Difference between revisions of "Items"

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|-
 
|-
 
|
 
|
==== Sword ====
+
'''Sword'''<br/>
 
[[File:Sword.png]]
 
[[File:Sword.png]]
 
| +2 base damage
 
| +2 base damage
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|-
 
|-
 
|
 
|
==== Shield ====
+
'''Shield'''<br/>
 
[[File:Shield.png]]
 
[[File:Shield.png]]
 
| -2 damage reduction
 
| -2 damage reduction
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|-
 
|-
 
|
 
|
==== Slaying Wand ====
+
'''Slaying Wand'''<br/>
 
[[File:Slaying_Wand.png]]
 
[[File:Slaying_Wand.png]]
 
| Instantly slays one target monster, granting base (w/o bonus) experience
 
| Instantly slays one target monster, granting base (w/o bonus) experience
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|-
 
|-
 
|
 
|
==== Perseverance Badge ====
+
'''Perseverance Badge'''<br/>
 
[[File:Perseverance_Badge.png]]
 
[[File:Perseverance_Badge.png]]
 
| +10% bonus damage; small item
 
| +10% bonus damage; small item
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|-
 
|-
 
|
 
|
==== Really Big Sword ====
+
'''Really Big Sword'''<br/>
 
[[File:Really_Big_Sword.png]]
 
[[File:Really_Big_Sword.png]]
 
| Attacks ignore 25% of target's physical resistance, but always strike second
 
| Attacks ignore 25% of target's physical resistance, but always strike second
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|-
 
|-
 
|
 
|
==== Bear Mace ====
+
'''Bear Mace'''<br/>
 
[[File:Bear_Mace.png]]
 
[[File:Bear_Mace.png]]
 
| +25% knockback damage
 
| +25% knockback damage
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|-
 
|-
 
|
 
|
==== Spoon ====
+
'''Spoon'''<br/>
 
[[File:Spoon.png]]
 
[[File:Spoon.png]]
 
| +1 base damage; small item
 
| +1 base damage; small item
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|-
 
|-
 
|
 
|
==== Tower Shield ====
+
'''Tower Shield'''<br/>
 
[[File:Tower_Shield.png]]
 
[[File:Tower_Shield.png]]
 
| +10% physical resistance
 
| +10% physical resistance
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|-
 
|-
 
|
 
|
==== Fine Sword ====
+
'''Fine Sword'''<br/>
 
[[File:Fine_Sword.png]]
 
[[File:Fine_Sword.png]]
 
| +4 base damage
 
| +4 base damage
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|-
 
|-
 
|
 
|
==== Pendant of Health ====
+
'''Pendant of Health'''<br/>
 
[[File:Pendant_of_Health.png]]
 
[[File:Pendant_of_Health.png]]
 
| +10 max hit points.
 
| +10 max hit points.
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|-
 
|-
 
|
 
|
==== Pendant of Mana ====
+
'''Pendant of Mana'''<br/>
 
[[File:Pendant_of_Mana.png]]
 
[[File:Pendant_of_Mana.png]]
 
| +2 max mana
 
| +2 max mana
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|-
 
|-
 
|
 
|
==== Troll Heart ====
+
'''Troll Heart'''<br/>
 
[[File:Troll_Heart.png]]
 
[[File:Troll_Heart.png]]
 
| Gain +2 Max HP every time you level up (Bonus is not lost from converting this item)
 
| Gain +2 Max HP every time you level up (Bonus is not lost from converting this item)
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|-
 
|-
 
|
 
|
==== Bloody Sigil ====
+
'''Bloody Sigil'''<br/>
 
[[File:Bloody_Sigil.png]]
 
[[File:Bloody_Sigil.png]]
 
| +10 max HP, -20% bonus attack
 
| +10 max HP, -20% bonus attack
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|-
 
|-
 
|
 
|
==== Badge of Honour ====
+
'''Badge of Honour'''<br/>
 
[[File:Badge_of_Honour.png]]
 
[[File:Badge_of_Honour.png]]
 
| +10% attack bonus, can be consumed to grant 1-time death protection
 
| +10% attack bonus, can be consumed to grant 1-time death protection
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|-
 
|-
 
|
 
|
==== Piercing Wand ====
+
'''Piercing Wand'''<br/>
 
[[File:Piercing_Wand.png]]
 
[[File:Piercing_Wand.png]]
 
| BURNDAYRAZ reduce enemy magic resistance by 3% (Cannot go below 0%)
 
| BURNDAYRAZ reduce enemy magic resistance by 3% (Cannot go below 0%)
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|-
 
|-
 
|
 
|
==== Rock Heart ====
+
'''Rock Heart'''<br/>
 
[[File:Rockheart.png]]
 
[[File:Rockheart.png]]
 
| Replenishes 2 Mana whenever a wall is destroyed (ENDISWALL or knockback)
 
| Replenishes 2 Mana whenever a wall is destroyed (ENDISWALL or knockback)
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|-
 
|-
 
|
 
|
==== Fire Heart ====
+
'''Fire Heart'''<br/>
 
[[File:Fire_Heart.png]]
 
[[File:Fire_Heart.png]]
 
| Gains +5% charge every time you cast a spell that costs 3 or more mana; activate to use stored charge to restore HP (maximum 100%)
 
| Gains +5% charge every time you cast a spell that costs 3 or more mana; activate to use stored charge to restore HP (maximum 100%)
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|-
 
|-
 
|
 
|
==== Crystal Ball ====
+
'''Crystal Ball'''<br/>
 
[[File:Crystal_Ball.png]]
 
[[File:Crystal_Ball.png]]
 
| Gains 1 charge every time you cast a spell that costs 3 or more mana; activate to use all charges and restore mana equal to number of charges for 5 gold
 
| Gains 1 charge every time you cast a spell that costs 3 or more mana; activate to use all charges and restore mana equal to number of charges for 5 gold
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|-
 
|-
 
|
 
|
==== Witchalok Pendant ====
+
'''Witchalok Pendant'''<br/>
 
[[File:Witchalok_Pendant.png]]
 
[[File:Witchalok_Pendant.png]]
 
| Grants temporary stackable +20% Physical Resistance when casting Fireball (same as ENDISWAL bonus); small item
 
| Grants temporary stackable +20% Physical Resistance when casting Fireball (same as ENDISWAL bonus); small item
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|-
 
|-
 
|
 
|
==== Battlemage Ring ====
+
'''Battlemage Ring'''<br/>
 
[[File:Battlemage_Ring.png]]
 
[[File:Battlemage_Ring.png]]
 
| BURNDAYRAZ deals +1 damage per level (+25% damage)
 
| BURNDAYRAZ deals +1 damage per level (+25% damage)
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|-
 
|-
 
|
 
|
==== Hero's Helm ====
+
'''Hero's Helm'''<br/>
 
[[File:Heros_Helm.png]]
 
[[File:Heros_Helm.png]]
 
| +5 HP, +1 MP, +2 base damage
 
| +5 HP, +1 MP, +2 base damage
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|-
 
|-
 
|
 
|
==== Platemail ====
+
'''Platemail'''<br/>
 
[[File:Platemail.png]]
 
[[File:Platemail.png]]
 
| -2 damage reduction per character level
 
| -2 damage reduction per character level
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|-
 
|-
 
|
 
|
==== Whurrgarbl ====
+
'''Whurrgarbl'''<br/>
 
[[File:Whurrgarbl.png]]
 
[[File:Whurrgarbl.png]]
 
| Your physical attacks apply Burning effect like BURNDAYRAZ
 
| Your physical attacks apply Burning effect like BURNDAYRAZ
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|-
 
|-
 
|
 
|
==== Trisword ====
+
'''Trisword'''<br/>
 
[[File:Trisword.png]]
 
[[File:Trisword.png]]
 
| Gain +2 base attack whenever you drink a health or mana potion at the cost of 3 gold
 
| Gain +2 base attack whenever you drink a health or mana potion at the cost of 3 gold
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|-
 
|-
 
|
 
|
==== Balanced Dagger ====
+
'''Balanced Dagger'''<br/>
 
[[File:Balanced_Dagger.png]]
 
[[File:Balanced_Dagger.png]]
 
| Grants 2 bonus experience every time you kill an equal-leveled enemy; small item
 
| Grants 2 bonus experience every time you kill an equal-leveled enemy; small item
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|
 
|
  
==== Gloves of Midas ====
+
'''Gloves of Midas'''<br/>
 
[[File:Gloves_of_Midas.png]]
 
[[File:Gloves_of_Midas.png]]
 
| Gain +1 gold every time you kill an XP-valuable monster
 
| Gain +1 gold every time you kill an XP-valuable monster
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|-
 
|-
 
|
 
|
==== Venom Dagger ====
+
'''Venom Dagger'''<br/>
 
[[File:Venom_Sword.png]]
 
[[File:Venom_Sword.png]]
 
| Your first attack against any monster poisons them; small item
 
| Your first attack against any monster poisons them; small item
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|-
 
|-
 
|
 
|
==== Stone Sigil ====
+
'''Stone Sigil'''<br/>
 
[[File:Stone_Sigil.png]]
 
[[File:Stone_Sigil.png]]
 
| Gain +1 piety whenever you kill an XP-valuable monster; small item
 
| Gain +1 piety whenever you kill an XP-valuable monster; small item
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|-
 
|-
 
|
 
|
==== Martyr Wraps ====
+
'''Martyr Wraps'''<br/>
 
[[File:Martyr_Wraps.png]]
 
[[File:Martyr_Wraps.png]]
 
| Your attacks apply a stack of Corrosion
 
| Your attacks apply a stack of Corrosion
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|-
 
|-
 
|
 
|
==== Agnostic Collar ====
+
'''Agnostic Collar'''<br/>
 
[[File:Agnostic_Collar.png]]
 
[[File:Agnostic_Collar.png]]
 
| You are not affected by deity punishments for desecrating altars
 
| You are not affected by deity punishments for desecrating altars
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|-
 
|-
 
|
 
|
==== Mage Plate ====
+
'''Mage Plate'''<br/>
 
[[File:Mage_Plate.png]]
 
[[File:Mage_Plate.png]]
 
| Gain +1 MP and -5% bonus damage per character level
 
| Gain +1 MP and -5% bonus damage per character level
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|-
 
|-
 
|
 
|
==== Blue Bead ====
+
'''Blue Bead'''<br/>
 
[[File:Blue_Bead.png]]
 
[[File:Blue_Bead.png]]
 
| Gain +1 MP whenever you kill an XP-valuable monster; small item
 
| Gain +1 MP whenever you kill an XP-valuable monster; small item
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|-
 
|-
 
|
 
|
==== Vampiric Blade ====
+
'''Vampiric Blade'''<br/>
 
[[File:Vampiric_Blade.png]]
 
[[File:Vampiric_Blade.png]]
 
| +1 {{t|lifesteal}}
 
| +1 {{t|lifesteal}}
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|-
 
|-
 
|
 
|
==== Viper Ward ====
+
'''Viper Ward'''<br/>
 
[[File:Venom_Ward.png]]
 
[[File:Venom_Ward.png]]
 
| Immune to poison; small item
 
| Immune to poison; small item
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|-
 
|-
 
|
 
|
==== Soul Orb ====
+
'''Soul Orb'''<br/>
 
[[File:Soul_Orb.png]]
 
[[File:Soul_Orb.png]]
 
| Immune to Mana Burn; small item
 
| Immune to Mana Burn; small item
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|-
 
|-
 
|
 
|
==== Keg of Health ====
+
'''Keg of Health'''<br/>
 
[[File:Keg_of_Health.png]]
 
[[File:Keg_of_Health.png]]
 
| Obtain 3 healing potions when used
 
| Obtain 3 healing potions when used
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|-
 
|-
 
|
 
|
==== Keg of Mana ====
+
'''Keg of Mana'''<br/>
 
[[File:Keg_of_Mana.png]]
 
[[File:Keg_of_Mana.png]]
 
| Obtain 3 mana potions when used
 
| Obtain 3 mana potions when used
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|-
 
|-
 
|
 
|
==== Elven Boots ====
+
'''Elven Boots'''<br/>
 
[[File:Elven_Boots.png]]
 
[[File:Elven_Boots.png]]
 
| +2 max mana, +15% magic resistance
 
| +2 max mana, +15% magic resistance
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|
 
|
  
==== Dwarven Gauntlets ====
+
'''Dwarven Gauntlets'''<br/>
 
[[File:Dwarven_Gauntlets.png]]
 
[[File:Dwarven_Gauntlets.png]]
 
| +2 max HP, +20% bonus damage
 
| +2 max HP, +20% bonus damage
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|
 
|
  
==== Amulet of Yendor ====
+
'''Amulet of Yendor'''<br/>
 
[[File:Amulet_of_Yendor.png]]
 
[[File:Amulet_of_Yendor.png]]
 
| Grants +50 XP when used
 
| Grants +50 XP when used
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|-
 
|-
 
|
 
|
==== Orb of Zot ====
+
'''Orb of Zot'''<br/>
 
[[File:Orb_of_Zot.png]]
 
[[File:Orb_of_Zot.png]]
 
| Every visible enemy has their max health (not current health) reduced by 50%
 
| Every visible enemy has their max health (not current health) reduced by 50%
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|-
 
|-
 
|
 
|
==== Alchemist Scroll ====
+
'''Alchemist Scroll'''<br/>
 
[[File:Alchemist_Scroll.png]]
 
[[File:Alchemist_Scroll.png]]
 
| Grants +8 HP at the cost of 3 gold whenever a potion is used (Effect can only be activated once per character level)
 
| Grants +8 HP at the cost of 3 gold whenever a potion is used (Effect can only be activated once per character level)
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|-
 
|-
 
|
 
|
==== Wicked Guitar ====
+
'''Wicked Guitar'''<br/>
 
[[File:Wicked_Guitar.png]]
 
[[File:Wicked_Guitar.png]]
 
| All visible enemies have their level increased by 1.  Cannot affect the same enemy twice, and cannot raise their level above 10
 
| All visible enemies have their level increased by 1.  Cannot affect the same enemy twice, and cannot raise their level above 10
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|-
 
|-
 
|
 
|
==== Avatar Symbol ====
+
'''Avatar Symbol'''<br/>
 
[[File:Avatar_Symbol.png]]
 
[[File:Avatar_Symbol.png]]
 
| +9% physical and magical resistance, gains a charge for every XP-valuable enemy killed (up to 10), can be used to gain +10% bonus damage per charge when used for your next attack
 
| +9% physical and magical resistance, gains a charge for every XP-valuable enemy killed (up to 10), can be used to gain +10% bonus damage per charge when used for your next attack
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|-
 
|-
 
|
 
|
==== Dragon Shield ====
+
'''Dragon Shield'''<br/>
 
[[File:Dragon_Shield.png]]
 
[[File:Dragon_Shield.png]]
 
| +18% physical and magic resistance
 
| +18% physical and magic resistance
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|-
 
|-
 
|
 
|
==== Namtar's Ward ====
+
'''Namtar's Ward'''<br/>
 
[[File:Namtar's_Ward.png]]
 
[[File:Namtar's_Ward.png]]
 
| Can be used once per character level to give yourself death protection at no extra cost.
 
| Can be used once per character level to give yourself death protection at no extra cost.
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|-
 
|-
 
|
 
|
==== Sensation Stone ====
+
'''Sensation Stone'''<br/>
 
[[File:Sensation_Stone.png]]
 
[[File:Sensation_Stone.png]]
 
| No inherent effect, but can be converted for 150 conversion points.  
 
| No inherent effect, but can be converted for 150 conversion points.  
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|-
 
|-
 
|
 
|
==== Orb of Lusory ====
+
'''Orb of Lusory'''<br/>
 
[[File:Orb_of_Lusory.png]]
 
[[File:Orb_of_Lusory.png]]
 
| Increases magic resistance by 50% when carried. Can be used to remove all Illusion minions from the dungeon. (cannot be lockered)
 
| Increases magic resistance by 50% when carried. Can be used to remove all Illusion minions from the dungeon. (cannot be lockered)
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|-
 
|-
 
|
 
|
==== Blade of Yin ====
+
'''Blade of Yin'''<br/>
 
[[File:Blade_of_Yin.png]]
 
[[File:Blade_of_Yin.png]]
 
| +3 base damage, can be consumed to grant Death Protection; small item (cannot be lockered)
 
| +3 base damage, can be consumed to grant Death Protection; small item (cannot be lockered)
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|-
 
|-
 
|
 
|
==== Yang's Sword ====
+
'''Yang's Sword'''<br/>
 
[[File:Yang's_Sword.png]]
 
[[File:Yang's_Sword.png]]
 
| +3 base damage, can be consumed to grant Death Protection; small item (cannot be lockered)
 
| +3 base damage, can be consumed to grant Death Protection; small item (cannot be lockered)
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|-
 
|-
 
|
 
|
==== Draco's Heart ====
+
'''Draco's Heart'''<br/>
 
[[File:Draco's_Heart.png]]
 
[[File:Draco's_Heart.png]]
 
| +3 HP every time you gain a level (cannot be lockered)
 
| +3 HP every time you gain a level (cannot be lockered)
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|-
 
|-
 
|
 
|
==== Prayer Bead ====
+
'''Prayer Bead'''<br/>
 
[[File:Prayer_Bead.png]]
 
[[File:Prayer_Bead.png]]
 
| +1% magic resistance; small item; cannot be converted (cannot be lockered)
 
| +1% magic resistance; small item; cannot be converted (cannot be lockered)
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|-
 
|-
 
|
 
|
==== Healing Potion ====
+
'''Healing Potion'''<br/>
 
[[File:HealingPotion.png]]
 
[[File:HealingPotion.png]]
 
| Restores 40% of your maximum HP (rounded down) when used
 
| Restores 40% of your maximum HP (rounded down) when used
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|-
 
|-
 
|
 
|
==== Mana Potion ====
+
'''Mana Potion'''<br/>
 
[[File:ManaPotionBeta.png]]
 
[[File:ManaPotionBeta.png]]
 
| Restores 40% of your maximum MP (rounded down) when used
 
| Restores 40% of your maximum MP (rounded down) when used
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|-
 
|-
 
|
 
|
==== Fortitude Tonic ====
+
'''Fortitude Tonic'''<br/>
 
[[File:FortitudeTonic.png]]
 
[[File:FortitudeTonic.png]]
 
| Removes Poison and all stacks of Weakening
 
| Removes Poison and all stacks of Weakening
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|-
 
|-
 
|
 
|
==== Burn Salve ====
+
'''Burn Salve'''<br/>
 
[[File:BurnSalve.png]]
 
[[File:BurnSalve.png]]
 
| Removes Mana Burn and all stacks of Corrosion
 
| Removes Mana Burn and all stacks of Corrosion
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|-
 
|-
 
|
 
|
==== Strength Potion ====
+
'''Strength Potion'''<br/>
 
[[File:StrengthPotion.png]]
 
[[File:StrengthPotion.png]]
 
| Removes all your mana, your next attack deals an additional 5 + 1 damage per mana used damage
 
| Removes all your mana, your next attack deals an additional 5 + 1 damage per mana used damage
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|-
 
|-
 
|
 
|
==== Schadenfreude Potion ====
+
'''Schadenfreude Potion'''<br/>
 
[[File:SchadenfreudePotion.png]]
 
[[File:SchadenfreudePotion.png]]
 
| Restores 1 MP for every point of damage taken on your next attack
 
| Restores 1 MP for every point of damage taken on your next attack
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|-
 
|-
 
|
 
|
==== Quicksilver Potion ====
+
'''Quicksilver Potion'''<br/>
 
[[File:QuicksilverPotion.png]]
 
[[File:QuicksilverPotion.png]]
 
| Grants 10% stacking dodge  
 
| Grants 10% stacking dodge  
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|-
 
|-
 
|
 
|
==== Reflex Potion ====
+
'''Reflex Potion'''<br/>
 
[[File:ReflexPotion.png]]
 
[[File:ReflexPotion.png]]
 
| Grants temporary First Strike and a free retaliation (extra attack) against the next monster you attack. Has no effect against monsters with First Strike.
 
| Grants temporary First Strike and a free retaliation (extra attack) against the next monster you attack. Has no effect against monsters with First Strike.
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|-
 
|-
 
|
 
|
==== Can of WHUPAZ ====
+
'''Can of WHUPAZ'''<br/>
 
[[File:WHUPAZ.png]]
 
[[File:WHUPAZ.png]]
 
| A wondrous potion whose effects are never to be directly stated. ''NEVER''.
 
| A wondrous potion whose effects are never to be directly stated. ''NEVER''.

Revision as of 03:16, 21 June 2012

This page is about the Full/Beta Version of the game, if you are looking for the Alpha/Free Version, see Alpha:Items

Blacksmith Items

Item Description Cost Conversion Points

Sword
Sword.png

+2 base damage 25 35

Shield
Shield.png

-2 damage reduction 15 35

Slaying Wand
Slaying Wand.png

Instantly slays one target monster, granting base (w/o bonus) experience 5 10

Perseverance Badge
Perseverance Badge.png

+10% bonus damage; small item 15 20

Really Big Sword
Really Big Sword.png

Attacks ignore 25% of target's physical resistance, but always strike second 12 35

Bear Mace
Bear Mace.png

+25% knockback damage 12 35

Basic Items

Item Description Cost Conversion Points

Spoon
Spoon.png

+1 base damage; small item 1 1

Tower Shield
Tower Shield.png

+10% physical resistance 14 35

Fine Sword
Fine Sword.png

+4 base damage 15 35

Pendant of Health
Pendant of Health.png

+10 max hit points. 15 35

Pendant of Mana
Pendant of Mana.png

+2 max mana 12 35

Troll Heart
Troll Heart.png

Gain +2 Max HP every time you level up (Bonus is not lost from converting this item) 16 40

Bloody Sigil
Bloody Sigil.png

+10 max HP, -20% bonus attack 8 45

Badge of Honour
Badge of Honour.png

+10% attack bonus, can be consumed to grant 1-time death protection 18 40

Quest Items

Item Description Method of Obtaining Cost Conversion Points

Piercing Wand
Piercing Wand.png

BURNDAYRAZ reduce enemy magic resistance by 3% (Cannot go below 0%) 13 30

Rock Heart
Rock Heart.png

Replenishes 2 Mana whenever a wall is destroyed (ENDISWALL or knockback) 14 60

Fire Heart
Fire Heart.png

Gains +5% charge every time you cast a spell that costs 3 or more mana; activate to use stored charge to restore HP (maximum 100%) Complete "Ice and Fury" quest 20 1

Crystal Ball
Crystal Ball.png

Gains 1 charge every time you cast a spell that costs 3 or more mana; activate to use all charges and restore mana equal to number of charges for 5 gold 15 1

Witchalok Pendant
Witchalok Pendant.png

Grants temporary stackable +20% Physical Resistance when casting Fireball (same as ENDISWAL bonus); small item Complete "Halflings Ho!" quest 19 30

Battlemage Ring
Battlemage Ring.png

BURNDAYRAZ deals +1 damage per level (+25% damage) Complete "Minecraft" quest 25 20

Hero's Helm
Heros Helm.png

+5 HP, +1 MP, +2 base damage 18 50

Platemail
Platemail.png

-2 damage reduction per character level Complete the Fighter Silver Challenge 23 40

Whurrgarbl
Whurrgarbl.png

Your physical attacks apply Burning effect like BURNDAYRAZ Complete the Berserker Silver Challenge 20 45

Trisword
Trisword.png

Gain +2 base attack whenever you drink a health or mana potion at the cost of 3 gold Complete the Warlord Silver Challenge 12 35

Balanced Dagger
Balanced Dagger.png

Grants 2 bonus experience every time you kill an equal-leveled enemy; small item Complete the Thief Silver Challenge 15 25

Gloves of Midas
Gloves of Midas.png

Gain +1 gold every time you kill an XP-valuable monster Complete the Rogue Silver Challenge 10 65

Venom Dagger
Venom Sword.png

Your first attack against any monster poisons them; small item Complete the Assassin Silver Challenge 16 50

Stone Sigil
Stone Sigil.png

Gain +1 piety whenever you kill an XP-valuable monster; small item Complete Priest Silver Challenge 18 30

Martyr Wraps
Martyr Wraps.png

Your attacks apply a stack of Corrosion Complete the Monk Silver Challenge 25 50

Agnostic Collar
Agnostic Collar.png

You are not affected by deity punishments for desecrating altars Complete Paladin Silver Challenge

Mage Plate
Mage Plate.png

Gain +1 MP and -5% bonus damage per character level Complete the Wizard Silver Challenge 20 40

Blue Bead
Blue Bead.png

Gain +1 MP whenever you kill an XP-valuable monster; small item Complete Sorcerer Silver Challenge

Vampiric Blade
Vampiric Blade.png

+1 Trait: lifesteal lifesteal Complete Bloodmage Silver Challenge 25 50

Viper Ward
Venom Ward.png

Immune to poison; small item Complete "Hello, halflings!" introduction puzzles 16 65

Soul Orb
Soul Orb.png

Immune to Mana Burn; small item Complete "Hello, gnomes!" introduction puzzles 16 65

Elite Items

The elite items are unlocked by completing the final Bezar Quest, and will begin appearing in shops like other items.

Item Description Cost Conversion Points

Keg of Health
Keg of Health.png

Obtain 3 healing potions when used 25 70

Keg of Mana
Keg of Mana.png

Obtain 3 mana potions when used 25 70

Elven Boots
Elven Boots.png

+2 max mana, +15% magic resistance 35 50

Dwarven Gauntlets
Dwarven Gauntlets.png

+2 max HP, +20% bonus damage 35 50

Amulet of Yendor
Amulet of Yendor.png

Grants +50 XP when used 45 100

Orb of Zot
Orb of Zot.png

Every visible enemy has their max health (not current health) reduced by 50% 45 100

Alchemist Scroll
Alchemist Scroll.png

Grants +8 HP at the cost of 3 gold whenever a potion is used (Effect can only be activated once per character level) 13 40

Wicked Guitar
Wicked Guitar.png

All visible enemies have their level increased by 1. Cannot affect the same enemy twice, and cannot raise their level above 10 11 11

Vicious Dungeon Rewards

Item Description Method of Obtaining

Avatar Symbol
Avatar Symbol.png

+9% physical and magical resistance, gains a charge for every XP-valuable enemy killed (up to 10), can be used to gain +10% bonus damage per charge when used for your next attack Beat the Demonic Library with any class and collect it from the boss.

Dragon Shield
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+18% physical and magic resistance Beat the Dragon Isles with any class and collect it from the boss.

Namtar's Ward
Namtar's Ward.png

Can be used once per character level to give yourself death protection at no extra cost. Beat Namtar's Lair with any class and collect it from the boss.

Other Unique Items

Item Description Method of Obtaining

Sensation Stone
Sensation Stone.png

No inherent effect, but can be converted for 150 conversion points. Slay the Bridge Troll on the Havendale Bridge dungeon and carry it out with you.

Orb of Lusory
Orb of Lusory.png

Increases magic resistance by 50% when carried. Can be used to remove all Illusion minions from the dungeon. (cannot be lockered) Randomly found in the Halls of Steel (Hard).

Blade of Yin
Blade of Yin.png

+3 base damage, can be consumed to grant Death Protection; small item (cannot be lockered) Clear the Yin and Yang subdungeon

Yang's Sword
Yang's Sword.png

+3 base damage, can be consumed to grant Death Protection; small item (cannot be lockered) Clear the Yin and Yang subdungeon

Draco's Heart
File:Draco's Heart.png

+3 HP every time you gain a level (cannot be lockered) Found in Draco's subdungeon; must escape Draco after acquiring

Prayer Bead
Prayer Bead.png

+1% magic resistance; small item; cannot be converted (cannot be lockered) Received from Glowing Guardian from certain boons

Potions

Item Description Method of Obtaining

Healing Potion
HealingPotion.png

Restores 40% of your maximum HP (rounded down) when used Always available

Mana Potion
ManaPotionBeta.png

Restores 40% of your maximum MP (rounded down) when used Always Available

Fortitude Tonic
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Removes Poison and all stacks of Weakening Unlocked by Witch level 1

Burn Salve
BurnSalve.png

Removes Mana Burn and all stacks of Corrosion Unlocked by Witch level 1

Strength Potion
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Removes all your mana, your next attack deals an additional 5 + 1 damage per mana used damage Unlocked by Witch level 2

Schadenfreude Potion
SchadenfreudePotion.png

Restores 1 MP for every point of damage taken on your next attack


(Note: Mana burn is applied before damage is dealt, so if you attack an opponent with mana burn, it will take away all your mana and then this potion will kick in to restore your mana.)

Unlocked by Witch level 2

Quicksilver Potion
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Grants 10% stacking dodge Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the "Reflexes" boon

Reflex Potion
ReflexPotion.png

Grants temporary First Strike and a free retaliation (extra attack) against the next monster you attack. Has no effect against monsters with First Strike. Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the "Reflexes" boon

Can of WHUPAZ
WHUPAZ.png

A wondrous potion whose effects are never to be directly stated. NEVER. Unlocked by Witch level 3, or inside a subdungeon

Conversion Fodder

Sometimes, players will want to obtain large amounts of conversion points to better leverage their racial bonus. There are many items well-known as "conversion fodder" that are relatively cheap and effective choices for this purpose. Generally speaking, conversion fodder items are considered to be those which offer more than 3 CP for every 1 GP spent. The following items are all considered conversion fodder:

Item: Gloves of Midas Gloves of Midas (6.5 CP / GP) - in addition to offering the best gold to CP ratio of any item in the game, this item can also be used to earn additional gold which can be used to purchase even more stuff. As a result, it is highly prized.

Item: Bloody Sigil Bloody Sigil (5.6 CP / GP) - this double-edged item is good for low-level characters, but quickly becomes excess baggage for a high-level character. Fortunately, it has a great conversion value and is worth buying for no other purpose than to immediately convert it.

Item: Rock Heart Rock Heart (4.3 CP / GP) - the Rock Heart is a great tool for anyone with knockback damage, the Glyph: PISORF PISORF glyph or the Glyph: ENDISWAL ENDISWAL glyph. Once you're done with it, you can convert it for a windfall. For those without the ability to crush walls, it's still worthwhile just for conversion points.

Item: Venom Ward Venom Ward & Item: Soul Orb Soul Orb (4 CP / GP) - these superb items grant you immunity to dangerous afflictions, consume only a small item slot, and convert for large amounts of CP when you're done. They're one of the best conversion-fodder buys around.

Item: Venom Sword Venom Sword (3.12 CP / GP) - a consolation prize for those seeking conversion points, the venom sword offers a reasonable amount for a reasonable price. The item itself isn't very useful otherwise, though.