Difference between revisions of "Items"
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− | ===Sword=== | + | ====Sword==== |
[[File:Sword.png]] | [[File:Sword.png]] | ||
| +2 base damage | | +2 base damage | ||
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− | ===Shield=== | + | ====Shield==== |
[[File:Shield.png]] | [[File:Shield.png]] | ||
| -2 damage reduction | | -2 damage reduction | ||
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− | ===Slaying Wand=== | + | ====Slaying Wand==== |
[[File:Slaying_Wand.png]] | [[File:Slaying_Wand.png]] | ||
| Instantly slays one target monster, granting base experience (no bonus experience; capped at your level) | | Instantly slays one target monster, granting base experience (no bonus experience; capped at your level) | ||
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− | ===Perseverance Badge=== | + | ====Perseverance Badge==== |
[[File:Perseverance_Badge.png]] | [[File:Perseverance_Badge.png]] | ||
| +10% bonus damage; small item | | +10% bonus damage; small item | ||
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|- | |- | ||
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− | ===Really Big Sword=== | + | ====Really Big Sword==== |
[[File:Really_Big_Sword.png]] | [[File:Really_Big_Sword.png]] | ||
| Attacks ignore 25% of target's physical resistance, but always strike second | | Attacks ignore 25% of target's physical resistance, but always strike second | ||
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− | ===Bear Mace=== | + | ====Bear Mace==== |
[[File:Bear_Mace.png]] | [[File:Bear_Mace.png]] | ||
| +25% knockback damage | | +25% knockback damage | ||
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|- | |- | ||
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− | + | ====Spoon==== | |
[[File:Spoon.png]] | [[File:Spoon.png]] | ||
| +1 base damage; small item | | +1 base damage; small item | ||
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|- | |- | ||
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− | + | ====Tower Shield==== | |
[[File:Tower_Shield.png]] | [[File:Tower_Shield.png]] | ||
| +10% physical resistance | | +10% physical resistance | ||
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− | + | ====Fine Sword==== | |
[[File:Fine_Sword.png]] | [[File:Fine_Sword.png]] | ||
| +4 base damage | | +4 base damage | ||
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− | + | ====Pendant of Health==== | |
[[File:Pendant_of_Health.png]] | [[File:Pendant_of_Health.png]] | ||
| +10 max hit points. | | +10 max hit points. | ||
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|- | |- | ||
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− | + | ====Pendant of Mana==== | |
[[File:Pendant_of_Mana.png]] | [[File:Pendant_of_Mana.png]] | ||
| +2 max mana | | +2 max mana | ||
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− | + | ====Troll Heart==== | |
[[File:Troll_Heart.png]] | [[File:Troll_Heart.png]] | ||
| Gain +2 Max HP every time you level up (Bonus is not lost from converting this item) | | Gain +2 Max HP every time you level up (Bonus is not lost from converting this item) | ||
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− | + | ====Bloody Sigil==== | |
[[File:Bloody_Sigil.png]] | [[File:Bloody_Sigil.png]] | ||
| +10 max HP, -10% bonus attack | | +10 max HP, -10% bonus attack | ||
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|- | |- | ||
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− | + | ====Badge of Honour==== | |
[[File:Badge_of_Honour.png]] | [[File:Badge_of_Honour.png]] | ||
| +10% attack bonus, can be consumed to grant 1-time death protection | | +10% attack bonus, can be consumed to grant 1-time death protection | ||
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|- | |- | ||
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− | + | ====Tokoloshe Charm==== | |
[[File:Tokoloshe_Charm.png]] | [[File:Tokoloshe_Charm.png]] | ||
| +5% magic resistance; small item; | | +5% magic resistance; small item; | ||
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|- | |- | ||
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− | + | ====Fake Beard==== | |
[[File:Fake Beard.png]] | [[File:Fake Beard.png]] | ||
| +5 XP on pickup, can't be converted | | +5 XP on pickup, can't be converted | ||
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|- | |- | ||
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− | + | ====Piercing Wand==== | |
[[File:Piercing_Wand.png]] | [[File:Piercing_Wand.png]] | ||
| BURNDAYRAZ reduce enemy magic resistance by 3% (Cannot go below 0%) | | BURNDAYRAZ reduce enemy magic resistance by 3% (Cannot go below 0%) | ||
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− | + | ====Rock Heart==== | |
[[File:Rockheart.png]] | [[File:Rockheart.png]] | ||
| Replenishes 1 Health per level and 1 Mana whenever a wall is destroyed (ENDISWALL or knockback) | | Replenishes 1 Health per level and 1 Mana whenever a wall is destroyed (ENDISWALL or knockback) | ||
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− | + | ====Fire Heart==== | |
[[File:Fire_Heart.png]] | [[File:Fire_Heart.png]] | ||
| Gains +5% charge every time you cast a spell that costs 3 or more mana; activate to use stored charge to restore HP (maximum 100%) | | Gains +5% charge every time you cast a spell that costs 3 or more mana; activate to use stored charge to restore HP (maximum 100%) | ||
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− | + | ====Crystal Ball==== | |
[[File:Crystal_Ball.png]] | [[File:Crystal_Ball.png]] | ||
| Gains 1 charge every time you cast a spell that costs 3 or more mana; activate to use all charges and restore mana equal to number of charges for 5 gold | | Gains 1 charge every time you cast a spell that costs 3 or more mana; activate to use all charges and restore mana equal to number of charges for 5 gold | ||
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|- | |- | ||
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− | + | ====Witchalok Pendant==== | |
[[File:Witchalok_Pendant.png]] | [[File:Witchalok_Pendant.png]] | ||
| Grants a layer of {{t|Stone skin}} when casting BURNDAYRAZ; small item | | Grants a layer of {{t|Stone skin}} when casting BURNDAYRAZ; small item | ||
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− | + | ====Battlemage Ring==== | |
[[File:Battlemage_Ring.png]] | [[File:Battlemage_Ring.png]] | ||
| BURNDAYRAZ deals +1 damage per level (+25% damage) | | BURNDAYRAZ deals +1 damage per level (+25% damage) | ||
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|- | |- | ||
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− | + | ====Hero's Helm==== | |
[[File:Heros_Helm.png]] | [[File:Heros_Helm.png]] | ||
| +5 HP, +1 MP, +2 base damage | | +5 HP, +1 MP, +2 base damage | ||
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|- | |- | ||
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− | + | ====Platemail==== | |
[[File:Platemail.png]] | [[File:Platemail.png]] | ||
| -2 damage reduction per character level | | -2 damage reduction per character level | ||
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|- | |- | ||
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− | + | ====Whurrgarbl==== | |
[[File:Whurrgarbl.png]] | [[File:Whurrgarbl.png]] | ||
| Your physical attacks apply Burning effect like BURNDAYRAZ | | Your physical attacks apply Burning effect like BURNDAYRAZ | ||
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− | + | ====Trisword==== | |
[[File:Trisword.png]] | [[File:Trisword.png]] | ||
| Gain +2 base attack whenever you drink a potion at the cost of 3 gold | | Gain +2 base attack whenever you drink a potion at the cost of 3 gold | ||
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|- | |- | ||
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− | + | ====Balanced Dagger==== | |
[[File:Balanced_Dagger.png]] | [[File:Balanced_Dagger.png]] | ||
| Grants 2 bonus experience every time you kill an equal-leveled enemy; small item | | Grants 2 bonus experience every time you kill an equal-leveled enemy; small item | ||
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− | + | ====Gloves of Midas==== | |
[[File:Gloves_of_Midas.png]] | [[File:Gloves_of_Midas.png]] | ||
| Gain +1 gold every time you kill an XP-valuable monster | | Gain +1 gold every time you kill an XP-valuable monster | ||
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|- | |- | ||
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− | + | ====Venom Dagger==== | |
[[File:Venom_Sword.png]] | [[File:Venom_Sword.png]] | ||
| Your first attack against any monster poisons them; small item | | Your first attack against any monster poisons them; small item | ||
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|- | |- | ||
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− | + | ====Stone Sigil==== | |
[[File:Stone_Sigil.png]] | [[File:Stone_Sigil.png]] | ||
| Gain +1 Piety whenever you kill an XP-valuable monster; small item | | Gain +1 Piety whenever you kill an XP-valuable monster; small item | ||
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− | + | ====Martyr Wraps==== | |
[[File:Martyr_Wraps.png]] | [[File:Martyr_Wraps.png]] | ||
| Your attacks apply a stack of Corrosion; everything (including you) gains 1 corrosion on level-up | | Your attacks apply a stack of Corrosion; everything (including you) gains 1 corrosion on level-up | ||
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− | + | ====Agnostic Collar==== | |
[[File:Agnostic_Collar.png]] | [[File:Agnostic_Collar.png]] | ||
| Prevents deity punishment for desecration, removed when used | | Prevents deity punishment for desecration, removed when used | ||
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|- | |- | ||
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− | + | ====Mage Plate==== | |
[[File:Mage_Plate.png]] | [[File:Mage_Plate.png]] | ||
| Gain +1 MP and -5% bonus damage per character level | | Gain +1 MP and -5% bonus damage per character level | ||
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− | + | ====Blue Bead==== | |
[[File:Blue_Bead.png]] | [[File:Blue_Bead.png]] | ||
| Gain +1 MP whenever you kill an XP-valuable monster; small item | | Gain +1 MP whenever you kill an XP-valuable monster; small item | ||
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|- | |- | ||
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− | + | ====Vampiric Blade==== | |
[[File:Vampiric_Blade.png]] | [[File:Vampiric_Blade.png]] | ||
| +1 {{t|Life steal}} | | +1 {{t|Life steal}} | ||
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|- | |- | ||
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− | + | ====Viper Ward==== | |
[[File:Viper_Ward.png]] | [[File:Viper_Ward.png]] | ||
| Immune to poison; small item | | Immune to poison; small item | ||
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|- | |- | ||
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− | + | ====Soul Orb==== | |
[[File:Soul_Orb.png]] | [[File:Soul_Orb.png]] | ||
| Immune to Mana Burn; small item | | Immune to Mana Burn; small item | ||
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|- | |- | ||
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− | + | ====Keg of Health==== | |
[[File:Keg_of_Health.png]] | [[File:Keg_of_Health.png]] | ||
| Obtain 3 healing potions when used | | Obtain 3 healing potions when used | ||
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− | + | ====Keg of Mana==== | |
[[File:Keg_of_Mana.png]] | [[File:Keg_of_Mana.png]] | ||
| Obtain 3 mana potions when used | | Obtain 3 mana potions when used | ||
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− | + | ====Elven Boots==== | |
[[File:Elven_Boots.png]] | [[File:Elven_Boots.png]] | ||
| +3 max mana, +15% magic resistance | | +3 max mana, +15% magic resistance | ||
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− | + | ====Dwarven Gauntlets==== | |
[[File:Dwarven_Gauntlets.png]] | [[File:Dwarven_Gauntlets.png]] | ||
| +20% bonus damage, +2 max HP on level up | | +20% bonus damage, +2 max HP on level up | ||
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− | + | ====Amulet of Yendor==== | |
[[File:Amulet_of_Yendor.png]] | [[File:Amulet_of_Yendor.png]] | ||
| Grants +50 XP when used | | Grants +50 XP when used | ||
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|- | |- | ||
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− | + | ====Orb of Zot==== | |
[[File:Orb_of_Zot.png]] | [[File:Orb_of_Zot.png]] | ||
| Every visible enemy has their max health (not current health) reduced by 50% | | Every visible enemy has their max health (not current health) reduced by 50% | ||
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− | + | ====Alchemist Scroll==== | |
[[File:Alchemist_Scroll.png]] | [[File:Alchemist_Scroll.png]] | ||
| Grants +8 HP at the cost of 3 gold whenever a potion is used (Effect can only be activated once per character level) | | Grants +8 HP at the cost of 3 gold whenever a potion is used (Effect can only be activated once per character level) | ||
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− | + | ====Wicked Guitar==== | |
[[File:Wicked_Guitar.png]] | [[File:Wicked_Guitar.png]] | ||
| All visible enemies have their level increased by 1. Cannot affect the same enemy twice, and cannot raise their level above 10 | | All visible enemies have their level increased by 1. Cannot affect the same enemy twice, and cannot raise their level above 10 | ||
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− | + | ====Avatar Symbol==== | |
[[File:Avatar_Symbol.png]] | [[File:Avatar_Symbol.png]] | ||
| +9% physical and magic resistance, gains a charge for every XP-valuable enemy killed (up to 10), can be used to gain +10% bonus damage per charge when used for your next attack | | +9% physical and magic resistance, gains a charge for every XP-valuable enemy killed (up to 10), can be used to gain +10% bonus damage per charge when used for your next attack | ||
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− | + | ====Dragon Shield==== | |
[[File:Dragon_Shield.png]] | [[File:Dragon_Shield.png]] | ||
| +18% physical and magic resistance | | +18% physical and magic resistance | ||
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− | + | ====Namtar's Ward==== | |
[[File:Namtar's_Ward.png]] | [[File:Namtar's_Ward.png]] | ||
| Can be used once per character level to give yourself death protection at no extra cost. | | Can be used once per character level to give yourself death protection at no extra cost. | ||
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− | + | ====Cracked Orb==== | |
[[File:Cracked_Orb.png]] | [[File:Cracked_Orb.png]] | ||
| Reduces all visible enemies max health to 90%, but doesn't reduce their current HP | | Reduces all visible enemies max health to 90%, but doesn't reduce their current HP | ||
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− | + | ====Sensation Stone==== | |
[[File:Sensation_Stone.png]] | [[File:Sensation_Stone.png]] | ||
| No inherent effect, but can be converted for 150 conversion points. | | No inherent effect, but can be converted for 150 conversion points. | ||
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− | + | ====Dragon Soul==== | |
[[File:Blade_of_Yin.png]] | [[File:Blade_of_Yin.png]] | ||
| +8% physical and magic resistance, prevents you from entering the cursed realm in the [[Cursed Oasis]] | | +8% physical and magic resistance, prevents you from entering the cursed realm in the [[Cursed Oasis]] | ||
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− | + | ====Orb of Lusory==== | |
[[File:Orb_of_Lusory.png]] | [[File:Orb_of_Lusory.png]] | ||
| Increases magic resistance by 50% when carried. Can be used to remove all Illusion minions from the dungeon. | | Increases magic resistance by 50% when carried. Can be used to remove all Illusion minions from the dungeon. | ||
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− | + | ====Blade of Yin==== | |
[[File:Blade_of_Yin.png]] | [[File:Blade_of_Yin.png]] | ||
| +3 base damage, can be consumed to grant Death Protection; small item | | +3 base damage, can be consumed to grant Death Protection; small item | ||
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− | + | ====Yang's Sword==== | |
[[File:Yang's_Sword.png]] | [[File:Yang's_Sword.png]] | ||
| +3 base damage, can be consumed to grant Death Protection; small item | | +3 base damage, can be consumed to grant Death Protection; small item | ||
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− | + | ====Draco's Heart==== | |
[[File:Draco's_Heart.png]] | [[File:Draco's_Heart.png]] | ||
| +3 HP every time you gain a level | | +3 HP every time you gain a level | ||
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− | + | ====Prayer Bead==== | |
[[File:Prayer_Bead.png]] | [[File:Prayer_Bead.png]] | ||
| +1% magic resistance; small item; cannot be converted | | +1% magic resistance; small item; cannot be converted | ||
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== Conversion Fodder == | == Conversion Fodder == | ||
Sometimes, players will want to obtain large amounts of conversion points to better leverage their racial bonus. There are many items well-known as "conversion fodder" that are relatively cheap and effective choices for this purpose. Generally speaking, conversion fodder items are considered to be those which offer more than 3 CP for every 1 GP spent. The following items are all considered conversion fodder: | Sometimes, players will want to obtain large amounts of conversion points to better leverage their racial bonus. There are many items well-known as "conversion fodder" that are relatively cheap and effective choices for this purpose. Generally speaking, conversion fodder items are considered to be those which offer more than 3 CP for every 1 GP spent. The following items are all considered conversion fodder: | ||
− | |||
− | |||
{{i|Bloody Sigil}} (5.6 CP / GP) - this double-edged item is good for low-level characters, but quickly becomes excess baggage for a high-level character. Fortunately, it has a great conversion value and is worth buying for no other purpose than to immediately convert it. | {{i|Bloody Sigil}} (5.6 CP / GP) - this double-edged item is good for low-level characters, but quickly becomes excess baggage for a high-level character. Fortunately, it has a great conversion value and is worth buying for no other purpose than to immediately convert it. | ||
+ | |||
+ | {{i|Gloves of Midas}} (4.5 CP / GP) - in addition to offering a superb conversion ratio, this item can also be used to ''earn'' additional gold which can be used to purchase even more stuff. As a result, it is highly prized. | ||
{{i|Rock Heart}} (4.3 CP / GP) - the Rock Heart is a great tool for anyone with knockback damage, the {{s|PISORF}} glyph or the {{s|ENDISWAL}} glyph. Once you're done with it, you can convert it for a windfall. For those without the ability to crush walls, it's still worthwhile just for conversion points. | {{i|Rock Heart}} (4.3 CP / GP) - the Rock Heart is a great tool for anyone with knockback damage, the {{s|PISORF}} glyph or the {{s|ENDISWAL}} glyph. Once you're done with it, you can convert it for a windfall. For those without the ability to crush walls, it's still worthwhile just for conversion points. | ||
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{{i|Venom Dagger}} (3.12 CP / GP) - a consolation prize for those seeking conversion points, the venom sword offers a reasonable amount for a reasonable price. The item itself isn't very useful otherwise, though. | {{i|Venom Dagger}} (3.12 CP / GP) - a consolation prize for those seeking conversion points, the venom sword offers a reasonable amount for a reasonable price. The item itself isn't very useful otherwise, though. | ||
+ | |||
+ | {{i|Alchemist Scroll}} (3.07 CP / GP) - the rules for items like these can be confusing at times, but the alchemist scroll's bonus HP do not disappear when you convert it, meaning this item can be picked up on the cheap, used sparingly, then converted later without much risk. | ||
{{MainNav}} | {{MainNav}} |
Revision as of 17:29, 4 October 2012
Blacksmith Items
Item | Description | Cost | Conversion Points |
---|---|---|---|
Sword |
+2 base damage | 25 | 35 |
Shield |
-2 damage reduction | 15 | 35 |
Slaying Wand |
Instantly slays one target monster, granting base experience (no bonus experience; capped at your level) | 5 | 10 |
Perseverance Badge |
+10% bonus damage; small item | 15 | 20 |
Really Big Sword |
Attacks ignore 25% of target's physical resistance, but always strike second | 12 | 35 |
Bear Mace |
+25% knockback damage | 12 | 35 |
Basic Items
Item | Description | Cost | Conversion Points | |
---|---|---|---|---|
Spoon |
+1 base damage; small item | 1 | 1 | |
Tower Shield |
+10% physical resistance | 14 | 35 | |
Fine Sword |
+4 base damage | 15 | 35 | |
Pendant of Health |
+10 max hit points. | 15 | 35 | |
Pendant of Mana |
+2 max mana | 12 | 35 | |
Troll Heart |
Gain +2 Max HP every time you level up (Bonus is not lost from converting this item) | 16 | 55 | |
Bloody Sigil |
+10 max HP, -10% bonus attack | 8 | 45 | |
Badge of Honour |
+10% attack bonus, can be consumed to grant 1-time death protection | 18 | 40 | |
Tokoloshe Charm |
+5% magic resistance; small item; | 1 | 10 | |
Fake Beard |
+5 XP on pickup, can't be converted | 10 | N/A |
Quest Items
Item | Description | Method of Obtaining | Cost | Conversion Points |
---|---|---|---|---|
Piercing Wand |
BURNDAYRAZ reduce enemy magic resistance by 3% (Cannot go below 0%) | 13 | 30 | |
Rock Heart |
Replenishes 1 Health per level and 1 Mana whenever a wall is destroyed (ENDISWALL or knockback) | 14 | 60 | |
Fire Heart |
Gains +5% charge every time you cast a spell that costs 3 or more mana; activate to use stored charge to restore HP (maximum 100%) | Complete "Ice and Fury" quest | 20 | 1 |
Crystal Ball |
Gains 1 charge every time you cast a spell that costs 3 or more mana; activate to use all charges and restore mana equal to number of charges for 5 gold | 15 | 1 | |
Witchalok Pendant |
Grants a layer of ![]() |
Complete "Halflings Ho!" quest | 19 | 30 |
Battlemage Ring |
BURNDAYRAZ deals +1 damage per level (+25% damage) | Complete "Minecraft" quest | 25 | 20 |
Hero's Helm |
+5 HP, +1 MP, +2 base damage | 18 | 50 | |
Platemail |
-2 damage reduction per character level | Complete the Fighter Silver Challenge | 23 | 40 |
Whurrgarbl |
Your physical attacks apply Burning effect like BURNDAYRAZ | Complete the Berserker Silver Challenge | 15 | 45 |
Trisword |
Gain +2 base attack whenever you drink a potion at the cost of 3 gold | Complete the Warlord Silver Challenge | 12 | 35 |
Balanced Dagger |
Grants 2 bonus experience every time you kill an equal-leveled enemy; small item | Complete the Thief Silver Challenge | 15 | 25 |
Gloves of Midas |
Gain +1 gold every time you kill an XP-valuable monster | Complete the Rogue Silver Challenge | 10 | 45 |
Venom Dagger |
Your first attack against any monster poisons them; small item | Complete the Assassin Silver Challenge | 16 | 50 |
Stone Sigil |
Gain +1 Piety whenever you kill an XP-valuable monster; small item | Complete Priest Silver Challenge | 18 | 30 |
Martyr Wraps |
Your attacks apply a stack of Corrosion; everything (including you) gains 1 corrosion on level-up | Complete the Monk Silver Challenge | 15 | 45 |
Agnostic Collar |
Prevents deity punishment for desecration, removed when used | Complete Paladin Silver Challenge | ||
Mage Plate |
Gain +1 MP and -5% bonus damage per character level | Complete the Wizard Silver Challenge | 20 | 40 |
Blue Bead |
Gain +1 MP whenever you kill an XP-valuable monster; small item | Complete Sorcerer Silver Challenge | ||
Vampiric Blade |
+1 ![]() |
Complete Bloodmage Silver Challenge | 25 | 50 |
Viper Ward |
Immune to poison; small item | Complete "Hello, halflings!" introduction puzzles | 16 | 65 |
Soul Orb |
Immune to Mana Burn; small item | Complete "Hello, gnomes!" introduction puzzles | 16 | 65 |
Elite Items
The elite items are unlocked by completing the final Bezar Quest, and will begin appearing in shops like other items.
Item | Description | Cost | Conversion Points |
---|---|---|---|
Keg of Health |
Obtain 3 healing potions when used | 25 | 70 |
Keg of Mana |
Obtain 3 mana potions when used | 25 | 70 |
Elven Boots |
+3 max mana, +15% magic resistance | 35 | 50 |
Dwarven Gauntlets |
+20% bonus damage, +2 max HP on level up | 35 | 50 |
Amulet of Yendor |
Grants +50 XP when used | 45 | 100 |
Orb of Zot |
Every visible enemy has their max health (not current health) reduced by 50% | 45 | 100 |
Alchemist Scroll |
Grants +8 HP at the cost of 3 gold whenever a potion is used (Effect can only be activated once per character level) | 13 | 40 |
Wicked Guitar |
All visible enemies have their level increased by 1. Cannot affect the same enemy twice, and cannot raise their level above 10 | 11 | 11 |
Vicious Dungeon Rewards
Item | Description | Method of Obtaining |
---|---|---|
Avatar Symbol |
+9% physical and magic resistance, gains a charge for every XP-valuable enemy killed (up to 10), can be used to gain +10% bonus damage per charge when used for your next attack | Beat the Demonic Library with any class and collect it from the boss. |
Dragon Shield |
+18% physical and magic resistance | Beat the Dragon Isles with any class and collect it from the boss. |
Namtar's Ward |
Can be used once per character level to give yourself death protection at no extra cost. | Beat Namtar's Lair with any class and collect it from the boss. |
Other Unique Items
Item | Description | Method of Obtaining |
---|---|---|
Cracked Orb |
Reduces all visible enemies max health to 90%, but doesn't reduce their current HP | Sometimes found in a generic subdungeon |
Sensation Stone |
No inherent effect, but can be converted for 150 conversion points. | Dropped by the Bridge Troll on the Havendale Bridge |
Dragon Soul |
+8% physical and magic resistance, prevents you from entering the cursed realm in the Cursed Oasis | Dropped by the Cursed Shade in the Cursed Oasis |
Unlockerable Items
Item | Description | Method of Obtaining |
---|---|---|
Orb of Lusory |
Increases magic resistance by 50% when carried. Can be used to remove all Illusion minions from the dungeon. | Randomly found in the Halls of Steel (Hard). |
Blade of Yin |
+3 base damage, can be consumed to grant Death Protection; small item | Clear the Yin and Yang subdungeon |
Yang's Sword |
+3 base damage, can be consumed to grant Death Protection; small item | Clear the Yin and Yang subdungeon |
Draco's Heart |
+3 HP every time you gain a level | Found in Draco's subdungeon; must escape Draco after acquiring |
Prayer Bead |
+1% magic resistance; small item; cannot be converted | Received from Glowing Guardian from certain boons |
Potions
Item | Description | Method of Obtaining |
---|---|---|
Healing Potion |
Restores 40% of your maximum HP (rounded down) when used | Always available |
Mana Potion |
Restores 40% of your maximum MP (rounded down) when used | Always Available |
Fortitude Tonic |
Removes Poison and all stacks of Weakening | Unlocked by Witch level 1 |
Burn Salve |
Removes Mana Burn and all stacks of Corrosion | Unlocked by Witch level 1 |
Strength Potion |
Removes all your mana, your next attack deals an additional 5 + 1 damage per mana used damage | Unlocked by Witch level 2 |
Schadenfreude Potion |
Restores 1 MP for every point of damage taken on your next attack
|
Unlocked by Witch level 2 |
Quicksilver Potion |
Grants temporary 50% Dodge, removed after a successful dodge | Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the "Reflexes" boon |
Reflex Potion |
Grants temporary First Strike and a free retaliation (extra attack) against the next monster you attack. Has no effect against monsters with First Strike. | Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the "Reflexes" boon |
Can of WHUPAZ |
A wondrous elixir whose effects can NEVER be publicly stated. NEVER. | Unlocked by Witch level 3, or inside a subdungeon |
Conversion Fodder
Sometimes, players will want to obtain large amounts of conversion points to better leverage their racial bonus. There are many items well-known as "conversion fodder" that are relatively cheap and effective choices for this purpose. Generally speaking, conversion fodder items are considered to be those which offer more than 3 CP for every 1 GP spent. The following items are all considered conversion fodder:
Bloody Sigil (5.6 CP / GP) - this double-edged item is good for low-level characters, but quickly becomes excess baggage for a high-level character. Fortunately, it has a great conversion value and is worth buying for no other purpose than to immediately convert it.
Gloves of Midas (4.5 CP / GP) - in addition to offering a superb conversion ratio, this item can also be used to earn additional gold which can be used to purchase even more stuff. As a result, it is highly prized.
Rock Heart (4.3 CP / GP) - the Rock Heart is a great tool for anyone with knockback damage, the
PISORF glyph or the
ENDISWAL glyph. Once you're done with it, you can convert it for a windfall. For those without the ability to crush walls, it's still worthwhile just for conversion points.
Venom Ward &
Soul Orb (4 CP / GP) - these superb items grant you immunity to dangerous afflictions, consume only a small item slot, and convert for large amounts of CP when you're done. They're one of the best conversion-fodder buys around.
Venom Dagger (3.12 CP / GP) - a consolation prize for those seeking conversion points, the venom sword offers a reasonable amount for a reasonable price. The item itself isn't very useful otherwise, though.
Alchemist Scroll (3.07 CP / GP) - the rules for items like these can be confusing at times, but the alchemist scroll's bonus HP do not disappear when you convert it, meaning this item can be picked up on the cheap, used sparingly, then converted later without much risk.