Difference between revisions of "Thief Den"
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''Tea shoppes: the Kingdom's dingiest, nastiest hovels, populated by brutes and lowlives of all kinds. To the establishment's credit, the chai is quite brilliant.'' | ''Tea shoppes: the Kingdom's dingiest, nastiest hovels, populated by brutes and lowlives of all kinds. To the establishment's credit, the chai is quite brilliant.'' | ||
− | Cost to upgrade: 150 {{gold}}<br><br><br> | + | Cost to upgrade: 150 {{gold}}<br><br><br><br> |
===Level 1 - Criminal Den=== | ===Level 1 - Criminal Den=== |
Revision as of 10:49, 26 April 2016
The Thief Den is a building that houses the scoundrels of Desktop Dungeons. Initially only the Thief class is available at a cost of 150
. Further upgrades later unlock the
Rogue and
Assassin classes as well as various support preparations.
Contents
Upgrades
Level 0 - Mrs Cake's 'Tea or Death'
Tea shoppes: the Kingdom's dingiest, nastiest hovels, populated by brutes and lowlives of all kinds. To the establishment's credit, the chai is quite brilliant.
Level 1 - Criminal Den
The Kingdom's criminals come in many flavours. Most of them can be found here, doing horrible things like selling insurance and training to become lawyers.
Class: Thief unlocked
Level 2 - Legitimate Pawn Shoppe
Only the most charismatic and influential sneaks are served at Uncle Shifty's Discount Emporium. The rest become impromptu dagger racks before they reach the counter.
Class: Rogue unlocked
Bet on Boss: Gives an extra 50% gold from selling the boss trophy.
Black Market: All gold piles in the dungeon give +1 gold when prepped.
Monster: Unlocks the Gorgon monster and adds it to your base monster pool.
Level 3 - Mossy Isle Casino
This is a haven for criminals with class, wealth and an uncanny knack for (literally) suriving the (literal) backstabbing of the shady business underworld. Visitors are regularly checked for concealed weapons and promptly murdered if none are found.
Class: Assassin unlocked
Smuggler Den: Creates a small subdungeon that contains some blackspace, one of each booster, and two level one monsters.
Patches the Teddy: Starts the player with a Patches the Teddy, which has random positive and negative effects whenever the player levels.
Monster: Unlocks the Bandit monster and adds it to your base monster pool.
Challenges
Like other class buildings the Guild provides unique class challenges (bronze, silver, and gold) for each class.
Challenge | Description | Reward |
---|---|---|
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In the Kingdom's seedy criminal underworld, not even the faintest whispers of fortune remain unheeded. It is said that Lord Sillyname possesses a mighty and unique treasure, and it is your plan to take it. | 150 ![]() |
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You've infiltrated Lord Sillyname's castle, but the keep is swarming with well-equipped guards. You'll have to be superbly opportunistic if you want to get through this situation alive. | ![]() |
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You've decided to lay low in the depths of Sillyname's keep, but now is the time to claim your prize -- and your acclaim as a master thief. | Return Slot* |
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A camp of renegades is in disarray. The Kingdom's military is on its way and they're desperate to clear out. The atmosphere of chaos make this the perfect time for an opportunistic hero to sneak in and grab some loot. | 250 ![]() |
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A map you claimed from the bandit camp highlights what appears to be the primary outlaw stronghold. You have a nose for opportunity. You also have a nose for danger. Right now, the air stinks of both. | ![]() |
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In addition to Midas' hideout, your plundered bandit map points out an abandoned sludge mine. Although it was flooded long ago when goblin miners got careless it's possible that another group has crept in to begin some secret renovations. | Return Slot* |
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A cruel and powerful troll-beast patrols the Eastern Peaks, terrorising local settlements and stealing people in the night. Now warrior can stand up to the creature, but a quick blade and silent feet may just prevail. | 350 ![]() |
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Your prowess in the Eastern Peaks has attracted the attention of some important people. A local lord whose family was slain by the Creeplight death cult has asked you to accept his revenge contract. He stipulates thoroughness above everything else -- all creatures must be slain. | ![]() |
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The ultimate assassin's challenge awaits you. One of your own kind, a veteran stalker known as Draugr, has discarded the vows of the fellowship to carve out an icy kingdom in the east. Stop the oathbreaker, and you'll be greatly rewarded. | Return Slot* |
- You must beat all 3 golds for the Return Slot.