Difference between revisions of "Gods"

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__TOC__
 
__TOC__
  
===Summary===
+
=== Summary ===
  
Once you find an altar, you may pray at it to learn the different abilities the god offers, and may choose either to worship that god or leave the altar and continue exploring. Once you follow a god, you cannot leave them unless another altar offers the chance to convert from that god.
+
Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, ''usually'' with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of "X + Y*n Piety" (n being the number of times the boon has already been used).
  
While following a god, certain actions may change your piety with a god, according to the behaviours they prefer. For example, Taurog, being a magic-hating god of battle, awards piety for killing enemies (and more for killing magic users), but causes you to lose piety if you use a glyph. If you would otherwise lose piety when at 0 piety, very bad things happen. On the other hand, you may pray at your god's altar to spend piety on boons, which vary between gods but are all almost universally good. Additionally, if you find an altar to a co-aligned deity, you may spend piety there to convert to that god, keeping the existing bonuses and penalties exacted upon you by your god. Choosing (or not choosing) a specific deity in a given game can be the choice that means survival over defeat a lot of the time.
+
In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Altars will spawn based on the amount of gods you've unlocked. If you have 1-3, one god will spawn. 4-8 two gods will spawn. If you unlock your ninth god, you will have all three altars spawn.
 +
 
 +
Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next three piety losses you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.
  
 
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!Name
 
!Name
 
!Worship Bonuses
 
!Worship Bonuses
 +
!Prep Penalty
 
!Rewarded/Repent Actions
 
!Rewarded/Repent Actions
 
!Penalized Actions
 
!Penalized Actions
 
!Boons
 
!Boons
 +
!Portrait
 
|-
 
|-
 
|
 
|
===== [[Binlor Ironshield]] =====
+
 
 +
===== [[Full:Binlor Ironshield|Binlor Ironshield]] =====
 
|
 
|
* Creates ENDISWAL glyph on altar space
+
* Free PISORF Glyph on join
** Not created if glyph exists or was converted
+
* PUNISHMENT: Removes all player resistances
* +5 Max Health
+
* Starting Piety equals acquired gold
+
 
|
 
|
*Destroy a wall
+
* 30% of the walls become unbreakable
** +2 Piety
+
*Gain a level
+
** +10 Piety
+
 
|
 
|
*Use any glyph (except ENDISWAL)
+
* Destroy a wall
** -1 Piety
+
** +5 Piety
*Convert ENDISWAL
+
* Cast BYSSEPS
** -Health Potions
+
** +1 Piety
*Kill a golem
+
|
** -3 Piety
+
* Gain a level
*Less than 0 Piety
+
** -10 Piety
** -10% Resistances
+
* Use IMAWAL on a empty space
|  
+
** -5 Piety
*Convert from Earthmother
+
|
** Cost: 45 Piety
+
* Boon: Stone Soup
*Convert from Glowing Guardian
+
 
** Cost: 35 Piety
 
** Cost: 35 Piety
*Boon: Mining
+
** Effect: Receive ENDISWALL glyph
** Cost: 20 Piety
+
* Boon: Stone Skin (Repeat)
** Effect: destroys random chunks of wall
+
** Cost: 15 Piety
*Boon: Hardiness
+
** Effect: Destroys 3 nearby visible wall segments, gives temporary +100% to physical resistance and permanent +3% magic resistance
** Cost: 30 Piety
+
* Boon: Stone Form
** Effect: Sets Physical Resistance to 25%
+
** Cost: 25 Piety
*Boon: Heroics
+
** Effect: Destroys 10 nearby visible wall segments, grants Might ([[BYSSEPS]]) whenever a wall is destroyed, gives +5% magic resistance
** Cost: 80 Piety
+
* Boon: Stone Fist
** Effect: Instant advance to level 10.
+
** Cost: 40 Piety
** Effect: No further piety gain.
+
** Effect: Destroys 20 nearby visible wall segments, +50% knockback damage, gives +5% magic resistance
 +
* Boon: Stone Heart (Repeat)
 +
** Cost: 10 Piety
 +
** Effect: Destroys 15 nearby wall segments, lowers all enemy resistance on current dungeon level by 5%, gives +3% magic resistance
 +
|
 +
[[File:Binlor.jpg]]
 
|-
 
|-
 
|
 
|
  
=====[[Dracul]]=====  
+
===== [[Full:Dracul|Dracul]] =====
 
|
 
|
* Gain 1 level but don't get the usual increased stats
+
* Starting piety: Killed enemies x2
* HALPMEH glyph is destroyed (when in inventory, or picked up later)
+
* PUNISHMENT: -20 Max Health
* Starting Piety equals the number of bloodstains visible onscreen.
+
 
|
 
|
*Kill a living creature
+
* 25% of enemies become Bloodless
** +3 Piety
+
 
|
 
|
*Kill an undead creature
+
* Attack with Lifesteal (once per monster)
 +
** +1 Piety
 +
* Drink a Blood Pool
 +
** +1 piety per level of blood tithe
 +
* Kill a non-undead monster
 +
** +2 Piety
 +
* Convert HALPMEH or CYDSTEPP glyph
 +
** +10 Piety
 +
* Convert health potion
 +
** +5 Piety
 +
|
 +
* Kill an undead monster
 
** -5 Piety
 
** -5 Piety
*Drop below 0 Piety
+
* Use a health potion
** Instant Death
+
** -5 Piety
 +
* Use a CYDSTEPP or HALPMEH glyph
 +
** -5 Piety
 +
|
 +
* Boon: Blood Curse
 +
** Cost: Increases level by 1 (no stat increase, no HP/MP fill)
 +
** Effect: +20 Piety
 +
* Boon: Blood Tithe (Repeat)
 +
** Cost: 10 + 15n Piety, -5 Max Health
 +
** Effect: Grants Sanguine (can suck up blood pool to heal 5% of max health), or boosts Sanguine by 5% if you already have Sanguine, +1 Base Damage
 +
* Boon: Blood Hunger (Repeat)
 +
** Cost: 20 + 25n Piety, -20% to maximum resistances
 +
** Effect: +1 Life Steal, +1 base damage
 +
* Boon: Blood Shield
 +
** Cost: 40 Piety
 +
** Effect: +15% to physical & magical resistances
 +
* Boon: Blood Swell (Repeat)
 +
** Cost: 20 + 10n Piety
 +
** Effect: Restore all HP, +1 layer of curse
 
|
 
|
*Boon: Bloodpower
+
[[File:Dracul.jpg]]
** Cost: 10 Piety, -5 Max Health
+
** Effect: +5 Max Mana
+
*Boon: Bloodfury
+
** Cost: 20 Piety, -5 Max Health
+
** Effect: +20% Physical Damage
+
*Boon: Bloodshield
+
** Cost: 25 Piety, -5 Max Health
+
** Effect: +20% Physical and Magical Resistances
+
*Boon: Bloodhunger
+
** Cost: 30 Piety, -5 Max Health
+
** Effect: +20% Life Steal
+
*Boon: Bloodswell
+
** Cost: 40 Piety, -5 Max Health
+
** Effect: Restore full Health
+
 
|-
 
|-
 
|
 
|
===== [[The Earthmother]] =====  
+
 
 +
===== [[Full:Earthmother|The Earthmother]] =====
 
|
 
|
* Creates IMAWAL glyph on altar space
+
* Starting piety: Always +5
** Not created if glyph exists or was converted
+
* Free IMAWAL glyph on joining.
* Starting Piety mechanism is unknown
+
* PUNISHMENT: Inflicts 5 levels of Corrosion.
 
|
 
|
*Use IMAWAL on a monster
+
* Doubles number of plants spawned from boons
 +
|
 +
* Use IMAWAL on a monster
 +
** +10 Piety
 +
* Use IMAWAL on a plant
 +
** +5 Piety
 +
* Use IMAWAL on the instant kill plant
 
** +10 Piety
 
** +10 Piety
*Use IMAWAL on a plant
 
** +3 Piety
 
 
|
 
|
*Destroy a wall
+
* Kill a plant
** -??? Piety
+
** Lose Health Regeneration
+
*Kill an animal (goat, snake)
+
** -3 Piety
+
** Lose Health Regeneration
+
* Convert IMAWAL glyph or Kill a plant
+
 
** -15 Piety
 
** -15 Piety
** Lose Health Regeneration
+
* Use Lifesteal
* Use Life Drain
+
** -5 Piety
** -??? Piety
+
* Drink blood pool
** Lose Life Drain ability
+
* Step on a blood pool while playing Bloodmage
+
 
** -10 Piety
 
** -10 Piety
 
|
 
|
*Convert from Glowing Guardian
+
* Plantation (Repeat)
** Cost: 35 Piety
+
** Cost: 5 Piety
*Convert from Binlor Ironshield
+
** Effect: Spawns a plant on each bloodstain (acid pools excluded) for 5 Piety each.
** Cost: 45 Piety
+
* Clearance (Repeat)
*Boon: Greenblood
+
** Cost: 5 Piety + 5n Piety
** Cost: 15 Piety
+
** Effect: Remove up to 10 random plants and restore 1 mana per plant removed
** Effect: Poison Immunity
+
* Greenblood (Repeat)
*Boon: Plantation
+
** Cost: 5 + 5n Piety
** Cost: 15 Piety
+
** Effect: Applies Corrosion to all enemies (on dungeon level) and removes a stack of Cursed. Spawns 3 random plants.
** Effect: +10 Piety for every visible bloodstain
+
* Entanglement (Repeat)
** Effect: visible bloodstains replaced by plants (1 Health, 100% Physical Resistance)
+
** Cost: 5 Piety
*Boon: Stoneform
+
** Effect: All enemies are slowed. Spawns 5 random plants.
** Cost: 100 Piety
+
* Vine Form (Repeat)
** Effect: On leveling, gain +5 Max Health, +1 Max Mana, +2 Physical Damage
+
** Cost: 5 + 3n Piety
** Applies only if worship is maintained.
+
** Effect: Grants permanent +1 to damage reduction and +2 to health. Spawns 2 random plants.
** Applied values maintained if renounced.
+
|
 +
[[File:Earthmother.jpg]]
 
|-
 
|-
 
|
 
|
===== [[Glowing Guardian]] =====  
+
 
 +
===== [[Full:Glowing Guardian|Glowing Guardian]] =====
 
|
 
|
* Restores full Health
+
* Starting piety: +5 per level
* Starting Piety based on prior Health spent
+
* PUNISHMENT: Removes all glyphs/items from inventory
 
|
 
|
*Become Poisoned
+
* Piety gain per level up reduced to 0+2 stacking Piety
** +1 Piety
+
|
*Be saved from death (effect from CYDESTEPP or shop item)
+
* Become Poisoned
 +
** +2 Piety
 +
* Become Mana Burned
 +
** +2 Piety
 +
* Kill an undead (Any level)
 
** +1 Piety
 
** +1 Piety
*Kill an undead, snake, imp, warlock, or golem (equal or greater level, or BURNDAYRAZ)
+
* Gain Level
** +1 Piety
+
** +3 stacking Piety
*Use the HALPMEH glyph
+
* Convert a potion or other small-slot item
** +1 Piety
+
*Use the CYDESTEPP glyph
+
 
** +2 Piety
 
** +2 Piety
*Gain Level
+
* Convert APHEELSIK or BLUDTUPOWA glyph
** +3 Piety
+
** +10 Piety
*Kill a monster N levels higher than you
+
* Convert any other item or glyph
** +N Piety
+
** +5 Piety
 +
* Burnt Offering (Monster had Burning applied upon dying)
 +
** +1 Piety
 
|
 
|
*Kill a monster which has a lower level than you (BURNDAYRAZ excepted)
+
* Use a Health or Mana potion
** -1 Piety
+
*Use a potion
+
** -1 Piety
+
*Use the BLUDTUPOWA glyph
+
** Glowing Guardian renounces you
+
** Lose ability to use BLUDTUPOWA
+
*Use poison (Venom blade, APHEELSIK glyph)
+
 
** -10 Piety
 
** -10 Piety
** Lose ability to use the attack
+
* Use poison (Venom blade, APHEELSIK glyph)
*Use lifesteal (Vampire attack)
+
** -10 Piety
** Glowing Guardian renounces you
+
* Use lifesteal
** Lose lifesteal
+
** -10 Piety
*Convert HALPMEH
+
* Activate the BLUDTUPOWA glyph
** Glowing Guardian renounces you
+
** -20 Piety
 +
** BLUDTUPOWA is not activated
 +
* Activate Sanguine (heal from blood pool)
 +
** -10 Piety
 
|
 
|
*Convert from Earthmother
+
* Boon: Humility
** Cost: 35 Piety
+
** Cost: 15 Piety
*Convert from Binlor
+
** Effect: Reduces level by 1, but maintains stats
** Cost: 35 Piety
+
* Boon: Absolution (Repeat)
*Boon: Healing
+
** Cost: 2 Piety
** Cost: 50 Piety
+
** Effect: Removes ''one'' monsters of same level or lower level from game (Exception: Undead, monsters on different dungeon levels), gain +4 Max HP and a Prayer Bead
** Restores full Health
+
* Boon: Cleansing (Repeat)
*Boon: Protection
+
** Cost: 10 Piety
** Cost: 50 Piety
+
** Removes Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion, receive a Prayer Bead
** Gain Protection from next Killing Blow
+
* Boon: Protection (Repeat)
*Boon: Absolution
+
** Cost: 10 + 5n Piety
 +
** Restores 35% Max Health and Mana, next attack deals Magical damage, receive a Prayer Bead
 +
* Boon: Enlightenment
 
** Cost: 100 Piety
 
** Cost: 100 Piety
** Gain +1 Max Health for all visible bloodstains
+
** Enchants all Prayer Beads in inventory, gain +1 Max HP, +1% bonus damage, +1% magic resistance, +1 XP and +10 Conversion Points per bead, also gain +5 Max Mana and all stacks of Curse removed
 +
|
 +
[[File:GlowingGuardian.jpg]]
 
|-
 
|-
 
|
 
|
===== [[Jehora Jeheyu]] =====  
+
 
 +
===== [[Full:Jehora Jeheyu|Jehora Jeheyu]] =====
 
|
 
|
* Removes poison immunity
+
* Starting piety: Random (based on tiles uncovered?)
* Removes mana burn immunity
+
* Free WEYTWUT glyph on joining
* Removes death gaze immunity
+
* MINOR PUNISHMENT: Poison, mana burn, corrode, weaken, curse, or reduce HP to 1
* Removes death protection
+
* MAJOR PUNISHMENT: 50% chance of reducing HP to 1 and mana to 0
* Removes dodge
+
* Removes first strike
+
* Starting Piety is random from 1-25
+
 
|
 
|
* Destroy a wall
+
* Removes one inventory slot
** +1 Piety
+
|colspan=2|
* Deal ??? damage
+
* Randomly grants +2-4 Piety or MINOR PUNISHMENT from:
** +4 Piety
+
** Enemy reveal (except plants)
* Receive ??? damage
+
** Enemy death (XP-valuable)
** +4 Piety
+
** Successful dodge
* Use the PISORF glyph
+
** Item conversion
** +1 Piety
+
** Casting BYSEPPS, WONAFYT, WEYTWUT, GETINDARE, APHEELSIK, CYDSTEPP
* Use the WEYTWUT glyph
+
** +5 Piety
+
 
|
 
|
* Use the CYDSTEPP glyph
+
* Petition
** -10 piety
+
** Cost: 45 Piety
* Use the GETINDARE glyph
+
** Effect: Stops inflicting MINOR PUNISHMENT
** -10 piety
+
* Last Chance
 +
** Cost: 1 Piety
 +
** Effect: Drain remaining piety and uses it making an X out of 100 roll. If you succeed your hp and mp are fully recovered.
 +
* Boost Health
 +
** Cost: 20 + 25n Piety
 +
** Effect: Destroy a health potion and gain +25 max health
 +
* Boost Mana
 +
** Cost: 20 + 25n Piety
 +
** Effect: Destroy a mana potion and gain +3 max mana
 +
* Chaos Avatar
 +
** Cost: 80 Piety
 +
** Effect: Gain a level, lose all corrosion and weakening, gain 100 conversion points, and all monsters have their resistances reduced by 20% (same screen only)
 
|
 
|
*Boon: Chaos
+
[[File:Jehora.jpg]]
** Cost: All Piety
+
** Effect: Either death or restore full health or mana or death.
+
*** Success correlates to amount of remaining piety (which is 0).
+
*Boon: Madness
+
** Cost: 25 piety
+
** Effect: +5 Physical Damage
+
*Boon: Bolstering
+
** Cost: 15 piety, 1 Health Potion
+
** Effect: +15 Max Health
+
*Boon: Retaliation
+
** Cost: 30 piety
+
** Effect: Gain Mana Shield (see [[Sorcerer]])
+
*Boon: Polymorph
+
** Cost: 50 piety
+
** Effect: Randomly change all enemies
+
*** Will become enemies of same level
+
 
|-
 
|-
 
|
 
|
  
===== [[Mystera Annur]] =====
+
===== [[Full:Mystera Annur|Mystera Annur]] =====
 
|
 
|
* Sets Physical damage permanently to 1
+
* Starting piety: Number of previous glyphs cast
* Starting Piety based on prior Mana spent
+
* PUNISHMENT: +15% to all monsters' resistances (both)
 
|
 
|
*Use a glyph
+
* Reduces Mystera's piety gain by 25%
** +1 piety
+
 
|
 
|
*Destroy a glyph
+
* Use a glyph
** -10 piety
+
** +(MP Cost / 2) Piety
*Use a Physical Attack
+
** To kill an enemy that uses a physical attack
+
*** -1 Piety
+
** To kill an enemy that uses a magical attack
+
*** -5 Piety
+
** Note: BURNDAYRAZ or Mana Shield are Magical Attacks
+
 
|
 
|
*Convert from Tikki Tooki
+
* Kill an enemy that uses a magical attack
** Cost: 60 piety
+
** -5 Piety
*Boon: Magic
+
* Become Mana Burned
** Cost: 20 piety
+
** -(Mana lost + 1) Piety
** Effect: +15 Max Mana
+
|
*Boon: Faith
+
* Boon: Magic (Repeat)
** Cost: 20 piety
+
** Cost: 5 + 20n Piety
** Effect: Doubles piety bonus for glyph use (+2 piety)
+
** Effect: +1 Max Mana
*Boon: Flames
+
* Boon: Refreshment
** Cost: 50 piety
+
** Cost: 50 Piety
** Effect: +25% damage for BURNDAYRAZ glyph attack
+
** Effect: Causes Glyph Conversions to restore 50% of max mana
*Boon: Weakening
+
* Boon: Flames
** Cost: 100 piety
+
** Cost: 20 Piety
** Effect: Removes all enemy Magic Resistances
+
** Effect: +1 damage/level for BURNDAYRAZ glyph attack, -50% bonus damage
 +
* Boon: Weakening (Repeat)
 +
** Cost: 30 Piety
 +
** Effect: -10% magic resistance to both player and all monsters on the current level
 +
* Boon: Mystic Balance
 +
** Cost: 60 Piety
 +
** Effect: All glyph ability costs are increased or decreased towards 5 by a maximum of 2 mana.
 +
|
 +
[[File:Mystera.jpg]]
 
|-
 
|-
 
|
 
|
===== [[The Pactmaker]] =====
+
 
 +
===== [[Full:Pactmaker|The Pactmaker]] =====
 
|
 
|
* No Bonuses
+
* Pactmaker allows one and only one Pact to be made with him, even if you are worshipping another god.
* Starting Piety equals # of revealed tiles / 10.
+
 
|
 
|
*Gain Level
 
** +20 Piety
 
 
|
 
|
* None
 
 
|
 
|
*Convert from Mysteria Annur
+
|
** Cost: 30 Piety
+
* Scholar's Pact
*Boon: Experience
+
** On level up: -10 Piety, overheal and casts BYSSEPS
** Cost: 20 piety
+
* Warrior's Pact
** Effect: +10 Experience
+
** On XP kill: -3 Piety, +1 Max Health
*Boon: Learning
+
* Alchemist's Pact
** Cost: 45 piety
+
** On health or mana potion use: -4 Piety, +3 Experience
** Effect: +1 Experience per enemy kill
+
* Body Pact
*Boon: Mana
+
** On damage (XP-valuable enemy only): -4 Piety, +1% physical & magical resistance
** Cost: 80 piety
+
* Spirit Pact
** Effect: +10 Max Mana
+
** On item conversion: -5 Piety, +10 bonus conversion points
*Boon: Health
+
* Concensus
** Cost: 80 piety
+
** Effect: +50 Piety, -25 max Piety
** Effect: +15 Max Health
+
|
 +
[[File:Pactmaker.jpg]]
 
|-
 
|-
 
|
 
|
===== [[Taurog]] =====
+
 
 +
===== [[Full:Taurog|Taurog]] =====
 
|
 
|
* -2 Max Mana
+
* Starting Piety: Killed enemies x2
* Removes Immunity from Mana Burn
+
* PUNISHMENT: -40% bonus damage
* Inflicted with Mana Burn
+
* Starting Piety based on Number of bloodstains on the ground.
+
 
|
 
|
*Kill an enemy
+
* All enemies become Cowardly
** +2 Piety
+
*Kill an enemy that uses magical attack
+
** +5 Piety
+
*Convert a glyph
+
** +5 Piety
+
 
|
 
|
*Use a glyph
+
* Kill an enemy
** -5 Piety
+
** +4 Piety
** Current Health is halved
+
* Kill an enemy that uses magical attack
 +
** +8 Piety
 +
* Convert a glyph
 +
** +10 Piety
 
|
 
|
*Boon: Fury
+
* Use a glyph
** Cost: 15 Piety, -2 Max Mana
+
** -2 Piety per use
** Effect: +5 Physical Damage
+
* Convert Taurog's Equipment
*Boon: Command
+
** Instant punishment, but no piety loss
** Cost: 15 Piety, -2 Max Mana
+
|
** Effect: +5 Experience
+
* Boon: Taurog's Blade
*Boon: Mageshield
+
** Cost: 20 Piety, -1 Max Mana
** Cost: 25 Piety, -2 Max Mana
+
** Effect: Obtain Taurog's Skullpicker (+5 Base Damage), +5% bonus damage
** Effect: Sets Magical Resistance to 25%
+
* Boon: Taurog's Shield
*Boon: Penetration
+
** Cost: 25 Piety, -1 Max Mana
** Cost: 50 Piety, -2 Max Mana
+
** Effect: Obtain Taurog's Wereward (-5 Damage Reduction), +5% bonus damage
** Effect: Removes all enemy Physical Resistances
+
* Boon: Taurog's Helm
*Boon: Rage
+
** Cost: 25 Piety, -1 Max Mana
** Cost: 90 Piety, Max Mana set to 1
+
** Effect: Obtain Taurog's Gloat (+15% magical resistance), +5% bonus damage
** Effect: +50% Physical Damage
+
* Boon: Taurog's Armour
 
+
** Cost: 25 Piety, -1 Max Mana
*Note that you may still take the boons which deduct 2 Max Mana after taking Rage.
+
** Effect: Obtain Taurog's Will (+15% physical resistance), +5% bonus damage
 +
* Boon: Unstoppable Fury (Repeat)
 +
** Cost: 20 + 10n Piety
 +
** Prerequisite: Must be equipped with all of Taurog's Equipment
 +
** Effect: Gain Death Protection, +5% bonus damage
 +
|
 +
[[File:Taurog.jpg]]
 
|-
 
|-
 
|
 
|
===== [[Tikki Tooki]] =====
+
 
 +
===== [[Full:Tikki Tooki|Tikki Tooki]] =====
 
|
 
|
* Lose half of your gold
+
* Free GETINDARE glyph on joining.
* Starting Piety based on amount of gold carried (up to 40)
+
* PUNISHMENT: All enemies (on all floors) gain First Strike, Weakening; all permanent Tikki Tooki boons are removed
 
|
 
|
*Kill enemy without taking damage
+
* All enemies below your level gain a layer of Death Protection
** +4 Piety
+
|
*Dodge an attack that would deal ???% of your health
+
* Kill any enemy below your level
 
** +5 Piety
 
** +5 Piety
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)
+
* Dodge any attack
 +
** +1-3(?) Piety
 +
* Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)
 
** +1 Piety  
 
** +1 Piety  
*Use PISORF glyph
+
* Use WEYTWUT glyph
 
** +1 Piety
 
** +1 Piety
 
|
 
|
*Get hit too often(2+?) in combat
+
* Get hit twice or more (by the same monster) in combat
**-1 Piety
+
** -2 Piety per hit
 +
* Trigger a death protection effect (occurs when lethal attack is survived, not on cast)
 +
** -10 Piety
 +
|
 +
* Boon: Tribute (Repeat)
 +
** Cost: 15 Gold
 +
** Effect: +10 Piety
 +
* Boon: Reflexes (Repeat)
 +
** Cost: 35 Piety
 +
** Effect: Convert 1 Health potion to 1 Quicksilver + 1 Reflex potion, +10 Gold
 +
* Boon: Dodging
 +
** Cost: 25 Piety
 +
** Effect: +10% Dodge, +10 Gold
 +
* Boon: Poison
 +
** Cost: 50 Piety
 +
** Effect: The first physical attack against monsters applies poison, +10 Gold
 +
* Boon: Tikki's Edge (Repeat)
 +
** Cost: 25 + 25n Piety
 +
** Effect: +1 to experience from all XP kills, +10 Gold
 +
|
 +
[[File:Tikki.jpg]]
 +
|-
 
|
 
|
*Convert from Pactmaker
 
** Cost: 60 Piety
 
*Boon: Dodging
 
** Cost: 15 Piety
 
** Effect: +10% Dodge
 
*Boon: Gold
 
** Cost: 30 Piety
 
** Effect: +40 Gold
 
*Boon: Poison
 
** Cost: 60 Piety
 
** Effect: All Physical attacks cause Poison
 
*Boon: First Strike
 
** Cost: 80 Piety
 
** Effect: Gain permanent First Strike
 
 
|}
 
|}
 +
 +
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Revision as of 09:59, 31 January 2013

Gods work similarly to other roguelike games, each giving themed bonuses and penalties.

No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god. Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet. Please note that due to the recent changes to how gods work, this page is very much a WIP.

Summary

Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, usually with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of "X + Y*n Piety" (n being the number of times the boon has already been used).

In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Altars will spawn based on the amount of gods you've unlocked. If you have 1-3, one god will spawn. 4-8 two gods will spawn. If you unlock your ninth god, you will have all three altars spawn.

Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next three piety losses you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.

Name Worship Bonuses Prep Penalty Rewarded/Repent Actions Penalized Actions Boons Portrait
Binlor Ironshield
  • Free PISORF Glyph on join
  • PUNISHMENT: Removes all player resistances
  • 30% of the walls become unbreakable
  • Destroy a wall
    • +5 Piety
  • Cast BYSSEPS
    • +1 Piety
  • Gain a level
    • -10 Piety
  • Use IMAWAL on a empty space
    • -5 Piety
  • Boon: Stone Soup
    • Cost: 35 Piety
    • Effect: Receive ENDISWALL glyph
  • Boon: Stone Skin (Repeat)
    • Cost: 15 Piety
    • Effect: Destroys 3 nearby visible wall segments, gives temporary +100% to physical resistance and permanent +3% magic resistance
  • Boon: Stone Form
    • Cost: 25 Piety
    • Effect: Destroys 10 nearby visible wall segments, grants Might (BYSSEPS) whenever a wall is destroyed, gives +5% magic resistance
  • Boon: Stone Fist
    • Cost: 40 Piety
    • Effect: Destroys 20 nearby visible wall segments, +50% knockback damage, gives +5% magic resistance
  • Boon: Stone Heart (Repeat)
    • Cost: 10 Piety
    • Effect: Destroys 15 nearby wall segments, lowers all enemy resistance on current dungeon level by 5%, gives +3% magic resistance

Binlor.jpg

Dracul
  • Starting piety: Killed enemies x2
  • PUNISHMENT: -20 Max Health
  • 25% of enemies become Bloodless
  • Attack with Lifesteal (once per monster)
    • +1 Piety
  • Drink a Blood Pool
    • +1 piety per level of blood tithe
  • Kill a non-undead monster
    • +2 Piety
  • Convert HALPMEH or CYDSTEPP glyph
    • +10 Piety
  • Convert health potion
    • +5 Piety
  • Kill an undead monster
    • -5 Piety
  • Use a health potion
    • -5 Piety
  • Use a CYDSTEPP or HALPMEH glyph
    • -5 Piety
  • Boon: Blood Curse
    • Cost: Increases level by 1 (no stat increase, no HP/MP fill)
    • Effect: +20 Piety
  • Boon: Blood Tithe (Repeat)
    • Cost: 10 + 15n Piety, -5 Max Health
    • Effect: Grants Sanguine (can suck up blood pool to heal 5% of max health), or boosts Sanguine by 5% if you already have Sanguine, +1 Base Damage
  • Boon: Blood Hunger (Repeat)
    • Cost: 20 + 25n Piety, -20% to maximum resistances
    • Effect: +1 Life Steal, +1 base damage
  • Boon: Blood Shield
    • Cost: 40 Piety
    • Effect: +15% to physical & magical resistances
  • Boon: Blood Swell (Repeat)
    • Cost: 20 + 10n Piety
    • Effect: Restore all HP, +1 layer of curse

Dracul.jpg

The Earthmother
  • Starting piety: Always +5
  • Free IMAWAL glyph on joining.
  • PUNISHMENT: Inflicts 5 levels of Corrosion.
  • Doubles number of plants spawned from boons
  • Use IMAWAL on a monster
    • +10 Piety
  • Use IMAWAL on a plant
    • +5 Piety
  • Use IMAWAL on the instant kill plant
    • +10 Piety
  • Kill a plant
    • -15 Piety
  • Use Lifesteal
    • -5 Piety
  • Drink blood pool
    • -10 Piety
  • Plantation (Repeat)
    • Cost: 5 Piety
    • Effect: Spawns a plant on each bloodstain (acid pools excluded) for 5 Piety each.
  • Clearance (Repeat)
    • Cost: 5 Piety + 5n Piety
    • Effect: Remove up to 10 random plants and restore 1 mana per plant removed
  • Greenblood (Repeat)
    • Cost: 5 + 5n Piety
    • Effect: Applies Corrosion to all enemies (on dungeon level) and removes a stack of Cursed. Spawns 3 random plants.
  • Entanglement (Repeat)
    • Cost: 5 Piety
    • Effect: All enemies are slowed. Spawns 5 random plants.
  • Vine Form (Repeat)
    • Cost: 5 + 3n Piety
    • Effect: Grants permanent +1 to damage reduction and +2 to health. Spawns 2 random plants.

Earthmother.jpg

Glowing Guardian
  • Starting piety: +5 per level
  • PUNISHMENT: Removes all glyphs/items from inventory
  • Piety gain per level up reduced to 0+2 stacking Piety
  • Become Poisoned
    • +2 Piety
  • Become Mana Burned
    • +2 Piety
  • Kill an undead (Any level)
    • +1 Piety
  • Gain Level
    • +3 stacking Piety
  • Convert a potion or other small-slot item
    • +2 Piety
  • Convert APHEELSIK or BLUDTUPOWA glyph
    • +10 Piety
  • Convert any other item or glyph
    • +5 Piety
  • Burnt Offering (Monster had Burning applied upon dying)
    • +1 Piety
  • Use a Health or Mana potion
    • -10 Piety
  • Use poison (Venom blade, APHEELSIK glyph)
    • -10 Piety
  • Use lifesteal
    • -10 Piety
  • Activate the BLUDTUPOWA glyph
    • -20 Piety
    • BLUDTUPOWA is not activated
  • Activate Sanguine (heal from blood pool)
    • -10 Piety
  • Boon: Humility
    • Cost: 15 Piety
    • Effect: Reduces level by 1, but maintains stats
  • Boon: Absolution (Repeat)
    • Cost: 2 Piety
    • Effect: Removes one monsters of same level or lower level from game (Exception: Undead, monsters on different dungeon levels), gain +4 Max HP and a Prayer Bead
  • Boon: Cleansing (Repeat)
    • Cost: 10 Piety
    • Removes Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion, receive a Prayer Bead
  • Boon: Protection (Repeat)
    • Cost: 10 + 5n Piety
    • Restores 35% Max Health and Mana, next attack deals Magical damage, receive a Prayer Bead
  • Boon: Enlightenment
    • Cost: 100 Piety
    • Enchants all Prayer Beads in inventory, gain +1 Max HP, +1% bonus damage, +1% magic resistance, +1 XP and +10 Conversion Points per bead, also gain +5 Max Mana and all stacks of Curse removed

GlowingGuardian.jpg

Jehora Jeheyu
  • Starting piety: Random (based on tiles uncovered?)
  • Free WEYTWUT glyph on joining
  • MINOR PUNISHMENT: Poison, mana burn, corrode, weaken, curse, or reduce HP to 1
  • MAJOR PUNISHMENT: 50% chance of reducing HP to 1 and mana to 0
  • Removes one inventory slot
  • Randomly grants +2-4 Piety or MINOR PUNISHMENT from:
    • Enemy reveal (except plants)
    • Enemy death (XP-valuable)
    • Successful dodge
    • Item conversion
    • Casting BYSEPPS, WONAFYT, WEYTWUT, GETINDARE, APHEELSIK, CYDSTEPP
  • Petition
    • Cost: 45 Piety
    • Effect: Stops inflicting MINOR PUNISHMENT
  • Last Chance
    • Cost: 1 Piety
    • Effect: Drain remaining piety and uses it making an X out of 100 roll. If you succeed your hp and mp are fully recovered.
  • Boost Health
    • Cost: 20 + 25n Piety
    • Effect: Destroy a health potion and gain +25 max health
  • Boost Mana
    • Cost: 20 + 25n Piety
    • Effect: Destroy a mana potion and gain +3 max mana
  • Chaos Avatar
    • Cost: 80 Piety
    • Effect: Gain a level, lose all corrosion and weakening, gain 100 conversion points, and all monsters have their resistances reduced by 20% (same screen only)

Jehora.jpg

Mystera Annur
  • Starting piety: Number of previous glyphs cast
  • PUNISHMENT: +15% to all monsters' resistances (both)
  • Reduces Mystera's piety gain by 25%
  • Use a glyph
    • +(MP Cost / 2) Piety
  • Kill an enemy that uses a magical attack
    • -5 Piety
  • Become Mana Burned
    • -(Mana lost + 1) Piety
  • Boon: Magic (Repeat)
    • Cost: 5 + 20n Piety
    • Effect: +1 Max Mana
  • Boon: Refreshment
    • Cost: 50 Piety
    • Effect: Causes Glyph Conversions to restore 50% of max mana
  • Boon: Flames
    • Cost: 20 Piety
    • Effect: +1 damage/level for BURNDAYRAZ glyph attack, -50% bonus damage
  • Boon: Weakening (Repeat)
    • Cost: 30 Piety
    • Effect: -10% magic resistance to both player and all monsters on the current level
  • Boon: Mystic Balance
    • Cost: 60 Piety
    • Effect: All glyph ability costs are increased or decreased towards 5 by a maximum of 2 mana.

Mystera.jpg

The Pactmaker
  • Pactmaker allows one and only one Pact to be made with him, even if you are worshipping another god.
  • Scholar's Pact
    • On level up: -10 Piety, overheal and casts BYSSEPS
  • Warrior's Pact
    • On XP kill: -3 Piety, +1 Max Health
  • Alchemist's Pact
    • On health or mana potion use: -4 Piety, +3 Experience
  • Body Pact
    • On damage (XP-valuable enemy only): -4 Piety, +1% physical & magical resistance
  • Spirit Pact
    • On item conversion: -5 Piety, +10 bonus conversion points
  • Concensus
    • Effect: +50 Piety, -25 max Piety

Pactmaker.jpg

Taurog
  • Starting Piety: Killed enemies x2
  • PUNISHMENT: -40% bonus damage
  • All enemies become Cowardly
  • Kill an enemy
    • +4 Piety
  • Kill an enemy that uses magical attack
    • +8 Piety
  • Convert a glyph
    • +10 Piety
  • Use a glyph
    • -2 Piety per use
  • Convert Taurog's Equipment
    • Instant punishment, but no piety loss
  • Boon: Taurog's Blade
    • Cost: 20 Piety, -1 Max Mana
    • Effect: Obtain Taurog's Skullpicker (+5 Base Damage), +5% bonus damage
  • Boon: Taurog's Shield
    • Cost: 25 Piety, -1 Max Mana
    • Effect: Obtain Taurog's Wereward (-5 Damage Reduction), +5% bonus damage
  • Boon: Taurog's Helm
    • Cost: 25 Piety, -1 Max Mana
    • Effect: Obtain Taurog's Gloat (+15% magical resistance), +5% bonus damage
  • Boon: Taurog's Armour
    • Cost: 25 Piety, -1 Max Mana
    • Effect: Obtain Taurog's Will (+15% physical resistance), +5% bonus damage
  • Boon: Unstoppable Fury (Repeat)
    • Cost: 20 + 10n Piety
    • Prerequisite: Must be equipped with all of Taurog's Equipment
    • Effect: Gain Death Protection, +5% bonus damage

Taurog.jpg

Tikki Tooki
  • Free GETINDARE glyph on joining.
  • PUNISHMENT: All enemies (on all floors) gain First Strike, Weakening; all permanent Tikki Tooki boons are removed
  • All enemies below your level gain a layer of Death Protection
  • Kill any enemy below your level
    • +5 Piety
  • Dodge any attack
    • +1-3(?) Piety
  • Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)
    • +1 Piety
  • Use WEYTWUT glyph
    • +1 Piety
  • Get hit twice or more (by the same monster) in combat
    • -2 Piety per hit
  • Trigger a death protection effect (occurs when lethal attack is survived, not on cast)
    • -10 Piety
  • Boon: Tribute (Repeat)
    • Cost: 15 Gold
    • Effect: +10 Piety
  • Boon: Reflexes (Repeat)
    • Cost: 35 Piety
    • Effect: Convert 1 Health potion to 1 Quicksilver + 1 Reflex potion, +10 Gold
  • Boon: Dodging
    • Cost: 25 Piety
    • Effect: +10% Dodge, +10 Gold
  • Boon: Poison
    • Cost: 50 Piety
    • Effect: The first physical attack against monsters applies poison, +10 Gold
  • Boon: Tikki's Edge (Repeat)
    • Cost: 25 + 25n Piety
    • Effect: +1 to experience from all XP kills, +10 Gold

Tikki.jpg