Guild
From DDwiki
This article is in need of content, please consider adding to it. |
The Guild (or Adventurer's Guild) is a building that houses the warriors of Desktop Dungeons. Initially only the Fighter is available (at a cost of 150, provided during the tutorial). Further upgrades later unlock the Berserker and Warlord classes as well as item preparation unlocks.
Upgrades
Level 1
- Cost: 150g
- Provides:
- Class: Fighter unlocked
Level 2
- Cost: 1000g
- Provides:
Level 3
- Cost: 2000g
- Provides:
- Class: Warlord unlocked
- Locker slots: Provides 3 additional slots where items can be stored for a total of 6
- Monster: Unlocks the goo blob monster and adds it to your base monster pool.
Challenges
Like other class buildings the Guild provides unique class challenges (bronze, silver, and gold) for each class.
Class | Challenge Level | Reward | Description |
---|---|---|---|
Fighter | Bronze | 150g | Bleat It Dive into a dungeon filled with a multitude of Goats and a Gorgon boss. |
Silver | ![]() |
Toe-to-Toe A dungeon very similar to the northern desert with a high damaging Djinn boss. | |
Gold | Veto Slot* | The Arena An unusual enclosed arena where enemies come in waves. You start with platemail. | |
Berserker | Bronze | 250g | RAWR! |
Silver | ![]() |
Again! Again! | |
Gold | ?? | Veto Slot* | |
Warlord | Bronze | 350g | Terror Begins |
Silver | ![]() |
Terror Grows | |
Gold | Terror's End | Veto Slot* |
- You must beat all 3 golds for the veto slot.