This page is about the Full/Beta Version of the game, if you are looking for the Alpha/Free Version, see
Alpha:Items
Vicious Dungeon Rewards and Other Unique Items
Item
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Description
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Method of Obtaining
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Avatar Symbol
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- +9% to physical and magic resist
- charges up 10% (to a maximum of 100%) for every XP-valuable enemy killed
- can be activated to increase your attack damage on your next attack
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Dragon Shield
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- Adds 18% to both physical and magical resistances.
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- Beat the Dragon Isles with any class and collect it from the boss.
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Namtar's Ward
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- Can be used once per level to give yourself death protection at no extra cost.
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Sensation Stone
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- No inherent effect, but can be converted for 150 conversion points.
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- Slay the Bridge Troll on the Havendale Bridge dungeon and carry it out with you.
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Orb of Lusory
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- Increases magic resistance by 50% when carried. Can be smashed (clicked) to remove all Illusion minions from the dungeon.
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Starting Items
Item
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Description
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Cost
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Conversion Points
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Spoon
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Tower Shield
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- Grants +10% Physical Resistance.
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Fine Sword
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Pendant of Health
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- Grants +10 max hit points.
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Pendant of Mana
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Troll Heart
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- Grants +2 HP every time you level up
- This bonus is NOT lost if you convert this item
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Bloody Sigil
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- Grants +10 max HP
- -20% attack penalty
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Badge of Honour
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- Grants +10% attack bonus
- Can be consumed to grant 1-time death protection
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Quest Items
Item
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Description
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Method of Obtaining
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Cost
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Conversion Points
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Piercing Wand
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- Fireballs cost +1 Mana and reduce enemy magic resistance by 3%.
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Rock Heart
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- Replenishes 2 Mana whenever a wall is destroyed.
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Fire Heart
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- Gains +5% charge every time you cast a spell that costs 3 or more mana; activate to use stored charge to restore HP (maximum 100%)
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Crystal Ball
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- Gains +1 charge every time you cast a spell that costs 3 or more mana; activate for 5 gold to use charges to replenish mana.
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Witchalok Pendant
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- Grants temporary +20% Physical Resistance when casting Fireball (can be stacked). Small Item.
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- Complete the Halflings Ho! quest
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Battlemage Ring
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- Your fireballs deal +1 damage per level (+25% damage)
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Hero's Helm
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- Grants +5 HP, +2 base attack, +1 MP
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Platemail
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- You gain -2 damage reduction per character level
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- Complete the Fighter Silver Challenge
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Whurrgarbl
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- Your physical attacks deal burning damage (+1) damage, stacking with the BURNDAYRAZ glyph
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- Complete the Berserker Silver Challenge
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Trisword
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- You gain +2 base attack whenever you drink a potion, at the cost of 3 gold
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- Complete the Warlord Silver Challenge
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Balanced Dagger
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- Grants 2 bonus experience at the cost of 2 gold every time you kill an equal-leveled enemy
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- Complete the Thief Silver Challenge
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Gloves of Midas
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- You gain +1 gold every time you kill an XP-valuable monster
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- Complete the Rogue Silver Challenge
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Venom Sword
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- Your first attack against any monster poisons them
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- Complete the Assassin Silver Challenge
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Stone Sigil
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- You gain +1 piety whenever you kill an XP-valuable monster. Small item.
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- Complete Priest Silver Challenge
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Martyr Wraps
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- You gain a corrosive attack
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- Complete the Monk Silver Challenge
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Agnostic Collar
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- You are not affected by deity punishments for desecrating altars
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- Complete Paladin Silver Challenge
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Mage Plate
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- You gain +1 MP but suffer -5% attack bonus per character level
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- Complete the Wizard Silver Challenge
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Blue Bead
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- You gain +1 MP whenever you kill an XP-valuable monster (mana burn negates). Small item.
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- Complete Sorcerer Silver Challenge
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Vampiric Blade
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- Complete BLoodmage Silver Challenge
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Venom Ward
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- You become immune to poison
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- Complete the Halfling introduction puzzles
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Soul Orb
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- You become immune to mana burn
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- Complete the Gnome introduction puzzles
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Elite Items
The elite items are unlocked by completing the final Bezar Quest, and will begin appearing in shops like other items.
Item
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Description
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Cost
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Conversion Points
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Keg of Health
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- Grants 3 healing potions when used
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Keg of Mana
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- Grants 3 mana potions when used
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Elven Boots
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- Grants +2 max mana and 15% magic resistance
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Dwarven Gauntlets
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- Grants +2 max HP and +20% attack bonus
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Amulet of Yendor
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Orb of Zot
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- Every visible enemy has max health (not current health) reduced by 50%
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Alchemist Scroll
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- Grants +8 HP at the cost of 3 gold whenever a potion is used
- Effect can only be activated once per level
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Wicked Guitar
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- All visible enemies have their level increased by 1. Cannot affect the same enemy twice, and cannot raise their level above 10
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Potions
Item
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Description
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Method of Obtaining
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Healing Potion
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- Restores 40% of your maximum HP (rounded down) when used
- Angers Glowing Guardian and Dracul when used
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Mana Potion
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- Restores 40% of your maximum MP (rounded down) when used
- Angers Glowing Guardian when used
- Sold in apothecaries
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Fortitude Tonic
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- Removes "poisoned" condition
- Removes all "weakening" condition
- Sold in apothecaries
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- Unlocked by Witch level 1
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Burn Salve
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- Removes "mana burned" condition
- Removes all "corrosion" condition
- Sold in apothecaries
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- Unlocked by Witch level 1
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Strength Potion
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- Removes all your mana
- Grants a temporary +1 bonus to your base attack for each point of mana removed (lasts one attack)
- Sold in apothecaries
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- Unlocked by Witch level 2
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Schadenfreude Potion
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- Restores 1 MP for every point of damage taken on your next attack
- Note: mana burn is applied before damage is dealt, so if you attack an opponent with mana burn, it will take away all your mana and then this potion will kick in to restore your mana. It won't cure the mana burn, however.
- Sold in apothecaries
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- Unlocked by Witch level 2
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Quicksilver Potion
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- Grants 10% stacking dodge
- Can be created through a boon request from Tikki Tooki, even if you haven't unlocked this item yet!
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- Unlocked by Witch level 3
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Reflex Potion
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- Grants temporary first strike and a free retaliation (extra attack) against the next monster you attack. Has no effect against monsters with first strike.
- Can be created through a boon request from Tikki Tooki, even if you haven't unlocked this item yet!
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- Unlocked by Witch level 3
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Can of WHUPAZ
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- A wondrous potion whose effects are never to be directly stated. NEVER.
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- Unlocked by Witch level 3
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Conversion Fodder
Sometimes, players will want to obtain large amounts of conversion points to better leverage their racial bonus. There are many items well-known as "conversion fodder" that are relatively cheap and effective choices for this purpose. Generally speaking, conversion fodder items are considered to be those which offer more than 3 CP for every 1 GP spent. The following items are all considered conversion fodder:
Gloves of Midas (6.5 CP / GP) - in addition to offering the best gold to CP ratio of any item in the game, this item can also be used to earn additional gold which can be used to purchase even more stuff. As a result, it is highly prized.
Bloody Sigil (5.6 CP / GP) - this double-edged item is good for low-level characters, but quickly becomes excess baggage for a high-level character. Fortunately, it has a great conversion value and is worth buying for no other purpose than to immediately convert it.
Venom Ward &
Soul Orb (4 CP / GP) - these superb items grant you immunity to dangerous afflictions, consume only a small item slot, and convert for large amounts of CP when you're done. They're one of the best conversion-fodder buys around.
Rock Heart (3.3 CP / GP)
Venom Sword (3.12 CP / GP)