Hyperspeed block-breaking explosions have just been made EVEN MORE LIKELY! Drawkanoid is now available on Steam.
It’s been a long journey from initial prototype in 2017, to a Humble Original deal in 2018 and now launching a much expanded and improved version on Steam (and other places shortly!) in 2020. What started as a paternity leave project and then a side-gig while work at Spry Fox ramped up, has somehow turned into a completed game? I’m hugely grateful to everyone that ended up working with me on this and turned it into a much bigger (and better) game than I initially imagined.