Difference between revisions of "Gods"

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Gods work similarly to other roguelike games, each giving themed bonuses and penalties.
 
Gods work similarly to other roguelike games, each giving themed bonuses and penalties.
 +
 
No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god.
 
No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god.
 
Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet.
 
Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet.
 
Please note that due to the recent changes to how gods work, this page is very much a WIP.  
 
Please note that due to the recent changes to how gods work, this page is very much a WIP.  
 +
 +
__TOC__
 +
 +
=== Summary ===
 +
 +
Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, ''usually'' with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of "X + Y*n Piety" (n being the number of times the boon has already been used).
 +
 +
In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Altars will spawn based on the amount of gods you've unlocked. If you have 1-3, one god will spawn. 4-8 two gods will spawn. If you unlock your ninth god, you will have all three altars spawn.
 +
 +
Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next three piety losses you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.
  
 
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;"
 
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;"
 
|- style="background-color: #EEEEEE"
 
|- style="background-color: #EEEEEE"
!God
+
!Name
!Worship
+
!Worship Bonuses
!Piety Rewards
+
!Prep Penalty
!Piety Penalties
+
!Rewarded/Repent Actions
!<0 Piety Penalty
+
!Penalized Actions
!Options
+
!Boons
 +
!Portrait
 
|-
 
|-
|'''Binlor Ironshield'''
 
|Grants 5 additional maximum HP. You receive a certain amount of piety for how much money you pick up during that level( not how much total, but how much you find in the dungeon and decide to pick up).
 
 
|
 
|
*Destroy a wall: +2 Piety
+
 
*Level up: +10 Piety
+
===== [[Full:Binlor Ironshield|Binlor Ironshield]] =====
 
|
 
|
*Use a rune (other than ENDISWAL): -1 Piety
+
* Free PISORF Glyph on join
*Kill a golem: -? Piety
+
* PUNISHMENT: Removes all player resistances
 
|
 
|
Reduce resistances by 10%
+
* 30% of the walls become unbreakable
|  
+
|
*Convert from Earthmother
+
* Destroy a wall
*Convert from Glowing Guardian
+
** +5 Piety
*Boon: Mining. 20 Piety- destroys random chunks of wall
+
* Cast BYSSEPS
*Boon: Hardiness. 30 Piety- 25% Physical Resistance
+
** +1 Piety
*Boon: Heroics. 80 Piety- Advance instantly to level 10. No further piety gain.
+
|
 +
* Gain a level
 +
** -10 Piety
 +
* Use IMAWAL on a empty space
 +
** -5 Piety
 +
|
 +
* Boon: Stone Soup
 +
** Cost: 35 Piety
 +
** Effect: Receive ENDISWALL glyph
 +
* Boon: Stone Skin (Repeat)
 +
** Cost: 15 Piety
 +
** Effect: Destroys 3 nearby visible wall segments, gives temporary +100% to physical resistance and permanent +3% magic resistance
 +
* Boon: Stone Form
 +
** Cost: 25 Piety
 +
** Effect: Destroys 10 nearby visible wall segments, grants Might ([[BYSSEPS]]) whenever a wall is destroyed, gives +5% magic resistance
 +
* Boon: Stone Fist
 +
** Cost: 40 Piety
 +
** Effect: Destroys 20 nearby visible wall segments, +50% knockback damage, gives +5% magic resistance
 +
* Boon: Stone Heart (Repeat)
 +
** Cost: 10 Piety
 +
** Effect: Destroys 15 nearby wall segments, lowers all enemy resistance on current dungeon level by 5%, gives +3% magic resistance
 +
|
 +
[[File:Binlor.jpg]]
 
|-
 
|-
|'''Dracul'''
 
|Reduce max health by 5. Set current health to 1.
 
 
|
 
|
*Kill a non-undead creature: +3 Piety
+
 
 +
===== [[Full:Dracul|Dracul]] =====
 
|
 
|
*Kill an undead creature: -5 Piety
+
* Starting piety: Killed enemies x2
|Die
+
* PUNISHMENT: -20 Max Health
 
|
 
|
*Boon: Bloodpower. 10 Piety- gain 5 max mana, lose 5 max health
+
* 25% of enemies become Bloodless
*Boon: Bloodfury. 20 Piety- 20% bonus damage, lose 5 max health
+
|
*Boon: Bloodshield. 25 Piety- 20% resistances, lose 5 max health
+
* Attack with Lifesteal (once per monster)
*Boon: Bloodhunger. 30 Piety- 20% lifesteal, lose 5 max health
+
** +1 Piety
*Boon: Bloodswell. 40 Piety- Fully restore health, lose 5 max health
+
* Drink a Blood Pool
 +
** +1 piety per level of blood tithe
 +
* Kill a non-undead monster
 +
** +2 Piety
 +
* Convert HALPMEH or CYDSTEPP glyph
 +
** +10 Piety
 +
* Convert health potion
 +
** +5 Piety
 +
|
 +
* Kill an undead monster
 +
** -5 Piety
 +
* Use a health potion
 +
** -5 Piety
 +
* Use a CYDSTEPP or HALPMEH glyph
 +
** -5 Piety
 +
|
 +
* Boon: Blood Curse
 +
** Cost: Increases level by 1 (no stat increase, no HP/MP fill)
 +
** Effect: +20 Piety
 +
* Boon: Blood Tithe (Repeat)
 +
** Cost: 10 + 15n Piety, -5 Max Health
 +
** Effect: Grants Sanguine (can suck up blood pool to heal 5% of max health), or boosts Sanguine by 5% if you already have Sanguine, +1 Base Damage
 +
* Boon: Blood Hunger (Repeat)
 +
** Cost: 20 + 25n Piety, -20% to maximum resistances
 +
** Effect: +1 Life Steal, +1 base damage
 +
* Boon: Blood Shield
 +
** Cost: 40 Piety
 +
** Effect: +15% to physical & magical resistances
 +
* Boon: Blood Swell (Repeat)
 +
** Cost: 20 + 10n Piety
 +
** Effect: Restore all HP, +1 layer of curse
 +
|
 +
[[File:Dracul.jpg]]
 
|-
 
|-
|'''The Earthmother'''
 
|Creates IMAWAL Glyph if it doesn't exist.
 
 
|
 
|
*Use IMAWAL on a creature: +10 Piety
+
 
*Use IMAWAL on a plant: +3 Piety
+
===== [[Full:Earthmother|The Earthmother]] =====
 +
|
 +
* Starting piety: Always +5
 +
* Free IMAWAL glyph on joining.
 +
* PUNISHMENT: Inflicts 5 levels of Corrosion.
 +
|
 +
* Doubles number of plants spawned from boons
 +
|
 +
* Use IMAWAL on a monster
 +
** +10 Piety
 +
* Use IMAWAL on a plant
 +
** +5 Piety
 +
* Use IMAWAL on the instant kill plant
 +
** +10 Piety
 
|
 
|
*Destroy a wall: -? Piety
+
* Kill a plant
*Kill a goat or snake: -3 Piety
+
** -15 Piety
*Convert IMAWAL glyph: -? Piety
+
* Use Lifesteal
*Kill a plant: -15 Piety
+
** -5 Piety
 +
* Drink blood pool
 +
** -10 Piety
 
|
 
|
*Prevents natural regeneration.
+
* Plantation (Repeat)
 +
** Cost: 5 Piety
 +
** Effect: Spawns a plant on each bloodstain (acid pools excluded) for 5 Piety each.
 +
* Clearance (Repeat)
 +
** Cost: 5 Piety + 5n Piety
 +
** Effect: Remove up to 10 random plants and restore 1 mana per plant removed
 +
* Greenblood (Repeat)
 +
** Cost: 5 + 5n Piety
 +
** Effect: Applies Corrosion to all enemies (on dungeon level) and removes a stack of Cursed. Spawns 3 random plants.
 +
* Entanglement (Repeat)
 +
** Cost: 5 Piety
 +
** Effect: All enemies are slowed. Spawns 5 random plants.
 +
* Vine Form (Repeat)
 +
** Cost: 5 + 3n Piety
 +
** Effect: Grants permanent +1 to damage reduction and +2 to health. Spawns 2 random plants.
 
|
 
|
*Convert from Glowing Guardian
+
[[File:Earthmother.jpg]]
*Convert from Binlor Ironshield
+
*Boon: Greenblood. 15 Piety- Poison Immunity
+
*Boon: Plantation. 15 Piety- +10 Piety for every onscreen bloodstain
+
*Boon: Stoneform. 100 Piety- Leveling up grants 5 max HP, 2 base damage, 1 max mana. Only if worship is maintained.
+
 
|-
 
|-
|'''Glowing Guardian'''
 
 
|
 
|
Fully heals you.
+
 
 +
===== [[Full:Glowing Guardian|Glowing Guardian]] =====
 +
|
 +
* Starting piety: +5 per level
 +
* PUNISHMENT: Removes all glyphs/items from inventory
 +
|
 +
* Piety gain per level up reduced to 0+2 stacking Piety
 
|
 
|
*Kill an undead enemy: +1 Piety
+
* Become Poisoned
*Kill a snake: +1 Piety
+
** +2 Piety
*Kill an imp: +1 Piety
+
* Become Mana Burned
*Kill a warlock: +1 Piety
+
** +2 Piety
*Use the HALPMEH glyph: +1 Piety
+
* Kill an undead (Any level)
*Level up +3 Piety
+
** +1 Piety
 +
* Gain Level
 +
** +3 stacking Piety
 +
* Convert a potion or other small-slot item
 +
** +2 Piety
 +
* Convert APHEELSIK or BLUDTUPOWA glyph
 +
** +10 Piety
 +
* Convert any other item or glyph
 +
** +5 Piety
 +
* Burnt Offering (Monster had Burning applied upon dying)
 +
** +1 Piety
 
|
 
|
*Use the BLUDTUPOWA glyph: Glowing Guardian dumps you, lose the ability to use BLUDTUPOWA
+
* Use a Health or Mana potion
*Use a poison attack (Venom blade, maybe APHEELSIK?) -10 Piety, lose poison attack
+
** -10 Piety
 +
* Use poison (Venom blade, APHEELSIK glyph)
 +
** -10 Piety
 +
* Use lifesteal
 +
** -10 Piety
 +
* Activate the BLUDTUPOWA glyph
 +
** -20 Piety
 +
** BLUDTUPOWA is not activated
 +
* Activate Sanguine (heal from blood pool)
 +
** -10 Piety  
 
|
 
|
 +
* Boon: Humility
 +
** Cost: 15 Piety
 +
** Effect: Reduces level by 1, but maintains stats
 +
* Boon: Absolution (Repeat)
 +
** Cost: 2 Piety
 +
** Effect: Removes ''one'' monsters of same level or lower level from game (Exception: Undead, monsters on different dungeon levels), gain +4 Max HP and a Prayer Bead
 +
* Boon: Cleansing (Repeat)
 +
** Cost: 10 Piety
 +
** Removes Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion, receive a Prayer Bead
 +
* Boon: Protection (Repeat)
 +
** Cost: 10 + 5n Piety
 +
** Restores 35% Max Health and Mana, next attack deals Magical damage, receive a Prayer Bead
 +
* Boon: Enlightenment
 +
** Cost: 100 Piety
 +
** Enchants all Prayer Beads in inventory, gain +1 Max HP, +1% bonus damage, +1% magic resistance, +1 XP and +10 Conversion Points per bead, also gain +5 Max Mana and all stacks of Curse removed
 
|
 
|
*Convert from Earthmother: -? Piety
+
[[File:GlowingGuardian.jpg]]
*Convert from Binlor: -? Piety
+
*Boon: Healing. 50 Piety- The Glowing Guardian will fully restore your health.
+
*Boon: Protection. 50 Piety- The Glowing Guardian will offer you protection from the next killing strike.
+
*Boon: Absolution. 100 Piety- The Glowing Guardian will absolve all slain enemies, granting you +1 maximum health per on-screen blood stain.
+
 
|-
 
|-
|'''Jehora Jeheyu, god of destruction'''
 
|Removes poison immunity, mana burn immunity, death gaze immunity, death protection, dodge, and first strike. Provides from 1-20 Piety randomly.
 
 
|
 
|
*Destroy a wall: +1 Piety
+
 
*Deal xx damage: +4 Piety
+
===== [[Full:Jehora Jeheyu|Jehora Jeheyu]] =====
*Receive xx damage: +4 Piety
+
|
*Use the WEYTWUT glyph: +5 Piety
+
* Starting piety: Random (based on tiles uncovered?)
*Use the PISORF glyph: +1 Piety
+
* Free WEYTWUT glyph on joining
 +
* MINOR PUNISHMENT: Poison, mana burn, corrode, weaken, curse, or reduce HP to 1
 +
* MAJOR PUNISHMENT: 50% chance of reducing HP to 1 and mana to 0
 
|
 
|
 +
* Removes one inventory slot
 +
|colspan=2|
 +
* Randomly grants +2-4 Piety or MINOR PUNISHMENT from:
 +
** Enemy reveal (except plants)
 +
** Enemy death (XP-valuable)
 +
** Successful dodge
 +
** Item conversion
 +
** Casting BYSEPPS, WONAFYT, WEYTWUT, GETINDARE, APHEELSIK, CYDSTEPP
 
|
 
|
 +
* Petition
 +
** Cost: 45 Piety
 +
** Effect: Stops inflicting MINOR PUNISHMENT
 +
* Last Chance
 +
** Cost: 1 Piety
 +
** Effect: Drain remaining piety and uses it making an X out of 100 roll. If you succeed your hp and mp are fully recovered.
 +
* Boost Health
 +
** Cost: 20 + 25n Piety
 +
** Effect: Destroy a health potion and gain +25 max health
 +
* Boost Mana
 +
** Cost: 20 + 25n Piety
 +
** Effect: Destroy a mana potion and gain +3 max mana
 +
* Chaos Avatar
 +
** Cost: 80 Piety
 +
** Effect: Gain a level, lose all corrosion and weakening, gain 100 conversion points, and all monsters have their resistances reduced by 20% (same screen only)
 
|
 
|
*Boon: Chaos.Costs all of your piety. Jehora will either fully restore you health or mana, or kill you.Chances of success correlate directly to the amount of remaining piety(which is always 0).
+
[[File:Jehora.jpg]]
*Boon: Madness. 25 piety- Jehora increases your base damage by 5.
+
*Boon: Bolstering. 15 piety- Jehora will destroy 1 health potion, and increases your max health by 15.
+
*Boon: Retaliation. 30 piety- Jehora will grant you a mana shield, hurting your enemies for the same amount of damage they did onto you.
+
*Boon: Polymorph. 50 piety- Jehora will randomly polymorph all enemies into something else.
+
 
|-
 
|-
|'''Mysteria Annur'''
 
|Your base damage is set permanently to 1. You will be given piety points depending on if/how many glyphs you've used before worshiping Mysteria (the number of times you used them counts towards more piety as well).
 
 
|
 
|
*Use a glyph: +1 piety
+
 
 +
===== [[Full:Mystera Annur|Mystera Annur]] =====
 
|
 
|
*Destroy a glyph: -10 piety
+
* Starting piety: Number of previous glyphs cast
*Kill an enemy that has a magical attack without using BURNDAYRAZ or a magic shield: -5 Piety
+
* PUNISHMENT: +15% to all monsters' resistances (both)
*Kill any other enemy the same way: -1 Piety
+
 
|
 
|
 +
* Reduces Mystera's piety gain by 25%
 
|
 
|
*Convert from Tikki Tooki:-60 piety.
+
* Use a glyph
*Boon: Magic. 20 piety- Max mana increased by 15
+
** +(MP Cost / 2) Piety
*Boon: Faith. 20 piety- Double piety bonus of spell casting(+1 piety goes to +2)
+
|
*Boon: Flames. 50 piety- 25 percent damage increase in BURNDAYRAZ glyph.
+
* Kill an enemy that uses a magical attack
*Boon: Weakening. 100 piety- All monster magic resistance goes to 0.
+
** -5 Piety
 +
* Become Mana Burned
 +
** -(Mana lost + 1) Piety
 +
|
 +
* Boon: Magic (Repeat)
 +
** Cost: 5 + 20n Piety
 +
** Effect: +1 Max Mana
 +
* Boon: Refreshment
 +
** Cost: 50 Piety
 +
** Effect: Causes Glyph Conversions to restore 50% of max mana
 +
* Boon: Flames
 +
** Cost: 20 Piety
 +
** Effect: +1 damage/level for BURNDAYRAZ glyph attack, -50% bonus damage
 +
* Boon: Weakening (Repeat)
 +
** Cost: 30 Piety
 +
** Effect: -10% magic resistance to both player and all monsters on the current level
 +
* Boon: Mystic Balance
 +
** Cost: 60 Piety
 +
** Effect: All glyph ability costs are increased or decreased towards 5 by a maximum of 2 mana.
 +
|
 +
[[File:Mystera.jpg]]
 
|-
 
|-
|'''The Pactmaker'''
 
 
|
 
|
Will give you more piety depending on how much of the dungeon you've discovered.
+
 
 +
===== [[Full:Pactmaker|The Pactmaker]] =====
 
|
 
|
*Level up: +20 Piety
+
* Pactmaker allows one and only one Pact to be made with him, even if you are worshipping another god.
 
|
 
|
 
|
 
|
 
|
 
|
*Convert from Mysteria Annur to Pactmaker: ? Piety.
+
|
*Boon: Experience. 20 piety- Get 10 bonus experience.
+
* Scholar's Pact
*Boon: Learning. 45 piety- Get extra experience per kill.
+
** On level up: -10 Piety, overheal and casts BYSSEPS
*Boon: Mana. 80 piety- Granted 10 more maximum mana.
+
* Warrior's Pact
*Boon: Health. 80 piety- Granted 15 more maximum health.
+
** On XP kill: -3 Piety, +1 Max Health
 +
* Alchemist's Pact
 +
** On health or mana potion use: -4 Piety, +3 Experience
 +
* Body Pact
 +
** On damage (XP-valuable enemy only): -4 Piety, +1% physical & magical resistance
 +
* Spirit Pact
 +
** On item conversion: -5 Piety, +10 bonus conversion points
 +
* Concensus
 +
** Effect: +50 Piety, -25 max Piety
 +
|
 +
[[File:Pactmaker.jpg]]
 
|-
 
|-
|'''Taurog, the god of battle'''
 
|Subtracts 2 maximum mana, inflicts mana burn, and removes any immunity from mana burn
 
 
|
 
|
*Kill an enemy: +2 Piety
+
 
*Kill an enemy that uses magical attack: +5 Piety
+
===== [[Full:Taurog|Taurog]] =====
*Convert a rune: +5 Piety
+
 
|
 
|
*Use a rune: -5 Piety
+
* Starting Piety: Killed enemies x2
|Health is halved
+
* PUNISHMENT: -40% bonus damage
 
|
 
|
*Boon: Fury. 15 Piety- Add 5 damage, lose 2 maximum mana
+
* All enemies become Cowardly
*Boon: Command. 15 Piety- Add 5 experience, lose 2 maximum mana
+
|
*Boon: Mageshield. 25 Piety- Sets magical resistance to 25%, lose 2 maximum mana
+
* Kill an enemy
*Boon: Penetration. 50 Piety- All monsters physical resistance reduced to 0, lose 2 maximum mana
+
** +4 Piety
*Boon: Rage. 90 Piety- Add 50% damage to all attacks, maximum mana reduced to 1
+
* Kill an enemy that uses magical attack
 +
** +8 Piety
 +
* Convert a glyph
 +
** +10 Piety
 +
|
 +
* Use a glyph
 +
** -2 Piety per use
 +
* Convert Taurog's Equipment
 +
** Instant punishment, but no piety loss
 +
|
 +
* Boon: Taurog's Blade
 +
** Cost: 20 Piety, -1 Max Mana
 +
** Effect: Obtain Taurog's Skullpicker (+5 Base Damage), +5% bonus damage
 +
* Boon: Taurog's Shield
 +
** Cost: 25 Piety, -1 Max Mana
 +
** Effect: Obtain Taurog's Wereward (-5 Damage Reduction), +5% bonus damage
 +
* Boon: Taurog's Helm
 +
** Cost: 25 Piety, -1 Max Mana
 +
** Effect: Obtain Taurog's Gloat (+15% magical resistance), +5% bonus damage
 +
* Boon: Taurog's Armour
 +
** Cost: 25 Piety, -1 Max Mana
 +
** Effect: Obtain Taurog's Will (+15% physical resistance), +5% bonus damage
 +
* Boon: Unstoppable Fury (Repeat)
 +
** Cost: 20 + 10n Piety
 +
** Prerequisite: Must be equipped with all of Taurog's Equipment
 +
** Effect: Gain Death Protection, +5% bonus damage
 +
|
 +
[[File:Taurog.jpg]]
 
|-
 
|-
|'''Tikki Tooki'''
 
|You must pay 10 gold upon first worshiping Tikki.
 
 
|
 
|
*Avoid damage in combat: +4 Piety
+
 
*Dodge an attack that would deal xx% of your health: +5 Piety
+
===== [[Full:Tikki Tooki|Tikki Tooki]] =====
 
|
 
|
*Take damage: -1 Piety
+
* Free GETINDARE glyph on joining.
 +
* PUNISHMENT: All enemies (on all floors) gain First Strike, Weakening; all permanent Tikki Tooki boons are removed
 
|
 
|
All enemies gain first strike. All dodge bonuses removed.
+
* All enemies below your level gain a layer of Death Protection
 +
|
 +
* Kill any enemy below your level
 +
** +5 Piety
 +
* Dodge any attack
 +
** +1-3(?) Piety
 +
* Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)
 +
** +1 Piety
 +
* Use WEYTWUT glyph
 +
** +1 Piety
 +
|
 +
* Get hit twice or more (by the same monster) in combat
 +
** -2 Piety per hit
 +
* Trigger a death protection effect (occurs when lethal attack is survived, not on cast)
 +
** -10 Piety
 +
|
 +
* Boon: Tribute (Repeat)
 +
** Cost: 15 Gold
 +
** Effect: +10 Piety
 +
* Boon: Reflexes (Repeat)
 +
** Cost: 35 Piety
 +
** Effect: Convert 1 Health potion to 1 Quicksilver + 1 Reflex potion, +10 Gold
 +
* Boon: Dodging
 +
** Cost: 25 Piety
 +
** Effect: +10% Dodge, +10 Gold
 +
* Boon: Poison
 +
** Cost: 50 Piety
 +
** Effect: The first physical attack against monsters applies poison, +10 Gold
 +
* Boon: Tikki's Edge (Repeat)
 +
** Cost: 25 + 25n Piety
 +
** Effect: +1 to experience from all XP kills, +10 Gold
 +
|
 +
[[File:Tikki.jpg]]
 +
|-
 
|
 
|
*Convert from Pactmaker to Tikki: 60 piety.
 
*Boon: Dodging. 15 Piety- Enhance your dodge chance by 10%
 
*Boon: Gold. 30 Piety- Gain a bonus of 40 gold
 
*Boon: Poison. 60 Piety- Melee attacks become Poisonous
 
*Boon: First Strike. 80 Piety- Gain permanent first strike in battle
 
 
|}
 
|}
 +
 +
{{MainNav}}

Revision as of 09:59, 31 January 2013

Gods work similarly to other roguelike games, each giving themed bonuses and penalties.

No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god. Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet. Please note that due to the recent changes to how gods work, this page is very much a WIP.

Summary

Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, usually with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of "X + Y*n Piety" (n being the number of times the boon has already been used).

In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Altars will spawn based on the amount of gods you've unlocked. If you have 1-3, one god will spawn. 4-8 two gods will spawn. If you unlock your ninth god, you will have all three altars spawn.

Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next three piety losses you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.

Name Worship Bonuses Prep Penalty Rewarded/Repent Actions Penalized Actions Boons Portrait
Binlor Ironshield
  • Free PISORF Glyph on join
  • PUNISHMENT: Removes all player resistances
  • 30% of the walls become unbreakable
  • Destroy a wall
    • +5 Piety
  • Cast BYSSEPS
    • +1 Piety
  • Gain a level
    • -10 Piety
  • Use IMAWAL on a empty space
    • -5 Piety
  • Boon: Stone Soup
    • Cost: 35 Piety
    • Effect: Receive ENDISWALL glyph
  • Boon: Stone Skin (Repeat)
    • Cost: 15 Piety
    • Effect: Destroys 3 nearby visible wall segments, gives temporary +100% to physical resistance and permanent +3% magic resistance
  • Boon: Stone Form
    • Cost: 25 Piety
    • Effect: Destroys 10 nearby visible wall segments, grants Might (BYSSEPS) whenever a wall is destroyed, gives +5% magic resistance
  • Boon: Stone Fist
    • Cost: 40 Piety
    • Effect: Destroys 20 nearby visible wall segments, +50% knockback damage, gives +5% magic resistance
  • Boon: Stone Heart (Repeat)
    • Cost: 10 Piety
    • Effect: Destroys 15 nearby wall segments, lowers all enemy resistance on current dungeon level by 5%, gives +3% magic resistance

Binlor.jpg

Dracul
  • Starting piety: Killed enemies x2
  • PUNISHMENT: -20 Max Health
  • 25% of enemies become Bloodless
  • Attack with Lifesteal (once per monster)
    • +1 Piety
  • Drink a Blood Pool
    • +1 piety per level of blood tithe
  • Kill a non-undead monster
    • +2 Piety
  • Convert HALPMEH or CYDSTEPP glyph
    • +10 Piety
  • Convert health potion
    • +5 Piety
  • Kill an undead monster
    • -5 Piety
  • Use a health potion
    • -5 Piety
  • Use a CYDSTEPP or HALPMEH glyph
    • -5 Piety
  • Boon: Blood Curse
    • Cost: Increases level by 1 (no stat increase, no HP/MP fill)
    • Effect: +20 Piety
  • Boon: Blood Tithe (Repeat)
    • Cost: 10 + 15n Piety, -5 Max Health
    • Effect: Grants Sanguine (can suck up blood pool to heal 5% of max health), or boosts Sanguine by 5% if you already have Sanguine, +1 Base Damage
  • Boon: Blood Hunger (Repeat)
    • Cost: 20 + 25n Piety, -20% to maximum resistances
    • Effect: +1 Life Steal, +1 base damage
  • Boon: Blood Shield
    • Cost: 40 Piety
    • Effect: +15% to physical & magical resistances
  • Boon: Blood Swell (Repeat)
    • Cost: 20 + 10n Piety
    • Effect: Restore all HP, +1 layer of curse

Dracul.jpg

The Earthmother
  • Starting piety: Always +5
  • Free IMAWAL glyph on joining.
  • PUNISHMENT: Inflicts 5 levels of Corrosion.
  • Doubles number of plants spawned from boons
  • Use IMAWAL on a monster
    • +10 Piety
  • Use IMAWAL on a plant
    • +5 Piety
  • Use IMAWAL on the instant kill plant
    • +10 Piety
  • Kill a plant
    • -15 Piety
  • Use Lifesteal
    • -5 Piety
  • Drink blood pool
    • -10 Piety
  • Plantation (Repeat)
    • Cost: 5 Piety
    • Effect: Spawns a plant on each bloodstain (acid pools excluded) for 5 Piety each.
  • Clearance (Repeat)
    • Cost: 5 Piety + 5n Piety
    • Effect: Remove up to 10 random plants and restore 1 mana per plant removed
  • Greenblood (Repeat)
    • Cost: 5 + 5n Piety
    • Effect: Applies Corrosion to all enemies (on dungeon level) and removes a stack of Cursed. Spawns 3 random plants.
  • Entanglement (Repeat)
    • Cost: 5 Piety
    • Effect: All enemies are slowed. Spawns 5 random plants.
  • Vine Form (Repeat)
    • Cost: 5 + 3n Piety
    • Effect: Grants permanent +1 to damage reduction and +2 to health. Spawns 2 random plants.

Earthmother.jpg

Glowing Guardian
  • Starting piety: +5 per level
  • PUNISHMENT: Removes all glyphs/items from inventory
  • Piety gain per level up reduced to 0+2 stacking Piety
  • Become Poisoned
    • +2 Piety
  • Become Mana Burned
    • +2 Piety
  • Kill an undead (Any level)
    • +1 Piety
  • Gain Level
    • +3 stacking Piety
  • Convert a potion or other small-slot item
    • +2 Piety
  • Convert APHEELSIK or BLUDTUPOWA glyph
    • +10 Piety
  • Convert any other item or glyph
    • +5 Piety
  • Burnt Offering (Monster had Burning applied upon dying)
    • +1 Piety
  • Use a Health or Mana potion
    • -10 Piety
  • Use poison (Venom blade, APHEELSIK glyph)
    • -10 Piety
  • Use lifesteal
    • -10 Piety
  • Activate the BLUDTUPOWA glyph
    • -20 Piety
    • BLUDTUPOWA is not activated
  • Activate Sanguine (heal from blood pool)
    • -10 Piety
  • Boon: Humility
    • Cost: 15 Piety
    • Effect: Reduces level by 1, but maintains stats
  • Boon: Absolution (Repeat)
    • Cost: 2 Piety
    • Effect: Removes one monsters of same level or lower level from game (Exception: Undead, monsters on different dungeon levels), gain +4 Max HP and a Prayer Bead
  • Boon: Cleansing (Repeat)
    • Cost: 10 Piety
    • Removes Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion, receive a Prayer Bead
  • Boon: Protection (Repeat)
    • Cost: 10 + 5n Piety
    • Restores 35% Max Health and Mana, next attack deals Magical damage, receive a Prayer Bead
  • Boon: Enlightenment
    • Cost: 100 Piety
    • Enchants all Prayer Beads in inventory, gain +1 Max HP, +1% bonus damage, +1% magic resistance, +1 XP and +10 Conversion Points per bead, also gain +5 Max Mana and all stacks of Curse removed

GlowingGuardian.jpg

Jehora Jeheyu
  • Starting piety: Random (based on tiles uncovered?)
  • Free WEYTWUT glyph on joining
  • MINOR PUNISHMENT: Poison, mana burn, corrode, weaken, curse, or reduce HP to 1
  • MAJOR PUNISHMENT: 50% chance of reducing HP to 1 and mana to 0
  • Removes one inventory slot
  • Randomly grants +2-4 Piety or MINOR PUNISHMENT from:
    • Enemy reveal (except plants)
    • Enemy death (XP-valuable)
    • Successful dodge
    • Item conversion
    • Casting BYSEPPS, WONAFYT, WEYTWUT, GETINDARE, APHEELSIK, CYDSTEPP
  • Petition
    • Cost: 45 Piety
    • Effect: Stops inflicting MINOR PUNISHMENT
  • Last Chance
    • Cost: 1 Piety
    • Effect: Drain remaining piety and uses it making an X out of 100 roll. If you succeed your hp and mp are fully recovered.
  • Boost Health
    • Cost: 20 + 25n Piety
    • Effect: Destroy a health potion and gain +25 max health
  • Boost Mana
    • Cost: 20 + 25n Piety
    • Effect: Destroy a mana potion and gain +3 max mana
  • Chaos Avatar
    • Cost: 80 Piety
    • Effect: Gain a level, lose all corrosion and weakening, gain 100 conversion points, and all monsters have their resistances reduced by 20% (same screen only)

Jehora.jpg

Mystera Annur
  • Starting piety: Number of previous glyphs cast
  • PUNISHMENT: +15% to all monsters' resistances (both)
  • Reduces Mystera's piety gain by 25%
  • Use a glyph
    • +(MP Cost / 2) Piety
  • Kill an enemy that uses a magical attack
    • -5 Piety
  • Become Mana Burned
    • -(Mana lost + 1) Piety
  • Boon: Magic (Repeat)
    • Cost: 5 + 20n Piety
    • Effect: +1 Max Mana
  • Boon: Refreshment
    • Cost: 50 Piety
    • Effect: Causes Glyph Conversions to restore 50% of max mana
  • Boon: Flames
    • Cost: 20 Piety
    • Effect: +1 damage/level for BURNDAYRAZ glyph attack, -50% bonus damage
  • Boon: Weakening (Repeat)
    • Cost: 30 Piety
    • Effect: -10% magic resistance to both player and all monsters on the current level
  • Boon: Mystic Balance
    • Cost: 60 Piety
    • Effect: All glyph ability costs are increased or decreased towards 5 by a maximum of 2 mana.

Mystera.jpg

The Pactmaker
  • Pactmaker allows one and only one Pact to be made with him, even if you are worshipping another god.
  • Scholar's Pact
    • On level up: -10 Piety, overheal and casts BYSSEPS
  • Warrior's Pact
    • On XP kill: -3 Piety, +1 Max Health
  • Alchemist's Pact
    • On health or mana potion use: -4 Piety, +3 Experience
  • Body Pact
    • On damage (XP-valuable enemy only): -4 Piety, +1% physical & magical resistance
  • Spirit Pact
    • On item conversion: -5 Piety, +10 bonus conversion points
  • Concensus
    • Effect: +50 Piety, -25 max Piety

Pactmaker.jpg

Taurog
  • Starting Piety: Killed enemies x2
  • PUNISHMENT: -40% bonus damage
  • All enemies become Cowardly
  • Kill an enemy
    • +4 Piety
  • Kill an enemy that uses magical attack
    • +8 Piety
  • Convert a glyph
    • +10 Piety
  • Use a glyph
    • -2 Piety per use
  • Convert Taurog's Equipment
    • Instant punishment, but no piety loss
  • Boon: Taurog's Blade
    • Cost: 20 Piety, -1 Max Mana
    • Effect: Obtain Taurog's Skullpicker (+5 Base Damage), +5% bonus damage
  • Boon: Taurog's Shield
    • Cost: 25 Piety, -1 Max Mana
    • Effect: Obtain Taurog's Wereward (-5 Damage Reduction), +5% bonus damage
  • Boon: Taurog's Helm
    • Cost: 25 Piety, -1 Max Mana
    • Effect: Obtain Taurog's Gloat (+15% magical resistance), +5% bonus damage
  • Boon: Taurog's Armour
    • Cost: 25 Piety, -1 Max Mana
    • Effect: Obtain Taurog's Will (+15% physical resistance), +5% bonus damage
  • Boon: Unstoppable Fury (Repeat)
    • Cost: 20 + 10n Piety
    • Prerequisite: Must be equipped with all of Taurog's Equipment
    • Effect: Gain Death Protection, +5% bonus damage

Taurog.jpg

Tikki Tooki
  • Free GETINDARE glyph on joining.
  • PUNISHMENT: All enemies (on all floors) gain First Strike, Weakening; all permanent Tikki Tooki boons are removed
  • All enemies below your level gain a layer of Death Protection
  • Kill any enemy below your level
    • +5 Piety
  • Dodge any attack
    • +1-3(?) Piety
  • Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)
    • +1 Piety
  • Use WEYTWUT glyph
    • +1 Piety
  • Get hit twice or more (by the same monster) in combat
    • -2 Piety per hit
  • Trigger a death protection effect (occurs when lethal attack is survived, not on cast)
    • -10 Piety
  • Boon: Tribute (Repeat)
    • Cost: 15 Gold
    • Effect: +10 Piety
  • Boon: Reflexes (Repeat)
    • Cost: 35 Piety
    • Effect: Convert 1 Health potion to 1 Quicksilver + 1 Reflex potion, +10 Gold
  • Boon: Dodging
    • Cost: 25 Piety
    • Effect: +10% Dodge, +10 Gold
  • Boon: Poison
    • Cost: 50 Piety
    • Effect: The first physical attack against monsters applies poison, +10 Gold
  • Boon: Tikki's Edge (Repeat)
    • Cost: 25 + 25n Piety
    • Effect: +1 to experience from all XP kills, +10 Gold

Tikki.jpg