poison and all stacks of Weakening | Unlocked by Witch level 1 |
Burn Salve |
Removes Mana Burn and all stacks of Corrosion | Unlocked by Witch level 1 |
Strength Potion |
Removes all your mana, your next attack deals an additional 5 + 1 damage per mana used damage | Unlocked by Witch level 2 |
Schadenfreude Potion |
Restores 1 MP for every point of damage taken on your next attack
|
Unlocked by Witch level 2 |
Quicksilver Potion |
Grants 10% stacking dodge | Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the "Reflexes" boon |
Reflex Potion |
Grants temporary First Strike and a free retaliation (extra attack) against the next monster you attack. Has no effect against monsters with First Strike. | Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the "Reflexes" boon |
Can of WHUPAZ |
A wondrous potion whose effects are never to be directly stated. NEVER. | Unlocked by Witch level 3, or inside a subdungeon |
Conversion Fodder
Sometimes, players will want to obtain large amounts of conversion points to better leverage their racial bonus. There are many items well-known as "conversion fodder" that are relatively cheap and effective choices for this purpose. Generally speaking, conversion fodder items are considered to be those which offer more than 3 CP for every 1 GP spent. The following items are all considered conversion fodder:
Gloves of Midas (6.5 CP / GP) - in addition to offering the best gold to CP ratio of any item in the game, this item can also be used to earn additional gold which can be used to purchase even more stuff. As a result, it is highly prized.
Bloody Sigil (5.6 CP / GP) - this double-edged item is good for low-level characters, but quickly becomes excess baggage for a high-level character. Fortunately, it has a great conversion value and is worth buying for no other purpose than to immediately convert it.
Rock Heart (4.3 CP / GP) - the Rock Heart is a great tool for anyone with knockback damage, the
PISORF glyph or the
ENDISWAL glyph. Once you're done with it, you can convert it for a windfall. For those without the ability to crush walls, it's still worthwhile just for conversion points.
Venom Ward &
Soul Orb (4 CP / GP) - these superb items grant you immunity to dangerous afflictions, consume only a small item slot, and convert for large amounts of CP when you're done. They're one of the best conversion-fodder buys around.
Venom Sword (3.12 CP / GP) - a consolation prize for those seeking conversion points, the venom sword offers a reasonable amount for a reasonable price. The item itself isn't very useful otherwise, though.