Difference between revisions of "Bosses"
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[[Category:Bosses]] | [[Category:Bosses]] | ||
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Standard stats of bosses are 75 attack and 318 health. Compared to standard level 10 monster, bosses have same attack and 2x health. All six [[File:DifficultyNormal.png]] normal dungeons have 100% difficulty. However, many other dungeons have their own difficulty modifier. In this case the difficulty modifier should be multiplied to both attack and health, as well as all non-boss monsters. | Standard stats of bosses are 75 attack and 318 health. Compared to standard level 10 monster, bosses have same attack and 2x health. All six [[File:DifficultyNormal.png]] normal dungeons have 100% difficulty. However, many other dungeons have their own difficulty modifier. In this case the difficulty modifier should be multiplied to both attack and health, as well as all non-boss monsters. | ||
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Below are the basic bosses. When a dungeon says it possesses a random boss, one of this twelve bosses appears. Certain dungeon, {{d|Dragon Isles}} for example, possesses one of basic bosses as a fixed boss. | Below are the basic bosses. When a dungeon says it possesses a random boss, one of this twelve bosses appears. Certain dungeon, {{d|Dragon Isles}} for example, possesses one of basic bosses as a fixed boss. | ||
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|[[File:Warlock Monster Icon.png|link=Warlock]] [[Warlock|Aequitas]] | |[[File:Warlock Monster Icon.png|link=Warlock]] [[Warlock|Aequitas]] | ||
− | |{{tinystats| | + | |{{tinystats|150%|100%}} |
|{{tinystats|112|318}} | |{{tinystats|112|318}} | ||
|{{tinystats|180|636}} | |{{tinystats|180|636}} | ||
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|{{tinystats|225|159}} | |{{tinystats|225|159}} | ||
|{{tinystats|360|318}} | |{{tinystats|360|318}} | ||
− | |{{t|Magic resist}} | + | |{{t|Magic resist}} 50% |
|Random | |Random | ||
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|{{tinystats|75|190}} | |{{tinystats|75|190}} | ||
|{{tinystats|120|381}} | |{{tinystats|120|381}} | ||
− | |{{t|First Strike}}, {{t|Death | + | |{{t|First Strike}}, {{t|Death-gaze}} 100%, {{t|Mana Burn}} |
|Random | |Random | ||
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|{{tinystats|100%|100%}} | |{{tinystats|100%|100%}} | ||
|{{tinystats|75|318}} | |{{tinystats|75|318}} | ||
− | |{{tinystats| | + | |{{tinystats|120|636}} |
|{{t|Physical resist}} 75% | |{{t|Physical resist}} 75% | ||
|Random, [[Northern Desert]], [[The Slime Pit]], [[Naga City]] | |Random, [[Northern Desert]], [[The Slime Pit]], [[Naga City]] | ||
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|{{tinystats|49|176}} | |{{tinystats|49|176}} | ||
|{{tinystats|99|444}} | |{{tinystats|99|444}} | ||
− | |{{t|First Strike}}, {{t|Physical | + | |{{t|First Strike}}, {{t|Physical resist}} 20%, {{t|Magic resist}} 20% |
|[[Hobbler's Hold]] | |[[Hobbler's Hold]] | ||
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|[[File:Zombie Monster Icon.png]] Anoobis (2/3) | |[[File:Zombie Monster Icon.png]] Anoobis (2/3) | ||
|{{tinystats|100%|62.5%}} | |{{tinystats|100%|62.5%}} | ||
− | |{{tinystats|}} | + | |{{tinystats|82|217}} |
|{{tinystats|120|397}} | |{{tinystats|120|397}} | ||
|{{t|Undead}}, {{t|Bloodless}}, {{t|Magic resist}} 50%, {{t|Revives}} | |{{t|Undead}}, {{t|Bloodless}}, {{t|Magic resist}} 50%, {{t|Revives}} | ||
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|[[File:Wraith Monster Icon.png]] Anoobis (3/3) | |[[File:Wraith Monster Icon.png]] Anoobis (3/3) | ||
|{{tinystats|100%|62.5%}} | |{{tinystats|100%|62.5%}} | ||
− | |{{tinystats|}} | + | |{{tinystats|82|217}} |
|{{tinystats|120|397}} | |{{tinystats|120|397}} | ||
|{{t|Undead}}, {{t|Bloodless}}, {{t|Mana Burn}}, {{t|Physical resist}} 60% | |{{t|Undead}}, {{t|Bloodless}}, {{t|Mana Burn}}, {{t|Physical resist}} 60% | ||
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|{{tinystats|60|159}} | |{{tinystats|60|159}} | ||
|{{tinystats|96|318}} | |{{tinystats|96|318}} | ||
− | |{{t|Undead}}, {{t|Life steal}} 40%, {{t|Blinks}}, {{t|Physical resist}} 60%, {{t|Magic resist}} 60% | + | |{{t|Undead}}, {{t|Life steal}} 40%, {{t|Blinks}}, {{t|Physical resist}} 60%, {{t|Magic resist}} 60% |
|[[Cursed Oasis]] | |[[Cursed Oasis]] | ||
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Revision as of 06:35, 27 January 2018
Basic Bosses
Standard stats of bosses are 75 attack and 318 health. Compared to standard level 10 monster, bosses have same attack and 2x health. All six normal dungeons have 100% difficulty. However, many other dungeons have their own difficulty modifier. In this case the difficulty modifier should be multiplied to both attack and health, as well as all non-boss monsters.
Below are the basic bosses. When a dungeon says it possesses a random boss, one of this twelve bosses appears. Certain dungeon, Dragon Isles for example, possesses one of basic bosses as a fixed boss.
Boss | Percentage | ![]() |
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Traits | Location(s) |
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Random, Naga City |
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Random |
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Random, Dragon Isles |
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Random, Naga City |
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Random, Naga City |
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Random, Southern Swamp, Naga City |
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Random, Naga City |
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Random |
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Random, The Slime Pit, Naga City | |
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Random, Naga City |
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Random, Naga City |
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Random, Northern Desert, The Slime Pit, Naga City |
Special Bosses
Many dungeons have its own bosses. While some of them use the same name, it can be a different boss than the standard boss. All these bosses are based on Lv10 stats like the basic bosses, Hobbler's Hold possess Lv8 boss and thus he is based on the Lv8 stat with double health boost.