Difference between revisions of "Monsters"
(→Basic Monsters: Links to building pages) |
(→Advanced Monsters: Location links) |
||
Line 121: | Line 121: | ||
|{{t|Corrosive}}, {{t|Magical attack}} | |{{t|Corrosive}}, {{t|Magical attack}} | ||
| | | | ||
− | |Naga City, The Slime | + | |[[Naga City]], [[The Slime Pit]] |
|- | |- | ||
|[[File:Animated_Armor.png|center]] | |[[File:Animated_Armor.png|center]] | ||
Line 129: | Line 129: | ||
|{{t|Magical attack}}, {{t|Death Protection}} (1 layer per level) | |{{t|Magical attack}}, {{t|Death Protection}} (1 layer per level) | ||
| | | | ||
− | |Halls of Steel, Cursed Oasis | + | |[[Halls of Steel]], [[Cursed Oasis]] |
|- | |- | ||
|[[File:Berserker.png|center]] | |[[File:Berserker.png|center]] | ||
Line 137: | Line 137: | ||
|{{t|Berserks}} 50% | |{{t|Berserks}} 50% | ||
| | | | ||
− | |Berserker Camp, Wizard Bronze | + | |[[Berserker Camp]], [[Magic,_Woo!|Wizard Bronze]] |
|- | |- | ||
|[[File:Burn_Viper.png|center]] | |[[File:Burn_Viper.png|center]] | ||
Line 145: | Line 145: | ||
|{{t|Mana Burn}}, {{t|Blinks}} | |{{t|Mana Burn}}, {{t|Blinks}} | ||
| | | | ||
− | |Berserker Camp, Naga City, Namtar's Lair | + | |[[Berserker Camp]], [[Naga City]], [[Namtar's Lair]] |
|- | |- | ||
|[[File:Blood_Snake.png|center]] | |[[File:Blood_Snake.png|center]] | ||
Line 153: | Line 153: | ||
|{{t|Spawns}}, {{t|Poisonous}} | |{{t|Spawns}}, {{t|Poisonous}} | ||
| | | | ||
− | |Bloodmage Bronze | + | |[[A Taste|Bloodmage Bronze]] |
| | | | ||
|- | |- | ||
Line 162: | Line 162: | ||
|{{t|Poisonous}}, {{t|Spawns}} | |{{t|Poisonous}}, {{t|Spawns}} | ||
| | | | ||
− | |Magma Mines | + | |[[Magma Mines]] |
|- | |- | ||
|[[File:Changeling.png|center]] | |[[File:Changeling.png|center]] | ||
Line 170: | Line 170: | ||
|Varies by class | |Varies by class | ||
| | | | ||
− | |Shifting Passages | + | |[[Shifting Passages]] |
|- | |- | ||
|[[File:Cultist.png|center]] | |[[File:Cultist.png|center]] | ||
Line 186: | Line 186: | ||
|{{t|Cowardly}}, {{t|Fast regen}} | |{{t|Cowardly}}, {{t|Fast regen}} | ||
| | | | ||
− | |Northern Desert | + | |[[Northern Desert]] |
|- | |- | ||
|[[File:Djinn.png|center]] | |[[File:Djinn.png|center]] | ||
Line 202: | Line 202: | ||
|{{t|Berserks}} 50%, {{t|Death Protection}} (1 layer per level) | |{{t|Berserks}} 50%, {{t|Death Protection}} (1 layer per level) | ||
| | | | ||
− | |Demonic Library | + | |[[Demonic Library]] |
|- | |- | ||
|[[File:Druid Monster Icon.png|center]] | |[[File:Druid Monster Icon.png|center]] | ||
Line 210: | Line 210: | ||
|{{t|Magical attack}}, {{t|Death Protection}} | |{{t|Magical attack}}, {{t|Death Protection}} | ||
| | | | ||
− | |Havendale Bridge, Dragon | + | |[[Havendale Bridge]], [[Dragon Isles]], [[Western Jungle]] (Boss only) |
|- | |- | ||
|[[File:Forest_Troll.png|center]] | |[[File:Forest_Troll.png|center]] | ||
Line 218: | Line 218: | ||
|{{t|Cowardly}}, {{t|Fast regen}}, {{t|Magic resist}} 25% | |{{t|Cowardly}}, {{t|Fast regen}}, {{t|Magic resist}} 25% | ||
| | | | ||
− | |Dragon | + | |[[Dragon Isles]] |
|- | |- | ||
|[[File:Frozen_Troll.png|center]] | |[[File:Frozen_Troll.png|center]] | ||
Line 234: | Line 234: | ||
|{{t|Physical resist}} 50%, {{t|Retaliate: Fireball}}, {{t|No Experience}} | |{{t|Physical resist}} 50%, {{t|Retaliate: Fireball}}, {{t|No Experience}} | ||
| | | | ||
− | |Southern | + | |[[Southern Swamp]] (Passage) |
|- | |- | ||
|[[File:Gelatinous_Thing.png|center]] | |[[File:Gelatinous_Thing.png|center]] | ||
Line 242: | Line 242: | ||
|{{t|Retaliate: Fireball}} | |{{t|Retaliate: Fireball}} | ||
| | | | ||
− | |The Slime Pit | + | |[[The Slime Pit]] |
|- | |- | ||
|[[File:Imp.png|center]] | |[[File:Imp.png|center]] | ||
Line 250: | Line 250: | ||
|{{t|Blinks}} | |{{t|Blinks}} | ||
| | | | ||
− | |Demonic Library | + | |[[Demonic Library]] |
|- | |- | ||
|[[File:Illusion.png|center]] | |[[File:Illusion.png|center]] | ||
Line 258: | Line 258: | ||
|{{t|Physical resist}} 50%, {{t|Retaliate: Fireball}}, {{t|Weakening blow}} | |{{t|Physical resist}} 50%, {{t|Retaliate: Fireball}}, {{t|Weakening blow}} | ||
| | | | ||
− | |Halls of Steel | + | |[[Halls of Steel]] |
|- | |- | ||
|[[File:Minotaur.png|center]] | |[[File:Minotaur.png|center]] | ||
Line 266: | Line 266: | ||
|{{t|Knockback}} 50%, {{t|Berserks}} 50% | |{{t|Knockback}} 50%, {{t|Berserks}} 50% | ||
| | | | ||
− | |Magma Mines, Shifting Passages, The Labyrinth (Boss only) | + | |[[Magma Mines]], [[Shifting Passages]], [[The Labyrinth]] (Boss only) |
|- | |- | ||
|[[File:Muck_Walker.png|center]] | |[[File:Muck_Walker.png|center]] | ||
Line 274: | Line 274: | ||
|{{t|Undead}}, {{t|Weakening blow}} | |{{t|Undead}}, {{t|Weakening blow}} | ||
| | | | ||
− | |The Slime Pit | + | |[[The Slime Pit]] |
|- | |- | ||
|[[File:Naga.png|center]] | |[[File:Naga.png|center]] | ||
Line 282: | Line 282: | ||
|{{t|Weakening blow}} | |{{t|Weakening blow}} | ||
| | | | ||
− | |Ick Swamp, Naga City | + | |[[Ick Swamp]], [[Naga City]] |
|- | |- | ||
|[[File:Rock_Troll.png|center]] | |[[File:Rock_Troll.png|center]] | ||
Line 290: | Line 290: | ||
|{{t|Cowardly}}, {{t|Fast regen}}, {{t|Knockback}} 50% | |{{t|Cowardly}}, {{t|Fast regen}}, {{t|Knockback}} 50% | ||
| | | | ||
− | |Rock Garden | + | |[[Rock Garden]] |
|- | |- | ||
|[[File:Rusalka.png|center]] | |[[File:Rusalka.png|center]] | ||
Line 298: | Line 298: | ||
|{{t|Corrosive}} | |{{t|Corrosive}} | ||
| | | | ||
− | |Havendale Bridge | + | |[[Havendale Bridge]] |
|- | |- | ||
|[[File:Steel_Golem.png|center]] | |[[File:Steel_Golem.png|center]] | ||
Line 306: | Line 306: | ||
|{{t|Physical resist}} 25%, {{t|Curse Bearer}} | |{{t|Physical resist}} 25%, {{t|Curse Bearer}} | ||
| | | | ||
− | |Naga City | + | |[[Naga City]] |
|- | |- | ||
|[[File:Shade.png|center]] | |[[File:Shade.png|center]] | ||
Line 314: | Line 314: | ||
|{{t|Physical resist}} 30%, {{t|Undead}}, {{t|Blinks}}, {{t|Life steal}} 40% | |{{t|Physical resist}} 30%, {{t|Undead}}, {{t|Blinks}}, {{t|Life steal}} 40% | ||
| | | | ||
− | |Creeplight Ruins (after killing sacrificial goat), Cursed Oasis | + | |[[Creeplight Ruins]] (after killing sacrificial goat), [[Cursed Oasis]] |
|- | |- | ||
|[[File:Slime_Blob.png|center]] | |[[File:Slime_Blob.png|center]] | ||
Line 322: | Line 322: | ||
|{{t|Curse Bearer}}, {{t|Magical attack}} | |{{t|Curse Bearer}}, {{t|Magical attack}} | ||
| | | | ||
− | |The Slime Pit | + | |[[The Slime Pit]] |
|- | |- | ||
|[[File:Thrall.png|center]] | |[[File:Thrall.png|center]] | ||
Line 330: | Line 330: | ||
|{{t|Mana Burn}}, {{t|Poisonous}}, {{t|Undead}} | |{{t|Mana Burn}}, {{t|Poisonous}}, {{t|Undead}} | ||
| | | | ||
− | |Cursed Oasis, Demonic Library, Teeth Teeth Teeth Subdungeon | + | |[[Cursed Oasis]], [[Demonic Library]], [[Subdungeons|Teeth Teeth Teeth Subdungeon]] |
|- | |- | ||
|[[File:Tokoloshe.png|center]] | |[[File:Tokoloshe.png|center]] | ||
Line 338: | Line 338: | ||
|{{t|Cowardly}}, {{t|Physical resist}} 50%; Drops Tokoloshe Charm on death | |{{t|Cowardly}}, {{t|Physical resist}} 50%; Drops Tokoloshe Charm on death | ||
| | | | ||
− | | | + | |[[Havendale Bridge]] |
|- | |- | ||
|[[File:Vampire.png|center]] | |[[File:Vampire.png|center]] | ||
Line 346: | Line 346: | ||
|{{t|Life steal}} 40%, {{t|Magical attack}} | |{{t|Life steal}} 40%, {{t|Magical attack}} | ||
| | | | ||
− | |Ick Swamp, Eastern Tundra (Boss only) | + | |[[Ick Swamp]], [[Eastern Tundra]] (Boss only) |
|} | |} | ||
Revision as of 23:49, 15 June 2015
There are many different monster types you will encounter throughout Desktop Dungeons. Each have different stats and traits, and thus present a specific challenge to the player.
Contents
List of Monsters
See Traits for a full list of traits and what they do. Also see the list of bosses.
Basic Monsters
Common monsters found in just about any dungeon.
Name | Attack | Health | Traits | Location | Unlock |
---|---|---|---|---|---|
![]() |
70% | 100% | ![]() |
Any | Upgrade Thief Den to Lvl 3 |
![]() |
100% | 125% | ![]() |
Any | Upgrade Church to Lvl 3 |
![]() |
100% | 90% | ![]() |
Any | Upgrade Mage Tower to Lvl 2 |
![]() |
120% | 100% | ![]() |
Any | |
![]() |
100% | 100% | ![]() |
Any | Upgrade Mage Tower to Lvl 3 |
![]() |
100% | 100% | ![]() |
Any | Upgrade Guild to Lvl 3 |
![]() |
100% | 90% | ![]() ![]() |
Any | Upgrade Thief Den to Lvl 2 |
![]() |
65% | 200% | Any | ||
![]() |
100% | 100% | ![]() |
Any | Upgrade Church to Lvl 2 |
![]() |
135% | 100% | ![]() |
Any | |
![]() |
100% | 75% | ![]() ![]() ![]() ![]() |
Any | Upgrade Guild to Lvl 2 |
![]() |
100% | 150% | ![]() |
Any |
Advanced Monsters
Stronger monsters found as you venture further outside the kingdom. This list does not include any variety of Plant.
Monster stats, level, type and dungeon difficulty
Basically the monster have a range of abilities and stats, and each type present a unique difficulty to the player. Also, the higher their level, the stronger they are.
Base stats and level
For every monster, two formulas to determine the base stats depending on the level. Then, depending on the monster type, modifiers are applied :
- for base hp, you use (n(n+6)-1), where n is the monsters level,
- for base attack, you use (n*(n+5))/2, where n is the monsters level.
The monsters base stat depending on the level are shown below :
Level | Base Attack | Base Health |
---|---|---|
1 | 3 | 6 |
2 | 7 | 15 |
3 | 12 | 26 |
4 | 18 | 39 |
5 | 25 | 54 |
6 | 33 | 71 |
7 | 42 | 90 |
8 | 52 | 111 |
9 | 63 | 134 |
10 | 75 | 159 |
Monster type modifiers and traits
After these base stats have been calculated, modifiers and traits are applied. So each monster type present a unique difficulty to the player :
- Each monster type has an attack and hp modifiers, which indicates what percent of the base number provided below they have. For example, Bandits have 100% hp and 70% attack. Therefore a level 3 Bandit would do 8 damage and have 26 hp.
- They also receive traits, which give them special abilities (such as
Curse Bearer for the bandit, which will add one layer of
Cursed to the player every time he gets hit by the Bandit, or when he kills it)
However, note that bosses don't follow the same progression as other monsters : they usually are stronger (better stats, and different traits) than what would a regular level 10 monster have.
Monster stats and dungeon level
The difficulty level of the dungeon you are in also affects monster stats :
- Monsters in easy dungeons have 90% of way they would normally have,
- monsters in Normal dungeons have their normal stats,
- monsters in hard dungeons have 120% of what they would normally have,
- and monsters in vicious dungeons have 133% of what they would normally have.
Distribution and level
Not counting bosses and special uniques, each dungeon contains 38 monsters, with the following level distribution
Level | Number | Total XP |
---|---|---|
1st | 10 | 10 |
2nd | 5 | 10 |
3rd | 4 | 12 |
4th | 4 | 16 |
5th | 4 | 20 |
6th | 3 | 18 |
7th | 3 | 21 |
8th | 3 | 24 |
9th | 2 | 18 |